Re: Shandalar
With skymagic editor you can check which cards are available in Shandalar.
For example Concordant Crossroads isn't available and wont work as you noted.
For example Concordant Crossroads isn't available and wont work as you noted.
High Quality Resources for Collectible Card Games and Home of the CCGHQ Team
https://www.slightlymagic.net/forum/
https://www.slightlymagic.net/forum/viewtopic.php?f=76&t=931
Interesting. I didn't think they interacted at all. The really weird part to me would be why Char would show up in Throne's spot. We haven't replaced any of those cards yet. I wonder if this dude has a really old (>1yr) art patch?0rion79 wrote:It is the proof that Shandlar and the basic game somehow interact: in fact, they share the same card art and probably part of the text from the cards.dat file. For the ones who play Shandlar, it would be much better to save a virgin copy of the game into another folder.
That is affirmed!Snacko wrote:Only the artwork is being used for both, because it references cards (same drawing function) via IDs and those overlap in Shandalar and in Manalink.
Other than that everything is separate, either stored in Cards.dat / Cards1.dat or the appropriate executable
Those were all true for orginal Shandalar but the "Mok" releease uses Cards1.dat which is the orginial card data. Same file is used for deck building inside Shandalar, so only the images are sharedTapani wrote:Shandalar and manalink interact in several ways:
- They share the same Cards.dat, which causes cards to have wrong names, properties etc.
- The deck editor loads Cards.dat as well, and uses the information there when building decks
For me the result was a buggy mess (now fixed in my Shandalar mod).
//Tapani
My point was also based on the mods done from the point of Mok's work forward. The only time any problems would have been extant would only have been after the mods were created. Personally, I have only ever seen or heard of any interactivity problems between the two when it came to the changed card art. My point on Sid Meier was to give credit for his creation of Shandalar as the last thing he did before leaving Micropose. Sorry if I did not make this clear earlier.Tapani wrote:Shandalar and manalink interact in several ways:
- The card drawing routines are shared, causing new artwork to appear - often very wrongly since manalink appears to have reused several of the ids
- They share the same Cards.dat, which causes cards to have wrong names, properties etc.
- The deck editor loads Cards.dat as well, and uses the information there when building decks
For me the result was a buggy mess (now fixed in my Shandalar mod).
//Tapani
I use the default cardart/drawcard DLLs, which in turn uses the cardart.cat (I presume).gmzombie wrote:that is weird as i thought that shandalar was still using the cardart.cat catalog but i guess not? Tap did you change this in your shandalar mod to make it use the jpgs? i havent noticed this at all.
Incorrect.Snacko wrote:Those were all true for orginal Shandalar but the "Mok" releease uses Cards1.dat which is the orginial card data. Same file is used for deck building inside Shandalar, so only the images are shared