Premade decks please
by ubeefx
Moderators: ubeefx, beholder, melvin, ShawnieBoy, Lodici, CCGHQ Admins
Re: Premade decks please
by LSK » 08 Apr 2011, 06:00
Two more. The first one's not very strong - I made it only as a challenge to see if mono-blue control was possible with the card pool and singleton limitation. It's not :p
Mono-Blue
# 9 creatures
1 Sphinx of Magosi
1 Keiga, the Tide Star
1 Draining Whelk
1 Sphinx of Lost Truths
1 Glen Elendra Archmage
1 Venser, Shaper Savant
1 Merfolk Seastalkers
1 Cursecatcher
1 Spiketail Hatchling
# 13 spells
1 Time Warp
1 Evacuation
1 Sleep
1 Sift
1 Time Ebb
1 Repulse
1 Exhaustion
1 Divination
1 Mana Leak
1 Essence Scatter
1 Into the Roil
1 Counterspell
1 Force Spike
1 Rite of Replication
#17 lands
17 Island
The second one here is very vicious. It makes use of Skullclamp, a very powerful card, but it also can win just by overwhelming an opponent with the abilities of the Swords. They also give protection, so it's hard to stop this deck if it gets the Sword that protects it from your colors.
# 15 creatures
1 Prickly Boggart
1 Birds of Paradise
1 Noble Hierarch
1 Llanowar Elves
1 Flametongue Kavu
1 Goblin Gaveleer
1 Silhana Ledgewalker
1 Lord of Extinction
1 Mogg Fanatic
1 Marisi's Twinclaws
1 Rakdos Guildmage
1 Defiant Elf
1 Treetop Scout
1 Vampire Nighthawk
1 Goblin Deathraiders
# 5 equipment
1 Sword of Light and Shadow
1 Sword of Body and Mind
1 Sword of Feast and Famine
1 Sword of Fire and Ice
1 Skullclamp
# 3 other
1 Corpsehatch
1 Awakening Zone
1 Doom Blade
# 17 land
1 Savage Lands
1 Dragonskull Summit
1 Copperline Gorge
1 Blackcleave Cliffs
1 Stomping Ground
1 Overgrown Tomb
1 Blood Crypt
1 Rootbound Crag
2 Mountain
4 Forest
3 Swamp
Mono-Blue
# 9 creatures
1 Sphinx of Magosi
1 Keiga, the Tide Star
1 Draining Whelk
1 Sphinx of Lost Truths
1 Glen Elendra Archmage
1 Venser, Shaper Savant
1 Merfolk Seastalkers
1 Cursecatcher
1 Spiketail Hatchling
# 13 spells
1 Time Warp
1 Evacuation
1 Sleep
1 Sift
1 Time Ebb
1 Repulse
1 Exhaustion
1 Divination
1 Mana Leak
1 Essence Scatter
1 Into the Roil
1 Counterspell
1 Force Spike
1 Rite of Replication
#17 lands
17 Island
The second one here is very vicious. It makes use of Skullclamp, a very powerful card, but it also can win just by overwhelming an opponent with the abilities of the Swords. They also give protection, so it's hard to stop this deck if it gets the Sword that protects it from your colors.
# 15 creatures
1 Prickly Boggart
1 Birds of Paradise
1 Noble Hierarch
1 Llanowar Elves
1 Flametongue Kavu
1 Goblin Gaveleer
1 Silhana Ledgewalker
1 Lord of Extinction
1 Mogg Fanatic
1 Marisi's Twinclaws
1 Rakdos Guildmage
1 Defiant Elf
1 Treetop Scout
1 Vampire Nighthawk
1 Goblin Deathraiders
# 5 equipment
1 Sword of Light and Shadow
1 Sword of Body and Mind
1 Sword of Feast and Famine
1 Sword of Fire and Ice
1 Skullclamp
# 3 other
1 Corpsehatch
1 Awakening Zone
1 Doom Blade
# 17 land
1 Savage Lands
1 Dragonskull Summit
1 Copperline Gorge
1 Blackcleave Cliffs
1 Stomping Ground
1 Overgrown Tomb
1 Blood Crypt
1 Rootbound Crag
2 Mountain
4 Forest
3 Swamp
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Re: Premade decks please
by Salasnet » 09 Apr 2011, 23:31
Yes. Thank you very much! Keep them coming!
Re: Premade decks please
by Kuno » 18 Apr 2011, 20:41
I've had Magarena for about a week, and as a thanks to ubeefx, I'd like to post all the decks I've made and have been playing with!
Some are better than others, but feel free to modify them as you see fit.
GW Trollquipment
(note: the AI likes to cast burn spells asap rather than use them defensively vs. creatures, so this isn't the greatest deck for the computer to use)
(Note: this deck is REALLY hard to beat)
Some are better than others, but feel free to modify them as you see fit.
GW Trollquipment
- Code: Select all
# creatures
4 Birds of Paradise
2 Llanowar Elves
2 Student of Warfare
4 Troll Ascetic
2 Mirran Crusader
3 Thrun, the Last Troll
2 Acidic Slime
3 Wurmcoil Engine
# spells
4 Swords to Plowshares
2 Trip Noose
2 Rancor
# Equipment
2 Basilisk Collar
2 Sword of Body and Mind
2 Sword of Feast and Famine
# Land
4 Razorverge Thicket
4 Stirring Wildwood
4 Sunpetal Grove
6 Plains
6 Forest
(note: the AI likes to cast burn spells asap rather than use them defensively vs. creatures, so this isn't the greatest deck for the computer to use)
- Code: Select all
# Creatures
3 Darksteel Gargoyle
4 Wall of Denial
# Spells
3 Beacon of Destruction
2 Flame Slash
4 Burst Lightning
2 Counterspell
2 Sift
4 Lightning Bolt
3 Mana Leak
3 Divination
3 Seal of Fire
3 Blaze
2 Evacuation
2 Trip Noose
#Lands
4 Steam Vents
7 Island
5 Mountain
1 Rupture Spire
3 Vivid Creek
3 Vivid Crag
(Note: this deck is REALLY hard to beat)
- Code: Select all
# creatures
4 Birds of Paradise
2 Septic Rats
4 Plague Stinger
4 Phyrexian Crusader
2 Cystbearer
2 Flensermite
2 Phyrexian Vatmother
2 Skithiryx, the Blight Dragon
# spells
2 Putrefy
4 Maelstrom Pulse
4 Vines of Vastwood
4 Giant Growth
3 Rancor
2 Sword of Fire and Ice
# lands
7 Forest
7 Swamp
3 Overgrown Tomb
2 Savage Lands
- Code: Select all
# Lands
21 Swamp
# Creatures
3 Nantuko Shade
3 Liliana's Specter
2 Hypnotic Specter
3 Wurmcoil Engine
3 Drana, Kalastria Bloodchief
3 Vampire Nighthawk
# Spells
4 Sign in Blood
2 Doom Blade
4 Grasp of Darkness
4 Cruel Edict
4 Stupor
4 Marsh Casualties
- Code: Select all
# Land
24 Plains
# Creatures
2 Angelic Wall
2 Wall of Reverence
4 Baneslayer Angel
3 Deathless Angel
4 Student of Warfare
1 Elesh Norn, Grand Cenobite
4 White Knight
3 Hero of Bladehold
# Instants
4 Swords to Plowshares
# Sorcery
3 Day of Judgment
2 Martial Coup
# Artifacts
2 Trip Noose
# Enchantments
2 Glorious Anthem
- Code: Select all
# Creatures
3 Grave Titan
2 Dread
4 Vampire Nighthawk
2 Wurmcoil Engine
# Spells
3 Black Sun's Zenith
1 Doom Blade
3 Go for the Throat
1 Recoil
2 Sign in Blood
4 Mana Leak
2 Divination
2 Phyrexian Arena
2 Time Warp
2 Undermine
2 Trip Noose
# Lands
4 Creeping Tar Pit
4 Drowned Catacomb
8 Island
9 Swamp
- Code: Select all
# CREATURES (19)
4 Birds of Paradise
2 Llanowar Elves
4 Leatherback Baloth
4 Ravenous Baloth
2 Thrun, the Last Troll
2 Acidic Slime
4 Rumbling Slum
1 Vigor
# SPELLS (17)
4 Lightning Bolt
3 Burst Lightning
3 Vines of Vastwood
2 Volcanic Fallout
4 Fires of Yavimaya
1 Sword of Feast and Famine
1 Sword of Fire and Ice
# LAND (24)
4 Copperline Gorge
4 Rootbound Crag
3 Raging Ravine
8 Forest
- Code: Select all
# Equipment
2 Behemoth Sledge
3 Sword of Fire and Ice
2 Sword of Feast and Famine
# Creatures
2 Perilous Myr
1 Wurmcoil Engine
4 Birds of Paradise
2 Silhana Ledgewalker
2 Quasali Pridemage
2 River Boa
3 Steward of Valeron
3 Leatherback Baloth
2 Thrun, the Last Troll
3 Messenger Falcons
2 Wall of Reverence
1 Baneslayer Angel
1 Akroma, Angel of Wrath
# Spells
4 Swords to Plowshares
2 Bestial Menace
2 Day of Judgment
# Lands
2 Graypelt Refuge
3 Razorverge Thicket
1 Temple Garden
5 Plains
6 Forest
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Re: Premade decks please
by Huggybaby » 19 Apr 2011, 23:26
Thanks for the decks everyone!
Please help me out though by posting your decks as an attachment. Otherwise new users have to do all that copying and pasting and whatnot themselves, which really adds up.
<edit> I just enabled the dec extension, sorry if you've tried before and were unable.
Please help me out though by posting your decks as an attachment. Otherwise new users have to do all that copying and pasting and whatnot themselves, which really adds up.
<edit> I just enabled the dec extension, sorry if you've tried before and were unable.
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- test.dec
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Re: Premade decks please
by ubeefx » 21 Apr 2011, 16:21
I have put a downloadable deck pack on project download page with all 19 decks.
Re: Premade decks please
by Grundomu » 22 Jun 2011, 13:09
Thanks to everyone who worked on this project. I hope you enjoy these two pre-made decks. All cards in these decks can be found in version 1.11.
The first deck is Knight-themed. Every creature here is either a Knight or a Changeling; all are singletons except for three copies of Knight Exemplar. Despite the simplicity, this is a reasonably powerful deck.
This can be a very satisfying deck to play. The Vivid lands mean that it’s a slow starter, but it’s quite powerful.
I’m sure these decks can be improved -- please feel free to do so.
Before discovering this program, I hadn’t played Magic since the days of 4th Edition. Compared to Homelands and Mirage, the power levels of today's cards are shocking! Thanks again to ubeefx and everyone else who contributed.
The first deck is Knight-themed. Every creature here is either a Knight or a Changeling; all are singletons except for three copies of Knight Exemplar. Despite the simplicity, this is a reasonably powerful deck.
- Code: Select all
# 15 creatures
1 Accorder Paladin
1 Black Knight
1 Cairn Wanderer
1 Hero of Bladehold
1 Kinsbaile Cavalier
3 Knight Exemplar
1 Knight of Meadowgrain
1 Leonin Skyhunter
1 Mirran Crusader
1 Mirror Entity
1 Phyrexian Crusader
1 Sigiled Paladin
1 Silver Knight
1 Student of Warfare
1 White Knight
# 7 spells
1 Go for the Throat
1 Reanimate
1 Soul Link
1 Sword of Feast and Famine
1 Sword of Light and Shadow
1 Unmake
1 Whispersilk Cloak
# 2 lands
10 Plains
6 Swamp
This can be a very satisfying deck to play. The Vivid lands mean that it’s a slow starter, but it’s quite powerful.
- Code: Select all
# 16 creatures
1 Archon of Justice
1 Baneslayer Angel
1 Dragonmaster Outcast
1 Flametongue Kavu
1 Keiga, the Tide Star
1 Kiki-Jiki, Mirror Breaker
1 Kitchen Finks
1 Man-o'-War
1 Mnemonic Wall
1 Perilous Myr
1 Perimeter Captain
1 Puppeteer Clique
1 Safehold Elite
1 Skinrender
1 Wall of Denial
1 Wall of Reverence
# 6 spells
1 Beacon of Unrest
2 Go for the Throat
2 Reanimate
1 Smash to Smithereens
1 Sword of Light and Shadow
1 Vindicate
# 5 lands
2 Arcane Sanctum
3 Vivid Crag
3 Vivid Creek
4 Vivid Marsh
4 Vivid Meadow
I’m sure these decks can be improved -- please feel free to do so.
Before discovering this program, I hadn’t played Magic since the days of 4th Edition. Compared to Homelands and Mirage, the power levels of today's cards are shocking! Thanks again to ubeefx and everyone else who contributed.
- Attachments
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- Death and rebirth.dec
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- Knights everywhere.dec
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Re: Premade decks please
by Huggybaby » 22 Jun 2011, 16:43
Thanks Grundomu. Welcome to the forum, and welcome back to MTG!
You're absolutely right, the cards nowadays are much more powerful than they used to be. And yet, the game still remains balanced.
You're absolutely right, the cards nowadays are much more powerful than they used to be. And yet, the game still remains balanced.
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Re: Premade decks please
by ubeefx » 22 Jun 2011, 16:48
Hi Grundomu, thanks for sharing your decks!
I also agree that the power level of newer cards is high, partly due to Mythic rarity.
I also agree that the power level of newer cards is high, partly due to Mythic rarity.
Re: Premade decks please
by melvin » 23 Jun 2011, 02:17
Look forward to playing around with the new decks I've added the decks posted here to our repository so that they will be part of the next release.
Quite a few new cards were added between 1.11 and the current 1.15 release. Here is a challenge to all deck builders out there. Make some fun decks that includes as many new cards as possible.
Here is a list of the cards that were added between 1.11 and 1.15:
Plague Myr
Urabrask the Hidden
Pyroclasm
Glistener Elf
Phyrexian Rager
Vulshok Refugee
Celestial Purge
Sickleslicer
Nature's Claim
Razor Swine
Cudgel Troll
Negate
Mox Opal
Breath of Darigaaz
Inkmoth Nexus
Kuldotha Ringleader
Naya Hushblade
Batterskull
Flashfreeze
Sword of War and Peace
Kor Firewalker
Sheoldred, Whispering One
Bitterblossom
Unquestioned Authority
Lumengrid Gargoyle
Alloy Myr
Spell Pierce
Tine Shrike
Oversoul of Dusk
Tumble Magnet
Sphere of the Suns
Shrine of Burning Rage
Mark of Mutiny
Explore
Shivan Dragon
Goblin Piledriver
Signal Pest
Hovermyr
Tangle Mantis
Tectonic Edge
Spire Monitor
Psychic Barrier
Scourge Servant
Lost Leonin
Overrun
Quite a few new cards were added between 1.11 and the current 1.15 release. Here is a challenge to all deck builders out there. Make some fun decks that includes as many new cards as possible.
Here is a list of the cards that were added between 1.11 and 1.15:
Plague Myr
Urabrask the Hidden
Pyroclasm
Glistener Elf
Phyrexian Rager
Vulshok Refugee
Celestial Purge
Sickleslicer
Nature's Claim
Razor Swine
Cudgel Troll
Negate
Mox Opal
Breath of Darigaaz
Inkmoth Nexus
Kuldotha Ringleader
Naya Hushblade
Batterskull
Flashfreeze
Sword of War and Peace
Kor Firewalker
Sheoldred, Whispering One
Bitterblossom
Unquestioned Authority
Lumengrid Gargoyle
Alloy Myr
Spell Pierce
Tine Shrike
Oversoul of Dusk
Tumble Magnet
Sphere of the Suns
Shrine of Burning Rage
Mark of Mutiny
Explore
Shivan Dragon
Goblin Piledriver
Signal Pest
Hovermyr
Tangle Mantis
Tectonic Edge
Spire Monitor
Psychic Barrier
Scourge Servant
Lost Leonin
Overrun
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Re: Premade decks please
by jeffwadsworth » 26 Oct 2011, 16:25
A guy in the office here just made this Affinity deck...the AI is an absolute master at using it.
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Re: Premade decks please
by beholder » 26 Oct 2011, 17:10
Whoa! That's scary tbh
- game 1: Turn 2 7/7 Master of Etherium just killed me in a few turns
- game 2: turn 2 5/5 Master of Etherium kills me a bit more slowly
- game 3: Darn you Master of Etherium !!
Great deck, thanks. I'll add it to the repository.
Note to others: this deck uses cards that are not in 1.18. Do not despair, 1.19 will be here soon XD
- game 1: Turn 2 7/7 Master of Etherium just killed me in a few turns
- game 2: turn 2 5/5 Master of Etherium kills me a bit more slowly
- game 3: Darn you Master of Etherium !!
Great deck, thanks. I'll add it to the repository.
Note to others: this deck uses cards that are not in 1.18. Do not despair, 1.19 will be here soon XD
If debugging is the process of removing bugs, then programming must be the process of putting them in.
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Re: Premade decks please
by jeffwadsworth » 26 Oct 2011, 19:30
It is even deadlier against color decks if you include Etched Champion. Attached is an optimized version. 90% in 100 against the Elf deck. Wow.
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Re: Premade decks please
by beholder » 27 Oct 2011, 06:08
Thanks, I updated the deck.
I guess I have to add more anti artifact cards now ...
I guess I have to add more anti artifact cards now ...
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