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Bug Reports XMage 1.4.50 with AFR and GUI improves

by BetaSteward

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Re: Bug Reports XMage 1.4.50 with AFR and GUI improves

Postby jsweatisdead » 30 Jan 2022, 19:00

Casting Balance with 0 creatures in play did not make my opponent sacrifice their creatures.
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Re: Bug Reports XMage 1.4.50 with AFR and GUI improves

Postby Legioned » 07 Feb 2022, 05:15

3 AI, 1 Human, EDH.

Urborg, Tomb of Yawgmoth was in play under AI 1's control.
I played Crypt Ghast a previous turn.
This turn I was tapping Plains to play Valkyrie Harbinger and realized my plains were adding {W} {B} rather than {B} {B} or just {W}.

EDIT: Was able to repeat in a future game where I controlled Urborg, Tomb of Yawgmoth.
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Urborg + Crypt Ghast + Plains.png
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Re: Bug Reports XMage 1.4.50 with AFR and GUI improves

Postby Legioned » 16 Feb 2022, 06:53

A player has Phyrexian Unlife + Solemnity. He is at 20 commander damage. He is hit for commander damage when his life total is at 0. The result is that the game didn't apply the commander damage. It is worth noting that the commander used by the attacking player is Toralf, God of Fury - who also was not recording commander damage on his tooltip.
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Corpsejack Menace + Proteus Staff

Postby Gottschkopf » 18 Feb 2022, 20:43

Opponent had Corpsejack Menace and Master Biomancer on the field.
I used Proteus Staff on Corpsejack. The creature entered the battlefield with 4 +1/+1 counters on it instead of the intended 2. Biomancers power was 2.
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Re: Bug Reports XMage 1.4.50 with AFR and GUI improves

Postby Ender241 » 19 Feb 2022, 14:02

Hello

there is a bug with madness ability.
In game my opponent has 2 leyline of the void and i get a The Underworld Cookbook and lands.
I activate cookbook and discard a card with madness.
This card is exiled by one of the leylines.
The normal ruling is the card with madness never go to the graveyard if I want to cast it.
Ruling in french

Thank you
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Re: Bug Reports XMage 1.4.50 with AFR and GUI improves

Postby Gahnik » 20 Feb 2022, 03:04

Downloaded the client today and been having this recurring visual bug. It doesn't always happen, but seems to happen after some time. The entire window gets duplicated onto seemingly random spots. The duplications will disappear and reappear when moving the mouse around interactable buttons or sections, and sometimes clears completely. The issue doesn't go away until I close the client and reopen it again. Happens during games as well as on the table screen.
Attachments
XMage bug 3.jpg
XMage bug 2.jpg
XMage bug 1.png
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Re: Bug Reports XMage 1.4.50 with AFR and GUI improves

Postby Ender241 » 27 Feb 2022, 17:03

Hello

I played on casual vs a restore balance + greater gargadon deck.
I have 4 creatures, he controls none but have a greater gargadon suspended.
I attack, He cast electrodominance + a free spell(restore balance).
The soft ask me to select 2 lands to keep(it's written 0 to 2 selected before i select), then ask me to select creatures to keep(it's written 0 in parenthesis) so i can click on one, plus another, plus another until I clicked on every creatures and I keep all of them. (i should have sacrificed all). Then it is normally asked me to select 3 cards in hand to keep.

Opponent controls no creature on battlefield, no creature phasing out, no creature exiled, but one creature suspended, no manland.(see screen capture)

Thank you
Attachments
restore balance.png
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Re: Bug Reports XMage 1.4.50 with AFR and GUI improves

Postby faanta » 28 Feb 2022, 11:54

The token created by Dollhouse of Horrors has a wrong ability. It should say "This creature gets +1/+1 for each construct you control."
It currently says "for each artifact you control".
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Re: Bug Reports XMage 1.4.50 with AFR and GUI improves

Postby faanta » 05 Mar 2022, 21:57

Disorder in the Court exiles creatures and then immediately returns them to the battlefield, but it should return them at the beginning of the next end step.
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Re: Bug Reports XMage 1.4.50 with AFR and GUI improves

Postby faanta » 19 Mar 2022, 13:07

Morbid Opportunist should not trigger when it dies. Only on other creatures' deaths.
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Re: Bug Reports XMage 1.4.50 with AFR and GUI improves

Postby Legioned » 16 May 2022, 23:34

Fiendlash does not trigger when being dealt combat damage. Screenshot attached.
Attachments
Fiendlash.png
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