Bug Reports XMage 1.4.48 Kaldheim and updated GUI
by BetaSteward
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Bug Reports XMage 1.4.48 Kaldheim and updated GUI
by JayDi » 07 Feb 2021, 20:29
If you have encountered any problems while using XMage 1.4.48 you can post them here.
Please mention who you were playing against: Human or the AI type.
Please describe how you got to that point. A screenshot of the battlefield at the moment something went wrong will be useful too. Otherwise, naming the cards that interacted will suffice. If you get an error log please add that too. Also often does a gamelog file from the mage-client/gamelogs/ folder help to reproduce the problem.
Thank you for your help in detecting bugs.
Known Issues:
https://github.com/magefree/mage/issues
Already fixed but not available until the next XMage update
Look here before you post and describe a problem. Often the problems are already fixed and you only have to wait for the next update. If your problem is already mentioned as solved, there is no need to post it in this thread again.
See here: https://github.com/magefree/mage/wiki/Features-and-fixes-not-released-yet
Please mention who you were playing against: Human or the AI type.
Please describe how you got to that point. A screenshot of the battlefield at the moment something went wrong will be useful too. Otherwise, naming the cards that interacted will suffice. If you get an error log please add that too. Also often does a gamelog file from the mage-client/gamelogs/ folder help to reproduce the problem.
- Please use a separate post for each problem/bug.
- Don't report here problems concerning to install, start or connect xmage. Only game related problems of using xmage.
- Don't report here cards you would like to see implemented. Please report those card requests here:
http://www.slightlymagic.net/forum/viewtopic.php?f=70&t=19067
Thank you for your help in detecting bugs.
Known Issues:
https://github.com/magefree/mage/issues
Already fixed but not available until the next XMage update
Look here before you post and describe a problem. Often the problems are already fixed and you only have to wait for the next update. If your problem is already mentioned as solved, there is no need to post it in this thread again.
See here: https://github.com/magefree/mage/wiki/Features-and-fixes-not-released-yet
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Re: Bug Reports XMage 1.4.48 Kaldheim and updated GUI
by FuryOfFungus » 09 Feb 2021, 11:17
Mystic Reflection does not work at all
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Re: Bug Reports XMage 1.4.48 Kaldheim and updated GUI
by Ur-Pedant » 09 Feb 2021, 17:56
- Mystic Reflection does not cause creatures to enter as copies.
- Token copies of auras are entering without attaching to anything, despite presence of legal options. When an aura that wasn't cast enters the battlefield, its controller should be able to attach it to any permanent allowed by its "enchant x" line, bypassing targeting restrictions (e.g., shroud or "play only on a tapped creature").
115.1b. Aura spells are always targeted. An Aura's target is specified by its enchant keyword ability (see rule 702.5, "Enchant"). The target is chosen as the spell is cast; see rule 601.2c. An Aura permanent doesn't target anything; only the spell is targeted. (An activated or triggered ability of an Aura permanent can also be targeted.)
303.4f. If an Aura is entering the battlefield under a player's control by any means other than by resolving as an Aura spell, and the effect putting it onto the battlefield doesn't specify the object or player the Aura will enchant, that player chooses what it will enchant as the Aura enters the battlefield. The player must choose a legal object or player according to the Aura's enchant ability and any other applicable effects.
If an effect puts Dream Leash onto the battlefield or moves it to another permanent, the permanent it becomes attached to need not be tapped. If you cast Copy Enchantment and copy Dream Leash as it enters the battlefield, the permanent it becomes attached to need not be tapped. - Deck editor sorting with "creatures in separate row" is bugged. It puts one noncreature card into the creature row. Which card appears to be chosen alphabetically. For example, put two Snow-Covered Islands into the editor and sort with creatures in a separate row. One will go to the creature row. Then add an Ancient Tomb, and that will be chosen instead. Zoetic Cavern, however, would not be chosen.
Re: Bug Reports XMage 1.4.48 Kaldheim and updated GUI
by Jrynlds1995 » 09 Feb 2021, 23:37
Ever since my update, I have been having several issues with the deck editor "not responding" and when it does actually pull up the deck editor. When I search a card and try to place it in the deck list area, it will not place. Is there a fix?
Devs: yes, it was improved.
Devs: yes, it was improved.
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Re: Bug Reports XMage 1.4.48 Kaldheim and updated GUI
by Legioned » 10 Feb 2021, 03:52
Toralf, God of Fury does not indicate trigger damage for each trigger. In fact, you can't even tell what creature it was from in order to back calculate. Is there a way to add an indicator?
Re: Bug Reports XMage 1.4.48 Kaldheim and updated GUI
by j76458 » 10 Feb 2021, 08:38
Hey I know its not related but will yall be adding the new sets to Forge?
Re: Bug Reports XMage 1.4.48 Kaldheim and updated GUI
by darkfiber » 10 Feb 2021, 12:53
yes , also WHEN loaded cards cannot be added to decks.Jrynlds1995 wrote:Ever since my update, I have been having several issues with the deck editor "not responding" and when it does actually pull up the deck editor. When I search a card and try to place it in the deck list area, it will not place. Is there a fix?
Re: Bug Reports XMage 1.4.48 Kaldheim and updated GUI
by Hiey » 10 Feb 2021, 21:31
I'm also getting this, it freezes 4 out 5 times i try.Jrynlds1995 wrote:Ever since my update, I have been having several issues with the deck editor "not responding" and when it does actually pull up the deck editor. When I search a card and try to place it in the deck list area, it will not place. Is there a fix?
Since i'm here, is there any ETA to mutate cards?
Re: Bug Reports XMage 1.4.48 Kaldheim and updated GUI
by Hiey » 10 Feb 2021, 22:12
Now it doesn't even open!
Re: Bug Reports XMage 1.4.48 Kaldheim and updated GUI
by FinalFates » 11 Feb 2021, 09:15
Since the update I cannot download card images citing the screenshot provided. This is in the client console. Any idea what this could be?
Sorry if this is not a new update related issue but I am not sure where to put it otherwise.
Sorry if this is not a new update related issue but I am not sure where to put it otherwise.
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Re: Bug Reports XMage 1.4.48 Kaldheim and updated GUI
by woololo » 11 Feb 2021, 18:29
Cyclone Summoner failed to return legal permanents (A "bird" token and "Egon, God of Death").
Attaching game log. The game finished just after this happened so it's at the bottom.
Edit
Attaching game log. The game finished just after this happened so it's at the bottom.
Edit
- Attachments
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- 20210211_145641_Two Player Duel_1.rar
- (5.54 KiB) Downloaded 225 times
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Re: Bug Reports XMage 1.4.48 Kaldheim and updated GUI
by Fizban19 » 12 Feb 2021, 14:14
I was playing against the AI. When trying to cast a creature exiled with an ice counter on it using Draugr Necromancer's ability, it won't let me spend mana from snow sources as any color to cast the spell. So, if a casting cost has white in it and I don't have white mana, I can't cast the creature.....
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Re: Bug Reports XMage 1.4.48 Kaldheim and updated GUI
by Ur-Pedant » 12 Feb 2021, 20:12
Reality Spasm does not trigger Orvar, the All-Form.
Re: Bug Reports XMage 1.4.48 Kaldheim and updated GUI
by Legioned » 13 Feb 2021, 02:26
Wheel of Misfortune still not working at intended. Somehow I lost the game. AI is still choosing between 1 and 1,000. 2 AI MAD, 2 human.
Re: Bug Reports XMage 1.4.48 Kaldheim and updated GUI
by Legioned » 13 Feb 2021, 04:45
Goblin Spymaster indicates a creature is attacking, then forces a player choice. A misclick means you cannot reassign a creature to simply attack another player. Is this intentional? I think you should be allowed to undo an attack, so long as you're still forced to attack.
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