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End game challenge: Steal Arzakon's entire deck

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End game challenge: Steal Arzakon's entire deck

Postby Blissy » 30 Aug 2011, 04:32

How about a little Shandalar fun...

I've always wondered if in Shandalar, it were possible to completely steal the deck of Arzakon using ante cards. I've also wondered if anyone has ever done it.

There are some obstacles in the way of completing this objective beyond the difficulty of the task alone, due to various bugs and limitations in Shandalar:

  • Bugs exist where too many cards in play at one time or too many cards played on a turn can result in an AddCard error, ending the game.
  • Ante space in Shandalar is limited to 10 cards for each player, after which it will not add any more to that player's ante.
  • Tempest Efreet is bugged and will often give you hundreds of copies of the card you stole, all in your graveyard. Making your deck full of crap and unplayable.

So with these points in mind, I theorize that we could accomplish this feat in the following manor:

First, get into a Time Walk + Timetwister + Regrowth loop giving Arzakon no more turns. This is a no brainer.

Second, each turn do the following only once or twice, minimizing the chance of getting an AddCard error from too much playing around on the same turn:
  • Use Library of Leng + Jalum Tome or other discard effect to stack a card you don't want in play any more on your library. These should be instants and sorcery cards that you started with which are now in the way or ones stolen from Arzakon and added to your deck.
  • Use Natural Selection + Demonic Attorney to put that card into your ante and make Arzakon put one into his. Giving preference to his creature cards first, lands or artifacts second, and instants or enchantments last. You eventually want to make sure the last 8 cards remaining in his deck are not creature cards. I'll explain why later.
  • Use Darkpact to steal Arzakon's ante, putting it on your library.
  • Draw the cards you just stole and put into play on your side all you can.
  • Use Living Lands + Magical Hack, Animate Artifact, and/or Sleight of Mind to change any Protection from Red on the cards you just put into play, making them vulnerable to a blast from Disintegrate, removing the card from the game under your ownership. That's one more card you own out of the way.
Once you have depeleted his entire deck, except for those 8 non-creature cards, perform a Timetwister, then Braingeyser him for 1, drawing his last card into his hand. With these 8 cards in hand you can then assault them with the following:

  • Use a Tempest Efreet to snag a card from his hand. This will probably put a nice fat stack duplicates of this card on top of your graveyard due to the afore mentioned bug and put your Tempest Efreet in his graveyard.
  • Cast Animate Dead on the Tempest Efreet in his graveyard, bringing it under your control, and use it again. This will place the Efreet and the card(s) you stole in your own graveyard, giving ownership of the Efreet back to you.
  • Since you were so careful to make sure the last 8 cards in Arzakon's deck weren't creatures, the only one in any graveyard will be the Tempest Efreet in your own. You can now use Pandora's box to summon up some Tempest Efreet tokens. When he gets them, you can Boomerang them into non-existance. When you get them, you can use them to trade ownership of your token for a card in his hand. Repeat this until you have all his cards, or if this fails, utilize the 2 Animate Dead, 1 additional Regrowth, and 2 Raise Dead you got from Azrakon to do the first trick again.

Once he is out of cards and you own them all, most of them out of game, you can blast him with an Ancestral Recall to end the game, or Timetwister once and draw those hundreds of cards until its his turn. Either way it's No more cards. You lose Mr. Azrakon.

It's going to take literally hundreds of carefully played turns. You have to be careful to not let all your Darkpact(s) end up in the antes at once and make sure your Timetwister and Regrowth don't both end up in your graveyard at the same time, otherwise it's game over for this objective.

So, with this in mind, do you think you can design a deck to do this? I'd love to see what you come up with. Post your best. I'm waiting.
Blissy
 
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Re: End game challenge: Steal Arzakon's entire deck

Postby donjuancho » 23 Dec 2011, 16:23

I made a stealer deck that works fine and doesnt crash often.

4 Taiga
4 Volcanic Island
2 Tropical Island
2 Library of Alexandria
4 Mox Ruby
4 Mox Emerald
3 Mox Sapphire
1 Sol Ring

2 Time Elemental
1 Copy Artifact
3 Time Walk
4 Transmute Artifact
1 Time twister
1 Drafna's Restoration
2 Ancestral Recall
5 Tempest Efreet
2 Wheel of Fortune
4 Winds of Change
3 Regrowth
3 Bronze Tablet
1 Ivory Tower
2 Icy Manipulator
2 Glasses of Urza
1 Feldon's Cane
2 Disrupting Scepter

lock your opponent with time elemental + disrupting scepter while keeping him with no hand and no permanents
that will prevent cpu usage opposed to letting him have creatures.
use the glasses to watch his draw and steal it with the efreets.
every card can be stolen. you can time twister him to recover graveyard cards.
donjuancho
 
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