Bug reports for 1.60
by ubeefx
Moderators: ubeefx, beholder, melvin, ShawnieBoy, Lodici, CCGHQ Admins
Bug reports for 1.60
by melvin » 30 Mar 2015, 13:56
To help us in addressing bugs, the best way is to create an issue on the issue tracker. This lets us keep track each report separately and ensures it doesn't get lost.
https://github.com/magarena/magarena/issues (requires github account)
For game play bugs, please report in as much details as possible, especially the list of permanents on the field, any continuous effects in place etc. If possible, do attached the <install folder>/Magarena/logs/game.log file to the report.
Less preferred is to post your report in this thread. (requires forum account)
You can report anonymously via gitreports, note that name/email if provided will be listed on the issue tracker.
https://gitreports.com/issue/magarena/magarena (no sign-up required, name/email optional)
https://github.com/magarena/magarena/issues (requires github account)
For game play bugs, please report in as much details as possible, especially the list of permanents on the field, any continuous effects in place etc. If possible, do attached the <install folder>/Magarena/logs/game.log file to the report.
Less preferred is to post your report in this thread. (requires forum account)
You can report anonymously via gitreports, note that name/email if provided will be listed on the issue tracker.
https://gitreports.com/issue/magarena/magarena (no sign-up required, name/email optional)
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melvin - AI Programmer
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Re: Bug reports for 1.60
by muppet » 31 Mar 2015, 09:37
Not a bug. Can you add DTK to standard format please.
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ShawnieBoy - Programmer
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Re: Bug reports for 1.60
by muppet » 01 Apr 2015, 15:55
Not a bug. Delver of Secrets now reveals its card only when it doesn't transform when played by the AI.
Something is backwards somewhere.
Something is backwards somewhere.
Re: Bug reports for 1.60
by muppet » 01 Apr 2015, 17:51
And might be a bug but might not will update this if I find out. Whisperwood Elemental says when it is sacrificed when whisperwood elemental dies manifest... It shd read when this creature dies manifest...
I haven't yet had it actually trigger so not sure if its the wording only or if its the ability too.
Also AI might be insane with it, it was 1/1 times so far will update that too.
I haven't yet had it actually trigger so not sure if its the wording only or if its the ability too.
Also AI might be insane with it, it was 1/1 times so far will update that too.
Re: Bug reports for 1.60
by melvin » 02 Apr 2015, 02:43
Do you mean Delver of Secrets is not working as worded on the card OR do you mean the AI is revealing a card that doesn't cause Delver to transform?muppet wrote:Not a bug. Delver of Secrets now reveals its card only when it doesn't transform when played by the AI.
Something is backwards somewhere.
Wanted to confirm if it is a card implementation error or a AI non-optimal play situation.
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melvin - AI Programmer
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Re: Bug reports for 1.60
by melvin » 02 Apr 2015, 02:51
Thanks for bring this up, it affected a number of cards. It is a problem with the wording, the effect is correct. Fixed in https://github.com/magarena/magarena/co ... d196643de0muppet wrote:And might be a bug but might not will update this if I find out. Whisperwood Elemental says when it is sacrificed when whisperwood elemental dies manifest... It shd read when this creature dies manifest...
As in the AI is good with it or bad? 1/1 means the AI won once and you won once?muppet wrote:Also AI might be insane with it, it was 1/1 times so far will update that too.
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melvin - AI Programmer
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Re: Bug reports for 1.60
by muppet » 02 Apr 2015, 08:55
Delver. AI is revealing the card only when it does not transform. AI exactly anti optimal situation.
Whisperwood. AI was very bad once out of one times using the card. It sacrificed it pretty much immediately for no gain
Whisperwood. AI was very bad once out of one times using the card. It sacrificed it pretty much immediately for no gain
Re: Bug reports for 1.60
by melvin » 02 Apr 2015, 09:27
I'm not clear on this, on one hand you said this is not a bug but your reply to my earlier question is "Delver." which indicates this is a bug with the card.muppet wrote:Delver. AI is revealing the card only when it does not transform. AI exactly anti optimal situation.
Can you confirm which of the following is the issue:
1. Problem with Delver. Card is implemented wrongly, not working as it should.
2. Problem with AI. AI is not making the best use of the card.
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melvin - AI Programmer
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Re: Bug reports for 1.60
by muppet » 02 Apr 2015, 09:55
delver card works perfectly.
AI is revealing the card only when it does not transform. AI exactly anti optimal.
not a bug just AI logic is inverted.
AI is revealing the card only when it does not transform. AI exactly anti optimal.
not a bug just AI logic is inverted.
Re: Bug reports for 1.60
by sponeta » 02 Apr 2015, 18:45
Another one where I don't know if it's a bug or just how the rules work... my Sultai Emissary died and manifested Carrion Crow, which entered the battlefield tapped. If it's already face down when it enters the battlefield, the ability shouldn't trigger, right?
Re: Bug reports for 1.60
by ShawnieBoy » 02 Apr 2015, 21:16
You're right, it will (should) enter the battlefield as a 2/2 colorless creature with no abilities. This is a bug, good find. Will raise an issue.sponeta wrote:Another one where I don't know if it's a bug or just how the rules work... my Sultai Emissary died and manifested Carrion Crow, which entered the battlefield tapped. If it's already face down when it enters the battlefield, the ability shouldn't trigger, right?
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Re: Bug reports for 1.60
by muppet » 03 Apr 2015, 14:37
hmm oddly it just revealed the right card to the delver. Up till then I claim it got it wrong every time.
Re: Bug reports for 1.60
by jerichopumpkin » 09 Apr 2015, 18:43
A minor issue, when an ability can target a player, he is not highlithed in the UI. It happened with Balefire Liege
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