Re: Improved Shandalar General Playtesting & Feedback Thread
I'm having problems reacting to that list of cards. And I could write a novel on it. But I'm so greatful for the feedback and I've caused so much grief because of the perspective disparity so far that I'm terrified of how it'd come across.
And hell, if I insult you or hurt your feelings, I'd also insult stassy or hurt his feelings, and I don't want to hurt anyone's feelings. I'm the guy who sits for long workshifts doing my best to provide the benefits of a lifetime devoted to an obscure hobby to anyone who cares to pick it up
And I'd love to write a long and probably pointless essay on that list of cards. If you'd care for a completely honest and probably objective expert opinion and promise not to be dissapointed with me I'd do it. It could provide you with some insight into what he back-end of mtg actually looks like. I'd understand if you wouldn't like that, though, most people just get uncomfortable with themselves and intimidated by the size of what they're oblivious to (same happens when you open up the code for the program and realize just how little you understand of the inner workings of something you love, unless you're a specific type of loonie who just digs in).
EDIT: On the other hand, I think I have a way to explain what I mean by all this without insulting anyone
I was just at a loss as to being able to point the finger at the actual bit of info stassy and you were unaware of, and the conclusion isn't a pessimistic one at all 
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Lemme try, all that looks too ambiguous.
That deck has too many expensive things in it.
Deamons weren't meant to be a tribe, they're not designed that way. Most of the ones in there are curve toppers, something you have 2-4 of in a deck total (more than 2 if you're a steady ramp deck). A deck with that many 5+ cc cards (let alone cards which are as expensive as Kuro, Pit Lord ) doesn't really work even if you brute force it to work here and there.
Dark Ritual - well, that's one way to get something done, but the AI will dump it on something cheaper all the time. And it's a lousy card to bank on, it'll just make a hugely uneven deck look like it works occasionally. And many of those cards weren't designed in the same era, which you can see when you compare their effects to their casting costs - Master of the Feast wasn't meant to be played in a meta with Dark Ritual, otherwise he would've cost more.
And that brings me back to the point - Deamons weren't meant to be played that way. Kamigawa Oni + Ogres, yes, maybe, but most of the ones in the deck aren't like that, they're buildarounds. And there's no sense in trying to build around 10 different buildarounds in the same deck.
For example - Yawgmoth Deamon needs artifacts, right? But it's not worth sticking random artifacts in just for the one that's there. Lord of the Pit needs sacrifice fodder, but if all your other stuff is as expensive then you're spending all your mana each turn paying for sacrifice fodder (and none of them make actually good sacrifice fodder). There's a random bitterblossom and 2 nuisance engines, but those don't do anything with the rest of the deck. Some aren't even built around - Master of the Feast is meant to be played with discard, but there's no discard. What if he just eats a Pacifism? By the time you can sacrifice him to anything the opponent has drawn a ton of cards!
Almost every card in there is something you build a deck around, not something you cram all into one deck. If you do that a simple draft deck can run circles around you before you cast even one. A proper "deamon" deck isn't built with many deamons but with a few deamons and their minions.
That's not even getting into all the potential missplays.
My current Nether Fiend just looks like a rat deck, but it isn't actually a rat deck. It's a Lord of the Pit deck - the point is to have a nice curve of smaller creatures which give the deck time to eithe bust out a Lord of the Pit or reanimate one. They're just rats because Ratcatcher (who's an ogre) can get sacrifices for Lord of the Pit, and Ravenous Rats discard cards that you can also reanimate, while Dirty Wererat can discard Lord of the Pit so that it can be reanimated. The enemy is never subjected to a cheap trick like dark ritual + fattie designed post dark ritual, but the deck doesn't need that to work. It's actually essentially a powered up version of the original Nether Fiend, a Lord of the Pit w Reanimation and the Hive, it's just that some of the available rats seemed to make a better engine for it than anything else that was available.
If the Deamon in question was Master of the Feast, the deck would have Waste Not and discard in it (but still no Dark Ritual to keep it fair). If the Deamons were the kamigawa Oni it would still have Ogres as minions and enough of them compared to the Deamons to not have the AI mess up on accident (although that's asking for trouble with the AI).
I do have to go through black again, and the current Nether Fiend is up for reworks/retweaks but just piling up cards like that and then scrambling for busted standouts to attempt to hold it togather is not what I'd recomend to anyone in any situation. It never makes a bad deck good, it just ocasionally makes it beat someone.
Just think - why was Dark Tutelage at any point put into that deck? I don't want to belittle anyone, but how exactly do you reach the conclusion that piling up a lot of ludicrously expensive cards in a deck and then following it up with that is a good idea?
I need to give white a rest for a day for it to cool off (almost done with the current round of retweaks on it), I'll take that list and whip up a bunch of deamon decks to show you what I mean. I made the current one the way it is because I was making a Lord of the Pit deck (to basically just improve upon the og deck), but that's not the only deamon deck I've contemplated for it.
The positive side is that if Korath allows for enemies to choose between multiple decks, the Nether Fiend (and probably Archangel) will love it, because Deamons and Angels make terrible tribes but occupy the curve-topper and buildaround niches by design. Never knowing which Deamon (and his minions) will pop up at you would be awesome.
And hell, if I insult you or hurt your feelings, I'd also insult stassy or hurt his feelings, and I don't want to hurt anyone's feelings. I'm the guy who sits for long workshifts doing my best to provide the benefits of a lifetime devoted to an obscure hobby to anyone who cares to pick it up
And I'd love to write a long and probably pointless essay on that list of cards. If you'd care for a completely honest and probably objective expert opinion and promise not to be dissapointed with me I'd do it. It could provide you with some insight into what he back-end of mtg actually looks like. I'd understand if you wouldn't like that, though, most people just get uncomfortable with themselves and intimidated by the size of what they're oblivious to (same happens when you open up the code for the program and realize just how little you understand of the inner workings of something you love, unless you're a specific type of loonie who just digs in).
EDIT: On the other hand, I think I have a way to explain what I mean by all this without insulting anyone
---
Lemme try, all that looks too ambiguous.
That deck has too many expensive things in it.
Deamons weren't meant to be a tribe, they're not designed that way. Most of the ones in there are curve toppers, something you have 2-4 of in a deck total (more than 2 if you're a steady ramp deck). A deck with that many 5+ cc cards (let alone cards which are as expensive as Kuro, Pit Lord ) doesn't really work even if you brute force it to work here and there.
Dark Ritual - well, that's one way to get something done, but the AI will dump it on something cheaper all the time. And it's a lousy card to bank on, it'll just make a hugely uneven deck look like it works occasionally. And many of those cards weren't designed in the same era, which you can see when you compare their effects to their casting costs - Master of the Feast wasn't meant to be played in a meta with Dark Ritual, otherwise he would've cost more.
And that brings me back to the point - Deamons weren't meant to be played that way. Kamigawa Oni + Ogres, yes, maybe, but most of the ones in the deck aren't like that, they're buildarounds. And there's no sense in trying to build around 10 different buildarounds in the same deck.
For example - Yawgmoth Deamon needs artifacts, right? But it's not worth sticking random artifacts in just for the one that's there. Lord of the Pit needs sacrifice fodder, but if all your other stuff is as expensive then you're spending all your mana each turn paying for sacrifice fodder (and none of them make actually good sacrifice fodder). There's a random bitterblossom and 2 nuisance engines, but those don't do anything with the rest of the deck. Some aren't even built around - Master of the Feast is meant to be played with discard, but there's no discard. What if he just eats a Pacifism? By the time you can sacrifice him to anything the opponent has drawn a ton of cards!
Almost every card in there is something you build a deck around, not something you cram all into one deck. If you do that a simple draft deck can run circles around you before you cast even one. A proper "deamon" deck isn't built with many deamons but with a few deamons and their minions.
That's not even getting into all the potential missplays.
My current Nether Fiend just looks like a rat deck, but it isn't actually a rat deck. It's a Lord of the Pit deck - the point is to have a nice curve of smaller creatures which give the deck time to eithe bust out a Lord of the Pit or reanimate one. They're just rats because Ratcatcher (who's an ogre) can get sacrifices for Lord of the Pit, and Ravenous Rats discard cards that you can also reanimate, while Dirty Wererat can discard Lord of the Pit so that it can be reanimated. The enemy is never subjected to a cheap trick like dark ritual + fattie designed post dark ritual, but the deck doesn't need that to work. It's actually essentially a powered up version of the original Nether Fiend, a Lord of the Pit w Reanimation and the Hive, it's just that some of the available rats seemed to make a better engine for it than anything else that was available.
If the Deamon in question was Master of the Feast, the deck would have Waste Not and discard in it (but still no Dark Ritual to keep it fair). If the Deamons were the kamigawa Oni it would still have Ogres as minions and enough of them compared to the Deamons to not have the AI mess up on accident (although that's asking for trouble with the AI).
I do have to go through black again, and the current Nether Fiend is up for reworks/retweaks but just piling up cards like that and then scrambling for busted standouts to attempt to hold it togather is not what I'd recomend to anyone in any situation. It never makes a bad deck good, it just ocasionally makes it beat someone.
Just think - why was Dark Tutelage at any point put into that deck? I don't want to belittle anyone, but how exactly do you reach the conclusion that piling up a lot of ludicrously expensive cards in a deck and then following it up with that is a good idea?
I need to give white a rest for a day for it to cool off (almost done with the current round of retweaks on it), I'll take that list and whip up a bunch of deamon decks to show you what I mean. I made the current one the way it is because I was making a Lord of the Pit deck (to basically just improve upon the og deck), but that's not the only deamon deck I've contemplated for it.
The positive side is that if Korath allows for enemies to choose between multiple decks, the Nether Fiend (and probably Archangel) will love it, because Deamons and Angels make terrible tribes but occupy the curve-topper and buildaround niches by design. Never knowing which Deamon (and his minions) will pop up at you would be awesome.