Muted Shandalar
MicroProse's Shandalar Campaign Game, now with new cards & a new look!
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Muted Shandalar
by pou » 23 Oct 2010, 21:24
Edit
Moved to Shandalar forum.
Welcome aboard pou!
(For admins: Sorry if this is in the wrong section, as I registered only to post this. Please remove this line if/when you move this thread.)
I didn't find any directions to get the game muted (except deleting the sound files, which freezed the game), so tried my own way and ended up with this workaround.
In the .zip you will find two files, ___asd.bat and ___ASD.WAV
1.) Extract these files to your Magic\Program folder (which includes DuelSounds and Sound folders).
2.) Run ___asd.bat (which will replace all your sound files with muted ones)
3.) WOHOO! Play Shandalar and listen to music at the same time!
I won't take any responsibility updating this etc. Just giving this out of my fiancés love for the game.
edit: also, I'm drunk!
Moved to Shandalar forum.
Welcome aboard pou!
(For admins: Sorry if this is in the wrong section, as I registered only to post this. Please remove this line if/when you move this thread.)
I didn't find any directions to get the game muted (except deleting the sound files, which freezed the game), so tried my own way and ended up with this workaround.
In the .zip you will find two files, ___asd.bat and ___ASD.WAV
1.) Extract these files to your Magic\Program folder (which includes DuelSounds and Sound folders).
2.) Run ___asd.bat (which will replace all your sound files with muted ones)
3.) WOHOO! Play Shandalar and listen to music at the same time!
I won't take any responsibility updating this etc. Just giving this out of my fiancés love for the game.
edit: also, I'm drunk!
Last edited by pou on 28 Oct 2010, 11:11, edited 1 time in total.
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Re: Muted Shandalar
by pou » 25 Oct 2010, 20:23
So I had "suprisingly" missed couple of files, so here's new files
- Attachments
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- muted.zip
- (1.38 KiB) Downloaded 1304 times
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Re: Muted Shandalar
by Tapani » 27 Oct 2010, 00:12
Thank you!
Two days ago, I was actually looking for a way to mute Shandalar for my mod.. guess overwriting all the sound files was too barbaric for me to figure out
Two days ago, I was actually looking for a way to mute Shandalar for my mod.. guess overwriting all the sound files was too barbaric for me to figure out
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Re: Muted Shandalar
by pou » 28 Oct 2010, 11:10
Yey. If I helped at least one other than me and my girl, it was worth it
Maybe I even helped another Finn
And yes, the method is kind of brutal, but I've never listened to those sounds so..
Before (when it didn't work so well under newer Windowses) I just deleted the sound card from the virtual machine, but this wasn't option anymore..
Maybe I even helped another Finn
And yes, the method is kind of brutal, but I've never listened to those sounds so..
Before (when it didn't work so well under newer Windowses) I just deleted the sound card from the virtual machine, but this wasn't option anymore..
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Re: Muted Shandalar
by CirothUngol » 06 Nov 2010, 00:43
I wrote an "EZ DuelSound Toggler" several months ago for the 20100109 Release that I'd cobbled together (available in This Thread) It will toggle off/on the Shandalar animations and sounds in Shandalar, Gauntlet/Duels, and DeckBuilder. Just copy the following code into NotePad and save as "DuelSounds.cmd" (or any other .CMD file) and place it into your Manalink directory.
This .CMD script is intended for WinXP Only, and as I have no newer Windoze to test this on you will do so at your own risk! (works perfectly in WinXP, though). Please post if you have any problems with this script (remember, WinXP only...)
Edit - I have since aquired Windows 7, and this script runs just fine on any of the Microprose MTG installs I've tried... which is probably all of them. ^_^
- Code: Select all
@ECHO OFF
CLS
SET Display1=
SET Display2=
:: This batch file is friendly and can be used with any install of MtG: Manalink.
:: Simply set the "AltPath" variable to the FULL PATH of your MtG: Manalink Install,
:: or you may call this batch file with the FULL PATH as the 1st parameter,
:: or just drop a copy into your Manalink install directory and "SET AltPath=."
SET AltPath=.
:: MtG 2010 Edition WinXP Default is SET AltPath=C:\Program Files\MagicTG
:: MtG 2010 Edition Win Vista/7 Default is SET AltPath=C:\Program Files (x86)\MagicTG
IF NOT [%1]==[] SET AltPath=%1
ECHO CirothUngol's E-Z DuelSound Toggler
ECHO ___________________________________
ECHO.
IF NOT [%1]==[] GOTO End2
IF EXIST .\Program\DuelSounds\ARTIFACT.WAV GOTO Off1
IF EXIST .\Program\_DuelSounds\ARTIFACT.WAV GOTO On1
GOTO End1
:On1
CD .\Program
RENAME _DuelSounds DuelSounds
IF EXIST .\_Sound\ARCHMAGE.WAV (
CD Sound
DEL *.* /f /q
CD..
RD Sound
RENAME _Sound Sound
)
CD..
ECHO.
ECHO MtG: Manalink 2.x 20100109
ECHO DuelSounds are now ON!
ECHO.
GOTO End1
:Off1
CD .\Program
RENAME DuelSounds _DuelSounds
IF EXIST .\Sound\ARCHMAGE.WAV (
RENAME Sound _Sound
MD Sound
CD Sound
COPY ..\_Sound\*WALK*.WAV /y >NUL
CD..
)
CD..
ECHO.
ECHO MtG: Manalink 2.x 20100109
ECHO DuelSounds are now OFF!
ECHO.
GOTO End1
:End1
IF EXIST .\OldMagic\DuelSounds\ARTIFACT.WAV GOTO Off2
IF EXIST .\OldMagic\_DuelSounds\ARTIFACT.WAV GOTO On2
GOTO End2
:On2
CD .\OldMagic
RENAME _DuelSounds DuelSounds
IF EXIST .\_Sound\ARCHMAGE.WAV (
CD Sound
DEL *.* /f /q
CD..
RD Sound
RENAME _Sound Sound
)
IF EXIST .\_StatWin\B_AMG.AVI (
MOVE /y .\_StatWin\*.AVI .\StatWin\ >NUL
RD _StatWin
SET Display1= and Animations
)
CD..
ECHO.
ECHO MtG: Manalink 1.3.2
ECHO DuelSounds%Display1% are now ON!
ECHO.
GOTO End2
:Off2
CD .\OldMagic
RENAME DuelSounds _DuelSounds
IF EXIST .\Sound\ARCHMAGE.WAV (
RENAME Sound _Sound
MD Sound
CD Sound
COPY ..\_Sound\*WALK*.WAV /y >NUL
CD..
)
IF EXIST .\StatWin\B_AMG.AVI (
MD _StatWin
MOVE /y .\StatWin\*.AVI .\_StatWin\ >NUL
SET Display1= and Animations
)
CD..
ECHO.
ECHO MtG: Manalink 1.3.2
ECHO DuelSounds%Display1% are now OFF!
ECHO.
GOTO End2
:End2
IF EXIST %AltPath%\DuelSounds\ARTIFACT.WAV GOTO Off3
IF EXIST %AltPath%\_DuelSounds\ARTIFACT.WAV GOTO On3
GOTO End3
:On3
IF NOT [%AltPath%]==[.] PUSHD %AltPath%
RENAME _DuelSounds DuelSounds
IF EXIST .\_Sound\ARCHMAGE.WAV (
CD Sound
DEL *.* /f /q
CD..
RD Sound
RENAME _Sound Sound
)
IF EXIST .\_StatWin\B_AMG.AVI (
MOVE /y .\_StatWin\*.AVI .\StatWin\ >NUL
RD _StatWin
SET Display2= and Animations
)
IF NOT [%AltPath%]==[.] POPD
ECHO.
ECHO Magic the Gathering: Manalink
ECHO DuelSounds%Display2% are now ON!
ECHO.
GOTO End3
:Off3
IF NOT [%AltPath%]==[.] PUSHD %AltPath%
RENAME DuelSounds _DuelSounds
IF EXIST .\Sound\ARCHMAGE.WAV (
RENAME Sound _Sound
MD Sound
CD Sound
COPY ..\_Sound\*WALK*.WAV /y >NUL
CD..
)
IF EXIST .\StatWin\B_AMG.AVI (
MD _StatWin
MOVE /y .\StatWin\*.AVI .\_StatWin\ >NUL
SET Display2= and Animations
)
IF NOT [%AltPath%]==[.] POPD
ECHO.
ECHO Magic the Gathering: Manalink
ECHO DuelSounds%Display2% are now OFF!
ECHO.
GOTO End3
:End3
ECHO.
PAUSE
This .CMD script is intended for WinXP Only, and as I have no newer Windoze to test this on you will do so at your own risk! (works perfectly in WinXP, though). Please post if you have any problems with this script (remember, WinXP only...)
Edit - I have since aquired Windows 7, and this script runs just fine on any of the Microprose MTG installs I've tried... which is probably all of them. ^_^
Last edited by CirothUngol on 21 Oct 2011, 04:51, edited 1 time in total.
"I thought the day had brought enough horrors for our ragged band, but the night was far worse."
-Lucilde Fiksdotter
Shandalar 2012 Revisited
Magic: The Gathering Abandonware
-Lucilde Fiksdotter
Shandalar 2012 Revisited
Magic: The Gathering Abandonware
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CirothUngol - Programmer
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Re: Muted Shandalar
by chachaprince1 » 03 Feb 2017, 00:41
I prefer to have the dual sounds but do agree that they are too loud. So, my fix was to run all of the wav files through the batch editor in WaveLab6 and lower the gain by 5.4.
This basically just made all of the dual sounds about half volume, which is where they belong.
This basically just made all of the dual sounds about half volume, which is where they belong.
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Re: Muted Shandalar
by chachaprince1 » 03 Feb 2017, 17:35
Attached are the dual sounds with 1/2 volume.
- Attachments
-
- Dualsounds_minus5.4gain.zip
- (13.69 MiB) Downloaded 372 times
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Re: Muted Shandalar
by zorq » 10 Mar 2017, 07:14
Thank you chachaprince1 for the quieter sounds. I didn't notice much difference... so I used Sound Exchange (sox) and set to 0.2 (a linear 20% I suppose).
Download and extract the latest sox at https://sourceforge.net/projects/sox/.
Next: add the sox install directory to the Path variable (expand here for Windows instructions).
sox has a lot of options! But the sox command we need is very simple per file, just
And you can play around and change the 0.2 to a different loudness, expressed in dB if you like, etc. ...but we need to repeat for all the files; from a command prompt I was able to do
Download and extract the latest sox at https://sourceforge.net/projects/sox/.
Next: add the sox install directory to the Path variable (expand here for Windows instructions).
- | Open
- Right-click My Computer and click Properties. In System Properties, click Advanced. Then click 'Environment Variables' at the bottom. Select Path, and Edit. Add a semicolon and the sox path at the end of what's already there:
- Code: Select all
;C:\Program Files (x86)\sox-14-4-2
sox has a lot of options! But the sox command we need is very simple per file, just
- Code: Select all
sox artifact.wav tempdir\artifact.wav vol 0.2
And you can play around and change the 0.2 to a different loudness, expressed in dB if you like, etc. ...but we need to repeat for all the files; from a command prompt I was able to do
- Code: Select all
cd c:\Program Files (x86)\MagicTG
mkdir DuelsoundsQ
for /f %x in ('dir /b duelsounds') do sox duelsounds\%x DuelsoundsQ\%x vol .2
Re: Muted Shandalar
by zorq » 10 Mar 2017, 07:24
Oh and here's a zip of my quieter files if you want; I also included a pile of silent wav files from pou's method. CirithUngol's looks snazzy too.
- Attachments
-
- duelsoundsQ+S.zip
- quieter wav files to copy to the Duelsounds folder
- (12.47 MiB) Downloaded 395 times
Re: Muted Shandalar
by chachaprince1 » 10 Mar 2017, 13:01
Hi Zorq, thanks for the files and method! So with the dual sounds and shandalar quiter, what remains at normal volume?zorq wrote:Oh and here's a zip of my quieter files if you want; I also included a pile of silent wav files from pou's method. CirithUngol's looks snazzy too.
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Re: Muted Shandalar
by zorq » 12 Mar 2017, 15:45
Oh, I misspoke, duelsounds is just for the duels; the Sound folder is for the rest the game including walking around in Shandalar, and Manalink/Sounds is for multiplayer setup I guess. See below for commands to make the general game sounds and manalink sounds quieter too. The audio files are a relatively big (80MB) upload so I'd rather not clutter the server backups in case that matters, given only 1 or 2 people dl'd the last one so far anyway.
This is a clunky substitute for an actual in-game volume control, but hey, it's what I know how to do. I mainly did this so I can play with sounds but also listen to podcasts in the background (tried 200% vol in VLC but they clip). (Note: avi files will still be full volume; if anybody wants to chime in with instructions to make them quieter that'd be cool too.)
OK. Once you have sox installed and in the right path (see prior post; also you can also unzip sox to your MagicTG folder if you don't want to mess with the PATH variable), run a command prompt (run->cmd) and paste in the following to create quieter sound files and back up the original loud sounds:
This is a clunky substitute for an actual in-game volume control, but hey, it's what I know how to do. I mainly did this so I can play with sounds but also listen to podcasts in the background (tried 200% vol in VLC but they clip). (Note: avi files will still be full volume; if anybody wants to chime in with instructions to make them quieter that'd be cool too.)
OK. Once you have sox installed and in the right path (see prior post; also you can also unzip sox to your MagicTG folder if you don't want to mess with the PATH variable), run a command prompt (run->cmd) and paste in the following to create quieter sound files and back up the original loud sounds:
- Code: Select all
cd c:\Program Files (x86)\MagicTG
mkdir Manalink\SoundsQ
for /f %x in ('dir /b Manalink\Sounds') do sox Manalink\Sounds\%x Manalink\SoundsQ\%x vol .2
ren Manalink\Sounds SoundsLoud && ren Manalink\SoundsQ Sounds
mkdir SoundQ
for /f %x in ('dir /b Sound') do sox Sound\%x Sound\%x vol .2
ren Sound SoundLoud && ren SoundQ Sound
mkdir DuelsoundsQ
for /f %x in ('dir /b Duelsounds') do sox Sound\%x duelsounds\%x vol .2
ren Duelsounds Duelsoundsloud && ren DuelsoundsQ Duelsounds
- Code: Select all
ren Manalink\Sounds SoundsQ && ren Manalink\SoundsLoud Sounds
ren Sound SoundQ && ren SoundLoud Sound
ren Duelsounds DuelsoundsQ && ren Duelsoundsloud Duelsounds
- Code: Select all
ren Manalink\Sounds SoundsLoud && ren Manalink\SoundsQ Sounds
ren Sound SoundLoud && ren SoundQ Sound
ren Duelsounds Duelsoundsloud && ren DuelsoundsQ Duelsounds
Re: Muted Shandalar
by chachaprince1 » 12 Mar 2017, 20:26
Hi Zorq! Thanks for your contribution! Do you think you could upload the revised files to Google Drive perhaps?zorq wrote:The audio files are a relatively big (80MB) upload so I'd rather not clutter the server backups in case that matters, given only 1 or 2 people dl'd the last one so far anyway.
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