# Release 1.4.49V1 (2021-07-25)## New cards and sets* Set: Commander 2021 (C21);
* Set: Strixhaven: School of Mages (STX);
* Set: Modern Horizons 2 (MH2);
* Set: Kaladesh Remastered (KLR);
* Set: Historic Anthology 4 (HA4);
* Set: Historic Anthology 5 (HA5);
* Set: Strixhaven Mystical Archive (STA);
* Set:
Time Spiral Remastered (TSR);
* Card:
Crown of Awe from ONS;
* Reprints: added a dozen of miss promo cards in some old and Secret Lair sets;
## GUI improves* Game: added popup menu to view player's outside/sideboard at any time (allows to view only own or computer's sideboards);
* Game: added new multi amount dialog (example: add
X mana in any combination, distribute damage between targets):
* Game: added card icon for commander on battlefield:
* Game: added card icon for announced
X value (visible on stack on ability or spell):
* Game: added card icon for face down permanents;
* Game: fixed that look at and reveals dialogs doesn't show card's playable status;
* Preferences: now size settings applied immediately, so you can preview it with game on background;
* Deck editor: improved cards auto-sorting in deck editor, fixed some sorting bugs for separate mode (#7789);
* Deck editor: added new column "Color Identity", added new sort option (#7571);
# Draft improves* Added changeable rounds setting in swiss drafts, so you can set 2-3 rounds for 9+ players (#7729, #7470);
* Added additional and improved timing options for pick timeouts (x1.0, x1.5, x2.0, see #8033);
* Added pick timing info in tables list (info column);
* Fixed that booster draft starts with wrong pick timeout (#8036);
# Images improves* Fixed that amass ability uses single Zombie Army token instead different;
* Fixed broken download of some promo double faces cards (#7891);
* Fixed broken download of promo cards from some old sets (#7891);
* Fixed wrong card numbers in some old sets (fixes images download);
* Now all images from scryfall must be downloadable;
## Other* Game: Tiny Leaders game mode improves (fixed AI game errors, fixed commander dupes on game restart with
Karn Liberated, #6113);
* Game: fixed that Freeform Commander require only both creature and legendary instead any of it;
* Game: updated bans list;
* Commander: fixed that non hand abilities are castable from command zone (example: Escape, Jumpstart, see #7632);
* AI: fixed computer's errors if all players quit the game;
* AI: fixed game freezes with
Karn Liberated in the game (#7922);
* Cards: fixed card rarity in some old sets (Antiquities, Deckmasters);
## Abilities fixes* Bestow - improved aura looking for creature type on ETB (#7899);
* Cast an instant or sorcery spell this turn - fixed rollback error when you cast graveyard spell as first in turn (#7918);
* Choose from outside - added card hints about sideboard stats and howto view an outside cards list;
* Chroma ability - added card hints about color amount in permanents cost (example:
Outrage Shaman);
* Copy spell - improved support, now all copied spells are independent (bug example:
Seasons Past fizzled after copy resolve, see #7634, 10f8022);
* Copy stack ability - improved support and targeting (example: Twinning Staff, see #7662, #7653);
* Cumulative upkeep cost - fixed that it can lost payed state after rollback or action cancel (cards:
Aboroth,
Karplusan Minotaur,
Psychic Vortex,
Sheltering Ancient);
* Domain conditional - added cards hints with types count (example:
Allied Strategies);
* Effects - fixed that it can lost selected targets or other settings after rollback or action cancel (cards:
Citadel of Pain,
Crimson Honor Guard,
Curfew,
Leveler,
Mana Cache,
Monsoon,
Paradigm Shift,
Saprazzan Bailiff);
* Exchange life effects - improved implementation (example: Profane Transfusion, see #7668);
*
Exile all cards from graveyard ability - fixed that it can lost targets after rollback or action cancel (example:
Agent of Erebos);
* Gain abilities - fixed that objects can get only one instance of triggered ability instead multiple (example: 2+ cascades from copies of Imoti, Celebrant of Bounty, f52753a);
* If creature died this turn - added card hints;
* If you gained life this turn - added card hints with useful info;
* If you revealed a Dragon card - improved implementation in cost related abilities;
*
Melee ability - fixed that it can lost targets after rollback or action cancel (example:
Adriana, Captain of the Guard);
* Opponents count effects - fixed that it counting leaved opponents;
* Random card effects - fixed that some effects allows select card instead make it random (example:
Make a Wish,
Charmbreaker Devils, see #7693);
* Return attached to hand - fixed that it doesn't return a card (example:
Guardian Zendikon, see #7885, #7890);
* Tapped for mana - fixed not working effects on permanent leaves the battlefield (#7679, #7671, #7770);
* Trample - improved combo with deathtouch and fix damage assign (#7633);
* Votes - improved vote dialogs, added extra information and logs;
* Whenever creature is dealt damage - fixed that some triggers can raise multiple times on combat damage (example: Blazing Sunsteel, see #8017);
* Whenever you clash - improved implementation;
* Whenever you exile - fixed that some cards doesn't raise a trigger if you exile non controlled permanents (example: Ranar the Ever-Watchful, see #7572);
## Cards fixes*
Agonizing Remorse - fixed miss life loss part on no exiled card;
*
Ankle Shanker - fixed that it giving deathtouch to everything (#7838);
* Ashaya, Soul of the Wild - fixed combo with
Volrath's Shapeshifter (#7812);
*
Aven Windreader - fixed wrong library in reveal effect (#7733);
* Battle Mammoth - fixed that it triggering too many times;
* Battle for Bretagard - fixed that it allowing controller to copy tokens they don't control (#7642);
*
Berserk Murlodont - fixed broken triggering ability (#7801);
* Bottled Cloiser - fixed rollback error on ability usage (#7849);
*
Bronzehide Lion - fixed rollback error on usage (fixes #7564);
*
Caller of the Hunt - fixed rollback error on usage, added AI support for the card;
*
Clockwork Hydra - fixed wrong targeting (#7948);
*
Crucible of Worlds - fixed that it was able to play lands from another player's graveyard (#7645);
*
Damping Engine - reworked;
* Darkmoss Bridge - fixed that it gives wrong mana color;
*
Dreadhorde Arcanist - fixed wrong target cards for trigger;
*
Dryad of the Ilysian Grove - fixed that it adds duplicated abilities and slow down the game (#7995);
*
Fleeting Aven - fixed that return to hand ability is optional (#7780);
*
Flickering Spirit - fixed that it can return to battlefield non exiled cards;
*
Gerrard, Weatherlight Hero - fixed that it returning all cards and not just ones which were put there this turn;
* Gyome, Master Chef - fixed that it counting noncreature permanents (#7913);
* Halvar, God of Battle - fixed rollback error on attached permanent die;
*
Hedonist's Trove - reworked;
*
Hoarding Dragon - fixed that it doesn't return card to hand (#7670);
* Hooded Blightfang - fixed that it doesn't destroy planeswalker (#7935);
*
Hum of the Radix - fixed that it applying to non-artifact spells (#7775);
*
Imprisoned in the Moon - fixed that it doesn't correctly removing subtypes;
* Invasion of the Giants - fixed that it doesn't correctly counting spells for its third chapter (#7664);
* Junk Winder - fixed that cost reduction not applying correctly (#7916);
* Kaheera, the Orphanguard - fixed that it not correctly counting changelings;
*
Karn's Temporal Sundering - fixed rollback error with MDF cards (#7993);
* Kaza, Roil Chaser - fixed that it doesn't correctly counting spells;
* Keen Duelist - fixed that it not causing life loss (#7846);
* Killian, Ink Duelist - fixed playable highlighting (#7786);
*
Knowledge Exploitation - fixed broken exile ability (#7646);
*
Life and Limb - fixed combos with cards like Yavimaya, Cradle of Growth;
*
Memory Jar,
Magus of the Jar - fixed that it not returning exiled cards to hand;
*
Mighty Emergence - fixed that it gives the 2/2 counter instead 2x 1/1 (#7996);
*
Mirror Golem - fixed rollback error after card imprint (#7814);
*
Mnemonic Betrayal - fixed that it not allowing exiled cards to be cast correctly;
*
Nine-Ringed Bo - fixed that ability was able to activate as sorcery speed only (#7863);
*
Nivmagus Elemental - reworked;
*
Once Upon a Time - improved implementation, possible fix for first cast bug (#6954);
*
Path of Ancestry - fixed that it doesn't triggers a scry on commander cast (#7917, #7538, #7750);
*
Phyrexian Unlife - fixed that it not adding poison counters (#7696);
*
Precursor Golem - fixed rollback error on targeting (#7924);
* Rick, Steadfast Leader - fixed wrong boosting and counting;
*
Rites of Spring - fixed that it lets you search for any number of lands even if you discard nothing (#7960);
*
Robber of the Rich - improved implementation;
*
Roots of Wisdom - fixed that it being able to target any card;
*
Shared Animosity - fixed that it doesn't correctly counting other creatures (#7692);
*
Skyshooter - fixed that it doesn't sacrificing itself to activate (#7738);
*
Soldevi Sentry - fixed wrong rules text (#7939);
* Soulhunter Rakshasa - fixed not working ability;
* Spectral
Deluge - fixed that it counting Islands controlled by other players (#7739);
* Stumpsquall Hydra - fixed that it not being able to distribute counters (#7823);
* Sword of the Realms - fixed that it not returning the attached creature to hand (#7818);
* Tergrid, God of Fright - improved support;
*
The First Sliver - fixed too long rules text;
*
Thrashing Mudspawn - fixed rollback error on usage (#7775);
*
Throne of the God-Pharaoh - fixed wrong text (#7647);
* Tuktuk, the Explorer - fixed wrong token creature type (#7673);
*
Twincast - fixed that it can targeting any spells (#7674);
* Valentin, Dean of the Vein - fixed that it counting noncreature permanents (#7913);
*
Vigor - fixed that it applying to opponent's creatures too;
*
Vision Charm - fixed wrong effect duration (#7652);
*
Void Mirror - fixed that it doesn't counter cascaded or affinity spells (#7968);
*
Wild Pair - fixed wrong combo with 0 toughness creatures (#7798);
*
Winter's Night - fixed duplicated mana in some use cases;
*
Wizard Mentor - reworked;
*
Workshop Elders - fixed wrong targeting;
* Yorion, Sky Nomad - fixed that it not being usable in a two player match with limited set as deck type;
* Zirda, the Dawnwaker - fixed that static ability doesn't work when reanimated;
*
Zur's Weirding - fixed that it not allowing players to choose not to pay life (#7793);
* Zurzoth, Chaos Rider - fixed that it triggering for opponents creatures too (#7697);