Re: Improved Shandalar General Playtesting & Feedback Thread
Wow, ty for this!
Observations and questions, if I may
1) Why so many attempts at the black castle?
2) It's not that I don't like mind control as such, it's that I can't bloody see if the actual deck is working or not XD Four out of 5 matches vs. the priestess were mind control in my last run.
3) Warlock stats are indicative, but it's to be expected - it was build with a completely different philosophy than most others on purpose. Need to change it though.
4) On the same note, all tier 3 enemies (except current Enchantress) are a too steep step above (most) tier 2 enemies right now. Heck, some are a steep step above tier 4 enemies.
5) 9 - 1 vs. Crusader?
6) 2 - 0 vs. Sorcerer?
7) How come you have so many matches vs Mind Stealer, and how many of those were against his actual deck?
I like the score vs. Sedge Beast.
9) 19 - 3 vs. Tusk Guardian - I thought he'd be tougher.
10) Did you get enough of a chance to play vs. the Vampire Lord and get properly locked out by his combos? I know what he's doing wrong, but when he draws right, currently, he doesn't look like the essence of it needs fixing.
11) 14-2 vs. Centaur Shaman, how come so many?
12) How was Lord of Fate? I'm worried about that one.
13) How was Mandurang?
14) 4 - 0 Shapeshifter - that guy needs attention.
15) Arzakon needs more work, deffinitely, I just stuck some domain stuff in there at random times.
16) What do you think of the scores and the whole package overall currently? What numbers do you think I should be shooting for?
17) Are most of these very high number of duels vs. particular opponents dungeon scores? Those can seriously skew things in the players favor.
Observations and questions, if I may
1) Why so many attempts at the black castle?
2) It's not that I don't like mind control as such, it's that I can't bloody see if the actual deck is working or not XD Four out of 5 matches vs. the priestess were mind control in my last run.
3) Warlock stats are indicative, but it's to be expected - it was build with a completely different philosophy than most others on purpose. Need to change it though.
4) On the same note, all tier 3 enemies (except current Enchantress) are a too steep step above (most) tier 2 enemies right now. Heck, some are a steep step above tier 4 enemies.
5) 9 - 1 vs. Crusader?
6) 2 - 0 vs. Sorcerer?
7) How come you have so many matches vs Mind Stealer, and how many of those were against his actual deck?
9) 19 - 3 vs. Tusk Guardian - I thought he'd be tougher.
10) Did you get enough of a chance to play vs. the Vampire Lord and get properly locked out by his combos? I know what he's doing wrong, but when he draws right, currently, he doesn't look like the essence of it needs fixing.
11) 14-2 vs. Centaur Shaman, how come so many?
12) How was Lord of Fate? I'm worried about that one.
13) How was Mandurang?
14) 4 - 0 Shapeshifter - that guy needs attention.
15) Arzakon needs more work, deffinitely, I just stuck some domain stuff in there at random times.
16) What do you think of the scores and the whole package overall currently? What numbers do you think I should be shooting for?
17) Are most of these very high number of duels vs. particular opponents dungeon scores? Those can seriously skew things in the players favor.