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Re: Bug Reports XMage 1.4.47 Commander Legends

PostPosted: 06 Jan 2021, 20:38
by Legioned
I have no idea how or why I lost the game...

Re: Bug Reports XMage 1.4.47 Commander Legends

PostPosted: 06 Jan 2021, 20:40
by Legioned
I will attempt to take a screenshot next time this happens, but:
1. If there are 1+ AIs in a game with 2+ humans.
2. A single human player loses/concedes the game.
3. An arbitrary winner will be declared shortly thereafter, usually within 5 minutes.
4. I have repeated these events over 15 times now.

This is all despite:
a) socketWriteTimeout and maxSecondsIdle being doubled or more.
b) No game timer being used/or game timer in use. Happens both ways.
c) No game events taking place to cause an automatic win or loss.
d) No ability to take a screenshot as the game window closes (and I keep my log closed by default), since it closes inside of 5 seconds.

EDIT: Picture of such an event occurring. Much of the time it seems to occur during the declare attackers step on a player turn.

Re: Bug Reports XMage 1.4.47 Commander Legends

PostPosted: 07 Jan 2021, 06:22
by Legioned
EDIT: ignore me, I can't read

Re: Bug Reports XMage 1.4.47 Commander Legends

PostPosted: 07 Jan 2021, 11:44
by MOCHAZO
Can't use splice onto instant or sorcery from the card Splicer's skill.

From player vs player.

Re: Bug Reports XMage 1.4.47 Commander Legends

PostPosted: 12 Jan 2021, 02:52
by BlackWyvern
I can't find any good information for this issue on the GitHub except for one unreplied post. https://github.com/magefree/mage/issues/5079

AI will randomly, but almost always, enter a state where it takes upwards of 20s-3mins to resolve individual triggers on the stack, phase changes, or attack steps.

It's usually, but not always accompanied by an 'Ignoring messages out of order' in the client log, but seeing this message is a guaranteed death sentence for an AI game.
This, and https://github.com/magefree/mage/issues/6738 are the two biggest reasons I can't even use the program for reliable deck testing at the moment.

Both issues have been progressively getting worse over the course of the last few updates.

Re: Bug Reports XMage 1.4.47 Commander Legends

PostPosted: 17 Jan 2021, 20:40
by Legioned
As shown in the picture, I was unable to block other than goblin king, because they had mountainwalk. However, I had no mountains.

Re: Bug Reports XMage 1.4.47 Commander Legends

PostPosted: 18 Jan 2021, 05:36
by Legioned
3 human player game, commander FFA, The spell Fumble targeted Vona, who was equipped with Argentum Armor. It did return the creature and give me control of Argentum - however it did not attach as it should have.

Re: Bug Reports XMage 1.4.47 Commander Legends

PostPosted: 18 Jan 2021, 18:16
by illuknisaa
Freyalise's Winds doesn't remove all wind counters. Only one per permanent.

Re: Bug Reports XMage 1.4.47 Commander Legends

PostPosted: 21 Jan 2021, 00:37
by pulgalipe
By any chance any of guys are able to download images from scryfall source?
I've been trying to do it for a few days without any luck.

Re: Bug Reports XMage 1.4.47 Commander Legends

PostPosted: 21 Jan 2021, 16:43
by Legioned
Ophiomancer failed to create a snake token during the computer's upkeep.

Re: Bug Reports XMage 1.4.47 Commander Legends

PostPosted: 23 Jan 2021, 07:03
by Legioned
As in the screenshot, Magus of the Future was played first, Bolas's Citadel second. I was unable to use Bolas's Citadel in either main phase this turn, though I could use it for a land the following turn. 2 human players, 2 AI.

Re: Bug Reports XMage 1.4.47 Commander Legends

PostPosted: 24 Jan 2021, 19:15
by Legioned
Almost everything went perfect here, except no draw off of my own Elemental Bond from the hydra token created via Zaxara, the Exemplary.

Re: Bug Reports XMage 1.4.47 Commander Legends

PostPosted: 24 Jan 2021, 19:34
by Legioned
Just like above, almost everything perfect except no trigger on Gyre Sage via the hydra created from Zaxara, the Exemplary by using Mass Manipulation. Did get the triggers on both Champion of Lambholt and Simic Ascendancy.

Edit: I was able to repeat this in another game. Gyre Sage alone is not triggering from hydra creation.

Re: Bug Reports XMage 1.4.47 Commander Legends

PostPosted: 29 Jan 2021, 22:37
by Legioned
Mindslaver failed to control AI turn. 3 AI, 1 Human.

Re: Bug Reports XMage 1.4.47 Commander Legends

PostPosted: 30 Jan 2021, 05:53
by Legioned
Boros Fury-Shield doesn't correctly calculate given creatures that use toughness instead of power for combat damage (IE Doran, the Siege Tower or Arcades, the Strategist). I assume other cards similar to it will fail as well (IE Reverse Damage, Deflecting Palm).