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Bug reports for Magarena 1.67

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Bug reports for Magarena 1.67

Postby melvin » 01 Nov 2015, 03:55

To help us in addressing bugs, the best way is to create an issue on the issue tracker. This lets us keep track each report separately and ensures it doesn't get lost.
https://github.com/magarena/magarena/issues (requires github account)

For game play bugs, please report in as much details as possible, especially the list of permanents on the field, any continuous effects in place etc. If possible, do attached the <install folder>/Magarena/logs/game.log file to the report.

Less preferred is to post your report in this thread. (requires forum account)

You can report anonymously via gitreports, note that name/email if provided will be listed on the issue tracker.
https://gitreports.com/issue/magarena/magarena (no sign-up required, name/email optional)
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Re: Bug reports for Magarena 1.67

Postby jerichopumpkin » 02 Nov 2015, 23:22

Jeskai Runemark grants flying even if you don't control a red or white permanent (maybe the condition is for blue, since ai enchanted his only creature that was a Jeskai Elder and it got flying)
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Re: Bug reports for Magarena 1.67

Postby melvin » 03 Nov 2015, 00:10

jerichopumpkin wrote:Jeskai Runemark grants flying even if you don't control a red or white permanent (maybe the condition is for blue, since ai enchanted his only creature that was a Jeskai Elder and it got flying)
Thanks for reporting. I'm unable to replicate this, tested with Jeskai Runemark and Jeskai Elder and Islands. Jeskai Elder did not get flying, until a red permanent enters the battlefield. Do you recall the other permanents on the battlefield at the time? Do take a screenshot of the battlefield next time to help us reconstruct the situation.
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Re: Bug reports for Magarena 1.67

Postby jerichopumpkin » 03 Nov 2015, 08:48

I remember well, there were none, only a bunch of lands (one Mystic Monastery, some Island and maybe a Mountain and a Plain). I had in play 5 white creatures (Puresteel Paladin, 2 Kor Duelist, 2 Auriok Edgewright), some equipements (Sword of Body and Mind, Basilisk Collar and Quietus Spike) and 4 wolf tokens. My lands were 3 Plains, a Darksteel Fortress and an Ancient Den. Maybe it also checks opponent's permanents?

P.S. next time I will take a screenshot, should have thought of it
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Re: Bug reports for Magarena 1.67

Postby melvin » 03 Nov 2015, 09:07

Tried with adding Mystic Monastery to player, some white creatures to opponent, still no bug :(
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Re: Bug reports for Magarena 1.67

Postby Lodici » 03 Nov 2015, 09:41

jerichopumpkin wrote:P.S. next time I will take a screenshot, should have thought of it
It is not particularly well documented so you might not be aware that you can use the F10 key to take a screenshot at any time.
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Re: Bug reports for Magarena 1.67

Postby jerichopumpkin » 03 Nov 2015, 10:35

Lodici wrote:
jerichopumpkin wrote:P.S. next time I will take a screenshot, should have thought of it
It is not particularly well documented so you might not be aware that you can use the F10 key to take a screenshot at any time.
Seriously? That's really convenient, hope I remember it next time!
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Re: Bug reports for Magarena 1.67

Postby Lodici » 03 Nov 2015, 10:53

These are displayed (probably a bit too unobtrusively :)) on the Settings and Help screens.
ScreenShot00351.png
ScreenShot00351.png (9.31 KiB) Viewed 6025 times
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Re: Bug reports for Magarena 1.67

Postby muppet » 03 Nov 2015, 20:52

cast Valorous Stance mode 1 on Battlewise Hoplite result no counter or scry. It is as though it doesn't know it has been targeted although the effect works.
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Re: Bug reports for Magarena 1.67

Postby kannikkiy » 04 Nov 2015, 20:21

When Wormfang Turtle comes into play, it removes all player's lands instead of chosen one
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Re: Bug reports for Magarena 1.67

Postby melvin » 05 Nov 2015, 01:18

kannikkiy wrote:When Wormfang Turtle comes into play, it removes all player's lands instead of chosen one
Thanks for the report. Fixed in https://github.com/magarena/magarena/co ... fc84127700 for November release.
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Re: Bug reports for Magarena 1.67

Postby kannikkiy » 07 Nov 2015, 09:50

Akroma, Angel of Fury has haste, though it doesn't have it
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Re: Bug reports for Magarena 1.67

Postby ShawnieBoy » 09 Nov 2015, 11:20

kannikkiy wrote:Akroma, Angel of Fury has haste, though it doesn't have it
Could there have been something else on the battlefield effecting this? She doesn't have haste, and if she were morphed on the same turn she shouldn't be able to attack (If that was the scenario).
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Re: Bug reports for Magarena 1.67

Postby kannikkiy » 09 Nov 2015, 16:30

ShawnieBoy wrote:Could there have been something else on the battlefield effecting this?
Unfortunately, I didn't make a screen-shot when it appeared, but I don't remember any spells or abilities which can give haste. However it may be lack of my attention of course :D .
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Re: Bug reports for Magarena 1.67

Postby ShawnieBoy » 09 Nov 2015, 18:53

kannikkiy wrote:Unfortunately, I didn't make a screen-shot when it appeared, but I don't remember any spells or abilities which can give haste. However it may be lack of my attention of course :D .
No problem ;) I've done some tests and she seems to be playing fair, send us a game log or screenshot if you catch it again.
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