Re: Updates on the way.
Posted: 09 May 2015, 15:00
Just want to say this game is a bit harder now. So everybody knows. The ai seems to be better at decisions for the most part. I'm addicted all over again lol
High Quality Resources for Collectible Card Games and Home of the CCGHQ Team
https://www.slightlymagic.net/forum/
https://www.slightlymagic.net/forum/viewtopic.php?f=76&t=17003
Yeah, it's an admin thing.Bog Wraith wrote:I agree with you that it is now time to change that text. I don't know where that particular control is as I don't think that as a moderator I have the access for that. I will PM Huggy and ask him to do it because he originally set up all the different forums when CCGHQ was coming online, so he knows where all the skeletons are buried!Aswan jaguar wrote:Bog Wraith could you please remove now the following sentence under Shandalar in main forum that irritates me?
The original game, only fixed for modern operating systems.
and put instead the one like under Manalink 3.0:
Continuing Development of MicroProse's Magic: The Gathering!
Don't you think it is the right thing to do!
I also thought it was weird. When I extracted the files, the resulting folder was green in Windows Explorer (which usually happens when you set up either disk encryption or disk compression); after getting all the bugs, I went to the folder's properties and.. yeah, the files were both set as "read-only" and disk encryption was activated for them (even though I'm not using disk encryption at all). Just unselecting those options and clicking on "apply" fixed the issues, though.Bog Wraith wrote:Read only files I can understand but having it encrypted is not something I did or understand how that would've come about.
Here is the link which is on page 5 of this thread. I suggest that you read this thread and that particular post carefully so as to understand how this works:podbelski wrote:hey thats amazing news! I just don't see the download link anywhere, please help!
In the specific case of Greed and Crusade, the most obvious replacement options (without changing the type of bonus given) would be Phyrexian Arena and Honor of the Pure, respectively.
My one question to you is this. If deckbuilder scales to size of your screen why is it still big and blocky and not smaller and size appropriate for the higher resolution? or is this due to the game taking a forced sized as opposed to a dynamic size? I may or not may not know what im talking about though lol but it is a question to ask none the less:)Korath wrote:So, I tinkered for a while yesterday and today trying to get higher resolution working.
The good:
Almost everything works, with hardly any effort. Almost all draws to the screen are scaled by current window size, so I mostly only had to disable the resolution change at program start and end, and force all graphics to load from the 1024x768 versions. (Uncompressed images: upper left, upper right, lower left, lower right)
The bad:
It crashes hard, in the middle of a very opaque function, at any aspect ratio except 4x3, and some blt destinations are hardcoded by resolution (only 640x480, 800x600, and 1024x768) instead of being computed by the real current resolution. Hence the corruption in the bottom two screenshots in the first image below and in the top screenshot in the second. That can be dealt with, though, without too much effort; I already had to do the same for the outer frame.
(Uncompressed images: upper left, upper right, lower left, lower right)
(Uncompressed images: top, bottom. The deckbuilder works just fine at full width, since it's external.)
The ugly:
The landscape graphics don't work at all. It seems to be a problem at the point where they're loaded, rather than when they're displayed; even increasing the horizontal resolution by 1 pixel to 1025x768 gets me this same corruption. I can't figure out how to fix them, and they're kind of a dealbreaker.
(Uncompressed images: top, bottom)
At least one of the versions of Shandalar floating around here doesn't change resolution, either, but runs in a 1024x768 frameless window; if I just disable resolution changes myself, though, the game still sees my full screen resolution and tries to scale to that. Anyone have a link to that version handy, so I can see what I'm missing? Even being able to run in a normal window without having my dev environment shrunk would be an improvement.
Nice!!Bog Wraith wrote:Now it's mine.
MINE!!
Now I have to go and find some Mind Stealers as well as some of the other creatures that give you a duplicate card of your choice when you kick their ass.