Re: Shandalar enemy decks overhaul
@jiansonz @stassy for card draw for Nether Fiend deck perhaps consider Phyrexian Arena. It's like Dark Tutelage but costs 1 health per turn and doesn't reveal the card.
@quatrocentos-e-vinte for now I'm removing the good fetch lands from the lower tier decks and replacing them with Mirage fetchlands in decks that can afford to drop a tapped land on turn 1. Doesn't seem to hurt them too badly so far and keeps my desired deck thinning while keeping them harder to acquire.
On that note, we should try to make a list of cards that need price adjustments (in the Nomad's Bazaar etc). A few examples: I think duals and fetch lands are too cheap (~200 and 150 respectively, maybe not too far off); Berserk, Fork, and some other old cards that used to be in dungeons cost 100 (maybe OK?); I've seen a few commons that are not particularly amazing that I sold in a city for 1000+ gold; some old cards that aren't very good anymore are still probitively expensive like Shivan Dragon. In general almost all the new cards seem to use the 'cheap' pricing for each level of rarity.
@quatrocentos-e-vinte I agree about restricting/regulating the number of lords (seems to be the most direct indicator of the early decks' power so far). Should perhaps make that its own category, especially since some lords aren't rare.
I'm not supremely familiar with mythic rarity cards. What is their power level generally like, what kind of cards are they?
Trying to hold off posting decks until I have a full set. 24 more decks to go...
@quatrocentos-e-vinte for now I'm removing the good fetch lands from the lower tier decks and replacing them with Mirage fetchlands in decks that can afford to drop a tapped land on turn 1. Doesn't seem to hurt them too badly so far and keeps my desired deck thinning while keeping them harder to acquire.
On that note, we should try to make a list of cards that need price adjustments (in the Nomad's Bazaar etc). A few examples: I think duals and fetch lands are too cheap (~200 and 150 respectively, maybe not too far off); Berserk, Fork, and some other old cards that used to be in dungeons cost 100 (maybe OK?); I've seen a few commons that are not particularly amazing that I sold in a city for 1000+ gold; some old cards that aren't very good anymore are still probitively expensive like Shivan Dragon. In general almost all the new cards seem to use the 'cheap' pricing for each level of rarity.
@quatrocentos-e-vinte I agree about restricting/regulating the number of lords (seems to be the most direct indicator of the early decks' power so far). Should perhaps make that its own category, especially since some lords aren't rare.
I'm not supremely familiar with mythic rarity cards. What is their power level generally like, what kind of cards are they?
Trying to hold off posting decks until I have a full set. 24 more decks to go...