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Change settings in Shandalar?

MicroProse's Shandalar Campaign Game, now with new cards & a new look!

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Change settings in Shandalar?

Postby CirothUngol » 21 Mar 2014, 02:37

If you'd like to try changing settings in Shandalar.exe and the MAGIC*.SVE files, check out the Shandalar Export\Import function available in the latest version of the PlayDeck Analyser.

...from the ReadMe:
Code: Select all
Shandalar Settings
------------------

The "Shandalar\Export Settings" function will create CSV files containing info
pulled from the Shandalar.exe and MAGIC*.SVE files. These may then be edited
and the changes incorporated by using the "Shandalar\Import Settings" function.
All of the settings known to this author are included in the generated CSV
files. An exhaustive list of extracted values and their placement within the
source files can be viewed by selecting "Shandalar\Documents" from the menu.

Shandalar.exe yeilds these files:
   .Cards.csv       - All Cards. Name;ID;Color;Cost;Type;Abilities;P/T;etc
   .Enemies.csv     - 55 Enemies. Name;Life;Color;Deck;Speed;Ability;Reward;etc

each MAGIC*.SVE yeilds these files:
   .Dungeons.csv    - 15 Dungeons\Castles. Cards;MapX/Y;NearTown;Clues;Rules;etc
   .Journal.csv     - 2000 Log Entries. LogType;LogContent;MapX;MapY
   .OwnedCards.csv  - 500 Owned Cards. CardName;NotInDeck;InDeck#
   .Towns.csv       - 128 Towns. Name;MapX/Y;Status;Cards;Timers;Visits;etc
   .Victories.csv   - 1000 Win Entries. Color;MonsterType
   .Wandering.csv   - 8 Enemies. WanderType;MapX/Y;Color;Movement;SpawnTimer
   .WorldMagics.csv - 12 Magics. WM Name;Unknown;Price;City#;Duration
   .AllElse.txt     - 53 Settings. Food;Gold;Amulets;Quests;Magics;Gender;etc

Export only requires Shandalar.exe, but the MAGIC*.SVE files cannot be
exported if the file advstrings.txt is not found.
Any of the CSV files may be removed without affecting the import function.
"I thought the day had brought enough horrors for our ragged band, but the night was far worse."
-Lucilde Fiksdotter


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