ShawnieBoy wrote:Aren't groovy codes superior to scripted cards? (In regards to AI hinting for permanent activations)
Groovy code is much more flexible compared to scripts, the downside is they are longer, harder to write and debug.
ShawnieBoy wrote:Is the aim to get all cards into scripts?
For me, the ideal is to just paste in the rules text directly in the card script. Scripts are an intermediate step, they help to reduce repetitions and lower the barrier of entry for adding cards.
ShawnieBoy wrote:Is it preferable to have all 'def = ' in groovy codes in the main program? (for example niche permanent filters), or is it better to keep them on the specific cards?
If it applies to only one card, better to keep in the card's groovy script.