Bug Reports XMage 1.4.50 with AFR and GUI improves
by BetaSteward
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Re: Bug Reports XMage 1.4.50 with AFR and GUI improves
by nastiupset » 01 Nov 2021, 21:38
I haven't seen this happen myself, but all my opponents tell me that "Paladin Class" requires them to pay an additional 2 mana (rather than an additional 1) when casting spells during my turn.
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Re: Bug Reports XMage 1.4.50 with AFR and GUI improves
by MorningStar » 06 Nov 2021, 12:02
i confirm,
the opponent has Paladin Class on the battlefield :
- he plays a spell;
- i play Daze to neutralize the spell
- i choose to pay the alternative cost and then asked to pay 2 generic mana instead of just 1, with two Paladin Class asked to pay 4!
Thanks
the opponent has Paladin Class on the battlefield :
- he plays a spell;
- i play Daze to neutralize the spell
- i choose to pay the alternative cost and then asked to pay 2 generic mana instead of just 1, with two Paladin Class asked to pay 4!
Thanks
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Re: Bug Reports XMage 1.4.50 with AFR and GUI improves
by Legioned » 12 Nov 2021, 04:39
Pollenbright Druid for some reason causes a massive AI lock. I have been able to repeat this error. Simply playing it. There is not even a trigger introduced to the stack, it just freezes indefinitely.
EDIT: The prompt flashes 'appearing' for a split second. I was able to click and press '1' for a choice and it eventually got through. Appears to be a GUI bug.
EDIT: The prompt flashes 'appearing' for a split second. I was able to click and press '1' for a choice and it eventually got through. Appears to be a GUI bug.
Last edited by Legioned on 12 Nov 2021, 05:02, edited 1 time in total.
Re: Bug Reports XMage 1.4.50 with AFR and GUI improves
by Legioned » 12 Nov 2021, 04:45
Minimus Containment was cast by the AI on his own creature. The creature did not become a treasure token.
EDIT: Repeated again in the same game (AI recurred the aura, then cast on a separate creature).
EDIT: Repeated again in the same game (AI recurred the aura, then cast on a separate creature).
Re: Bug Reports XMage 1.4.50 with AFR and GUI improves
by BlackWyvern » 13 Nov 2021, 05:50
Benalish Commander - Exiles itself on the last suspend counter & trigger effect text is incorrect.
10:43 PM: Removed 1 time counter from Benalish Commander [454] (0 left)
10:43 PM: BlackWyvern - Ability triggers: Benalish Commander [454] - When the last time counter is removed from this card (Benalish Commander [454]), if it's removed from the game,
Card remained in exile. Rolling back the turn and trying again let me cast the card, but the incorrect text remained.
10:43 PM: Removed 1 time counter from Benalish Commander [454] (0 left)
10:43 PM: BlackWyvern - Ability triggers: Benalish Commander [454] - When the last time counter is removed from this card (Benalish Commander [454]), if it's removed from the game,
Card remained in exile. Rolling back the turn and trying again let me cast the card, but the incorrect text remained.
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Re: Bug Reports XMage 1.4.50 with AFR and GUI improves
by Legioned » 17 Nov 2021, 05:00
Player 1 played Propaganda. Player 2 casted Mirrormade, copying Propaganda. Player 3 attempted to attack Player 2. He was asked to pay 2 for Propaganda over and over. When attempting to attack Player 1, he was only asked to pay 2.
Re: Bug Reports XMage 1.4.50 with AFR and GUI improves
by Legioned » 24 Nov 2021, 05:19
Questing Beast should allow commander damage to kill a player through Teferi's Protection. It failed in this case.
Re: Bug Reports XMage 1.4.50 with AFR and GUI improves
by Ezex » 20 Dec 2021, 15:08
The AI cast defile targeting its own creature, it should target one of my creatures.
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Re: Bug Reports XMage 1.4.50 with AFR and GUI improves
by Ender241 » 21 Dec 2021, 09:04
Hello
I was playing on a legacy game versus a human.
He plays goblin his board is: 2 lands, 2 gob reducing cost.
My board is 3 lands and 2 leyline of the void.
I cast plague reaver. Then activate his ability, pay the cost of discarding 2 cards, then it goes on the stack without asking me WHICH opponent to choose. So no opponent is chosen and the plague reaver does not come back.
Thank you, have nice day.
I was playing on a legacy game versus a human.
He plays goblin his board is: 2 lands, 2 gob reducing cost.
My board is 3 lands and 2 leyline of the void.
I cast plague reaver. Then activate his ability, pay the cost of discarding 2 cards, then it goes on the stack without asking me WHICH opponent to choose. So no opponent is chosen and the plague reaver does not come back.
Thank you, have nice day.
Re: Bug Reports XMage 1.4.50 with AFR and GUI improves
by vbeanie » 29 Dec 2021, 22:59
Hello,
Hopefully this is the right place to post this, but I have come across what seems to be an oversight error on a card interaction.
Whenever I play Mantle of Ancients, it does not buff the creature like it should. It does trigger to bring back equipment or auras though.
I am playing a Glenn, The Voice of Calm Voltron commander deck, playing against other humans.
I've played multiple games with the card and not once has it counted any enchantments or equipment on my creature.
Hopefully this is the right place to post this, but I have come across what seems to be an oversight error on a card interaction.
Whenever I play Mantle of Ancients, it does not buff the creature like it should. It does trigger to bring back equipment or auras though.
I am playing a Glenn, The Voice of Calm Voltron commander deck, playing against other humans.
I've played multiple games with the card and not once has it counted any enchantments or equipment on my creature.
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Re: Bug Reports XMage 1.4.50 with AFR and GUI improves
by espuma » 04 Jan 2022, 11:01
2 bugs from me, sorry I don't have any screenshots.
First bug: The turn I played Rowen I already drew a card in my draw step, but it triggered anyway when I drew a card after. Then when I drew my first card in an opponent's turn, it didn't trigger.
Second bug: I attached my Bloodthirsty Blade to an opponent's Ruhan of the Fomori. That player reported that Ruhan's ability chose me, but the goading didn't allow that. Ruhan's effect should have ended there and he should have been able to attack any other player, but the UI didn't allow for that.
First bug: The turn I played Rowen I already drew a card in my draw step, but it triggered anyway when I drew a card after. Then when I drew my first card in an opponent's turn, it didn't trigger.
Second bug: I attached my Bloodthirsty Blade to an opponent's Ruhan of the Fomori. That player reported that Ruhan's ability chose me, but the goading didn't allow that. Ruhan's effect should have ended there and he should have been able to attack any other player, but the UI didn't allow for that.
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Re: Bug Reports XMage 1.4.50 with AFR and GUI improves
by Cryptic Bore » 09 Jan 2022, 09:29
I imprinted cyclonic rift onto my isochron scepter with and when i activated the scepter it gave me the option to do it for the overload effect, i tested it and it did the overload effect. This breaks the rules of isochron scepter. Overload is classed as an alternative cost
If you cast a spell “without paying its mana cost,” you can’t choose to cast it for any alternative costs. You can, however, pay additional costs. If the card has any mandatory additional costs, those must be paid to cast the spell.
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Remember to click the thanks on posts that either help or that you like
Remember to click the thanks on posts that either help or that you like

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Re: Bug Reports XMage 1.4.50 with AFR and GUI improves
by Aycaramba » 17 Jan 2022, 11:33
Hello Ashes of the Fallen does not work correctly with Grist, The Hunger Tide in play. The milled creatures (all insects due to ashes) will not trigger correctly.
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Re: Bug Reports XMage 1.4.50 with AFR and GUI improves
by Legioned » 26 Jan 2022, 04:11
4 Player EDH.
Player 1 reveals Terminus on his turns draw. He then chose not to cast the spell by not paying the cost. Should it not have forced the cast with the reveal?
Player 1 reveals Terminus on his turns draw. He then chose not to cast the spell by not paying the cost. Should it not have forced the cast with the reveal?
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