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Mage 1.0.1 was released

by BetaSteward

Moderators: North, BetaSteward, noxx, jeffwadsworth, JayDi, TheElk801, LevelX, CCGHQ Admins

Mage 1.0.1 was released

Postby LevelX » 01 Apr 2013, 15:20


The new version of MAGE (1.0.1) was released on 1st of April 2013.

The download can be found here.
Or if the link above doesn't work also here

The list of latest changes here.

You can see which cards are already implemented using the card tracker.


Attention: Because the regular public server is currently down, it's not possible to automatically find a public server to play. You must enter the IP manually to connect to the second public server. (IP: 176.31.186.181 Port: 17171)
Last edited by LevelX on 05 Apr 2013, 18:09, edited 2 times in total.
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Re: Mage 1.0.1 was released

Postby Slimmo » 02 Apr 2013, 12:01

New version is awesome since it fixed a couple of annoying bugs and it seems to run smoother and faster, thanks for updating MAGE :).
All MAGE needs now is better AI, more cards, more gametypes and ofc fixing any bugs that might appear.

Btw right now the server seems to be offline or something but its not the normal connection error "server is likley offline" now it is "server is not responding"
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Re: Mage 1.0.1 was released

Postby muppet » 04 Apr 2013, 11:20

Got the new version. Just to mention it in case people get stuck if you have java 7 and it is in the default location you need to edit the bat files to make the game work.


Just played one quick game. Ai doesn't seem to think Blinkmoth Nexus is a land I think. It had two in its hand and just happily did nothing not playing a land twice in a row and eventually drew a darksteel citadel which is played happily and continued. It did play an Inkmoth Nexus sensibly though.
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Re: Mage 1.0.1 was released

Postby LevelX » 05 Apr 2013, 14:12

Public server is online again.
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