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Some USG cards and more

PostPosted: 06 Jul 2012, 21:58
by Backfir3
Hi, I've done some new cards (USG and other sets) and redone Bedlam. I've also added the last Urza set to complete the block and I included "this.blockName = "Urza";" to all the block set files.

Attached to this post there's the git patch.

Bye

Re: Some USG cards and more

PostPosted: 07 Jul 2012, 18:59
by North
I'll add this to MAGE. Thank you for your contribution.

Re: Some USG cards and more

PostPosted: 08 Jul 2012, 06:25
by noxx
Backfir3> Yes, really good implementations.
Thanks a lot. As for me I really enjoy cards from that sets, they are really flavorful.

Best Regards,
Noxx

Re: Some USG cards and more

PostPosted: 10 Jul 2012, 20:07
by Backfir3
I just finished some more cards of the Urza block.

Don't know if Goblin Marshal it's coded the right way, I've divided this ability "When Goblin Marshal enters the battlefield or dies, put two 1/1 red Goblin creature tokens onto the battlefield." into two parts. If it's wrong I'll redo it.

Bye

Re: Some USG cards and more

PostPosted: 11 Jul 2012, 08:15
by North
Thank you for your contribution. I have added it to the master branch. As for the Goblin Marshal implementation, I for one have nothing against it.

I would like to ask you to switch the indentation from tabs to 4 spaces. This is to keep consistency, both in the files and in the repository. This is only if it's ok with you.

Are you sure you don't want to join the team? There isn't any extra responsibility. You'll just get commit access to our repository and that awesome feeling of being part of the team.

Re: Some USG cards and more

PostPosted: 12 Jul 2012, 21:19
by Backfir3
North wrote:I would like to ask you to switch the indentation from tabs to 4 spaces. This is to keep consistency, both in the files and in the repository. This is only if it's ok with you.
Sure no problem, I've already set the correct options in the editor.

North wrote:Are you sure you don't want to join the team? There isn't any extra responsibility. You'll just get commit access to our repository and that awesome feeling of being part of the team.
I don't know how much time I can dedicate to Mage, but if that it's ok for you, I will gladly accept the offer.