noxx wrote:And to tell the truth, having no knowledge about metagame is not the problem, there are lots of other areas to improve
Like how it thinks an
Acolyte of Xathrid is stronger than a
Swamp :3
At best, the only metagameish game it should consider is "hey, he's playing a lot of white. I'll pull a
Deathmark out of my sideboard.." inbetween matches. And that even feels silly to work on when it can't even evaluate the boardstate, recognize it's not going to win a race, and begin to chump block.
It's really easy to ask for the moon and the stars ("Segregate deck construction method from game type, I want Sealed Commander damnit! And two-headed giant draft! And backdraft! And leaguuues! And make it possible to adjust the timer on Limited deck construction. And single elimination tournaments. And give me a pony. Two ponies. So I can feed one of them to the other one. Ponies get hungry.") but isn't too useful, is it?
Personally, all I really want in the reasonable term:
* AI that can play the game. At least to the degree that it understands basic card value and the battlefield state; ie, not dumb enough to waste Bolts on low value creatures or your face at max life.
* A few more expert sets at 100%; New Mirrodin / Innistrad just don't appeal to me that much, though I have hope for New Ravnica. (Reminds me, is the booster generator for Dark Ascension fixed?)
* Maybe make the End Turn button work after you're done declaring your attackers.