Re: Korath's Shandalar Updates: Bug Reports
Ok I've tried a few more games and it seems like Diabolic Edict makes the ai discard a card not sac a creature.
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Yes. All those cards I listed call the wrong overload of sacrifice(); instead of prompting the appropriate player to pick a creature (or land for Foul Spirit, or artifact or enchantment for Tribute to the Wild), it causes the immediate sacrifice of a card at a specific location in the card_instances[][] array. The card at that position might happen to be on the battlefield, or it might be on the stack, or it might still be in a player's hand; but most of the time, there won't be a card there at all. It's definitely fixed and working now, in any case.gmzombie wrote:Ok I've tried a few more games and it seems like Diabolic Edict makes the ai discard a card not sac a creature.
I've sold at least two moxes, Necropotence, Tinker and Tolarian Academy in my first game, and it looks fine (sell value shown, no crash) for Fastbond, Mox Emerald and Black Lotus in my current game.Korath wrote:I'm still waiting for confirmation one way or the other whether that Mana Crypt bug affects all the restricted dungeon cards
I might be wrong about this but I think you've made a mistake. Necropotence is not in the game at the present time, at least I haven't seen it yet. It was in the earlier deck builder release before this pre alpha release for Shandalar was made available to us.jiansonz wrote:
I've sold at least two moxes, Necropotence, Tinker and Tolarian Academy in my first game, and it looks fine (sell value shown, no crash) for Fastbond, Mox Emerald and Black Lotus in my current game.
It was a dungeon treasure. Can't show it in a screenie because I cleared out that particular dungeon (and sold the card, as I said). I'll take another screenie if I come across it again.Bog Wraith wrote:so unless I've missed something, or it is only available in a Dungeon or Castle, the card is yet to be implemented.
Yes, this is really cool! In old Shandalar, I knew the answer >99% of the time, now I am wrong at least half the time (most cards are new to me). Sometimes I can rule out one or two of the answers because I know those cards, and I can sometimes deduct a few things. For example, something with 'dragon' or 'angel' in the name can usually fly, and if I am looking for a power 2 card, it is probably not a Wurm, Baloth or Giant becuase those tend to be bigger, etc.Bog Wraith wrote:Well, judging from this screen I came across on my travels through new Shandalar, the game is implementing the new cards into the quizzes that it generates all by itself.