Bug reports for Magarena 1.65
by ubeefx
Moderators: ubeefx, beholder, melvin, ShawnieBoy, Lodici, CCGHQ Admins
Bug reports for Magarena 1.65
by melvin » 30 Aug 2015, 14:02
To help us in addressing bugs, the best way is to create an issue on the issue tracker. This lets us keep track each report separately and ensures it doesn't get lost.
https://github.com/magarena/magarena/issues (requires github account)
For game play bugs, please report in as much details as possible, especially the list of permanents on the field, any continuous effects in place etc. If possible, do attached the <install folder>/Magarena/logs/game.log file to the report.
Less preferred is to post your report in this thread. (requires forum account)
You can report anonymously via gitreports, note that name/email if provided will be listed on the issue tracker.
https://gitreports.com/issue/magarena/magarena (no sign-up required, name/email optional)
https://github.com/magarena/magarena/issues (requires github account)
For game play bugs, please report in as much details as possible, especially the list of permanents on the field, any continuous effects in place etc. If possible, do attached the <install folder>/Magarena/logs/game.log file to the report.
Less preferred is to post your report in this thread. (requires forum account)
You can report anonymously via gitreports, note that name/email if provided will be listed on the issue tracker.
https://gitreports.com/issue/magarena/magarena (no sign-up required, name/email optional)
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melvin - AI Programmer
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Re: Bug reports for Magarena 1.65
by jerichopumpkin » 13 Sep 2015, 13:12
not a bug, but a bad AI decision: AI played Brass Gnat on first turn, then paid 1 to untap it during the following upkeep, even though it was already untapped. I guees the same is true for any similar card (Brass Man, etc.). Ai is Minimax
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Re: Bug reports for Magarena 1.65
by ShawnieBoy » 13 Sep 2015, 16:19
It does seem that the AI untapping mechanism isn't checking tapped status, I've noticed this with Seeker of Skybreak as well. Raised as issue 435.jerichopumpkin wrote:not a bug, but a bad AI decision: AI played Brass Gnat on first turn, then paid 1 to untap it during the following upkeep, even though it was already untapped. I guees the same is true for any similar card (Brass Man, etc.). Ai is Minimax
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ShawnieBoy - Programmer
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Re: Bug reports for Magarena 1.65
by sponeta » 22 Sep 2015, 20:00
Another timing issue: when Havengul Runebinder creates a zombie, it doesn't get a +1/+1 counter.
Re: Bug reports for Magarena 1.65
by jerichopumpkin » 26 Sep 2015, 10:00
Manor Gargoyle does not lose indestructible when it loses defender
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Re: Bug reports for Magarena 1.65
by melvin » 27 Sep 2015, 14:05
Thanks, I can confirm the bug. Tracking as https://github.com/magarena/magarena/issues/446sponeta wrote:Another timing issue: when Havengul Runebinder creates a zombie, it doesn't get a +1/+1 counter.
Tracking as https://github.com/magarena/magarena/issues/447jerichopumpkin wrote:Manor Gargoyle does not lose indestructible when it loses defender
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melvin - AI Programmer
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