# Release 1.4.50V1 (2021-08-30)## New cards, sets and game modes* New set: Adventures in the Forgotten Realms (AFR);
* Updated set: Forgotten Realms Commander (AFC) - new cards;
* Updated set: Secret Lair Drop (SLD) - new reprints;
* New draft cube: MTGO Legacy Cube 2021 May;
* New draft cube: MTGO Vintage Cube July 2021;
## Auto-choose replacement effects* Now user can remember answer in choose replacement dialog (see details in #6676);
* If you remember a choice then it will be applied first all the time;
* If you remember multiple choices then it will be applied in saved order;
* Two remember modes possible from preferences settings (Phases & Priority tab):
* remember different answers for each object (object + text - you can save different answers for different objects);
* remember for same objects (text - you can save one answer for all objects with same name, uses by default);
* you can change and apply that settings in the game by clicks on steps buttons and call preferences dialog;
* Auto-answers can be reset by battlefield popup menu (right click on battlefield);
## GUI improves* Game: added yes/no auto-answers for state base actions dialogs (example: commander change zone, right click on button to call a menu):
* Game: added card popup info in choose dialog (example: choose dungeon, choose card name):
* Game: added text popup info in choose dialog (example: choose replacement effect with too long texts):
* Dungeons: added images download support (#8012);
* Dungeons: added card hints with current and next rooms in card rules (#8012);
* Dungeons: added card popup hints in dungeon select dialog (#8012):
* Images: implemented classic dual lands drawing in MTGO render style (example:
Badlands):
* Deck Editor: fixed multiple bugs and performance issues with Deck Editor and sets filter/search;
* Card Viewer: fixed that Card Viewer can't open tokens list;
* Game: fixed non-closeable choose dialog with empty list on server's error (example:
Cabal Therapy, see #8065);
## Other* Draft: fixed wrong booster pass order in drafts (#8075);
* Draft: MH2 set got real life collation logic for booster generation (#7529);
* Game: improved mana cost symbols order to fit canonical order;
* Game: fixed rare rollback errors in AI games (ConcurrentModificationException);
* Game: fixed priority lost on rollback (example: game skips to next step instead current step after a rollback error);
* Game: added game logs on rollback error;
* Game: fixed that multiplayer game can be auto-closed on "1x human + 1x AI" remain (see #6178);
* Game: fixed cards disappear in multiplayer games with AI (#6738);
* Images: fixed images download for some sets (ANA*, OGW, see #8082);
* Performance: improved boosters generation time;
## Abilities fixes* Roll die: improved support, now planar die compatible with roll die effects, improved AI support (#7989);
* Opponent has less life condition - fixed that it works until end of turn instead immediate discard on opponent leave (example:
Anya, Merciless Angel, see #8124);
*
Sacrifice as additional cost - fixed that you can't play card without legal targets for sacrifice (example:
Devouring Greed, see #8097);
* Suspend ability - fixed that suspend can be activated from opponent's hand (AI related);
* Target permanent or suspended card - added AI support, fixed rollback errors in AI games (example:
Shivan Sand-Mage, see #7896);
## Cards fixes* Author of Shadows - added special window with exiled and castable cards;
*
Celestial Convergence - reworked implementation;
* Codie, Vociferous Codex - fixed that it freeze the game (#8110);
*
Coffin Queen - fixed that exile effect doesn't work after card leave a battlefield (#8132);
* Dauthi Voidwalker - fixed that it doesn't put counters on every card exiled and doesn't exile every card as supposed (#8141);
*
Divine Intervention - reworked implementation;
*
Gauntlet of Power - fixed adding mana to the wrong mana pool (#8154);
*
Glamer Spinners - fixed rollback on targeting, added support of blinked cards (#8123);
* Glimpse the Cosmos - reworked implementation (#8144);
*
Hedonist's Trove - fixed that play from non hand effect doesn't work;
* Jadzi,
Oracle of Arcavios - fixed that it lets you cast cards without paying their additional costs (#7853);
*
Knights of the Black Rose - fixed rollback error on usage in monarch games;
*
Kopala, Warden of Waves - fixed that it applying both effects to spells;
* Puppet Conjuror - fixed that it forces sacrifice on every upkeep (#8145);
*
Scrounging Bandar - improved AI support;
*
Shockmaw Dragon - fixed wrong damage trigger (#8155);
* Tergrid, God of Fright - fixed that it pulling cards from exile after
Rest in Peace or Leylind of the
Void (#8107);
* Vial Smasher - fixed that triggers continue to hit opponents no longer in the game (#8073);
* Waking the Troll - fixed that it sacrifice after chapter I (#8162);
* Wild-Magic Sorcerer - fixed rollback error on usage (#8139);
*
Wrenn and Six - added combo support with MDFC and split cards (retrace ability);