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Porting Wagic to Windows

PostPosted: 15 Oct 2010, 17:43
by mtgrares
I've thought about making Windows version of Wagic that supports the mouse. Wagic has a ton of cards, 6231, and supports campaigns which sound cool. I actually don't really know C++ but it would give me a reason to learn the mother of all languages, C++.

Right now this is just a vague idea but it does some interesting.

Re: Porting Wagic to Windows

PostPosted: 16 Oct 2010, 11:35
by frwololo
Somebody in the Wagic team started working on that. Unfortunately this is for the "QT" version of Wagic, which isn't "mainstream" on windows for now.
I'm not sure how much inspiration can be taken from that to put it in the "regular" version:
http://wololo.net/forum/viewtopic.php?f=15&t=2302

Re: Porting Wagic to Windows

PostPosted: 18 Oct 2010, 21:25
by mtgrares
Thanks for the info. I meant to message you but I see that you read my post anyways.