Bug reports for Magarena 1.70
by ubeefx
Moderators: ubeefx, beholder, melvin, ShawnieBoy, Lodici, CCGHQ Admins
Bug reports for Magarena 1.70
by melvin » 07 Feb 2016, 09:12
To help us in addressing bugs, the best way is to create an issue on the issue tracker. This lets us keep track each report separately and ensures it doesn't get lost.
https://github.com/magarena/magarena/issues (requires github account)
For game play bugs, please include a gameplay report zip file. You can create a gameplay report by opening the options menu (press Esc during a duel) and selecting the "Gameplay Report" menu item.
Less preferred is to post your report in this thread. (requires forum account)
You can report anonymously via gitreports, note that name/email if provided will be listed on the issue tracker.
https://gitreports.com/issue/magarena/magarena (no sign-up required, name/email optional)
https://github.com/magarena/magarena/issues (requires github account)
For game play bugs, please include a gameplay report zip file. You can create a gameplay report by opening the options menu (press Esc during a duel) and selecting the "Gameplay Report" menu item.
Less preferred is to post your report in this thread. (requires forum account)
You can report anonymously via gitreports, note that name/email if provided will be listed on the issue tracker.
https://gitreports.com/issue/magarena/magarena (no sign-up required, name/email optional)
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melvin - AI Programmer
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Re: Bug reports for Magarena 1.70
by kannikkiy » 17 Feb 2016, 19:44
AI plays Chimeric Idol ability many times during the turn. It delays the gameplay.
Re: Bug reports for Magarena 1.70
by jerichopumpkin » 17 Feb 2016, 20:19
Eye of Ugin search ability does not work
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Re: Bug reports for Magarena 1.70
by ShawnieBoy » 17 Feb 2016, 21:38
Tested this and couldn't duplicate - do you have any other details?kannikkiy wrote:Foxfire doesn't affect to creatures opponent control
That's a strange one - duplicated. First I thought it might be to do with devoid, but it's doing nothing at all! Raising issue #697jerichopumpkin wrote:Eye of Ugin search ability does not work
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Re: Bug reports for Magarena 1.70
by PalladiaMors » 18 Feb 2016, 01:12
Thorn of Amethyst is increasing the casting cost of creatures. Thalia, Guardian of Thraben also increasing the casting cost of creatures by .
Edit: thanks for fixing so quickly, I was mistaken when I said the casting cost was being increased sometimes by more than , the reason was that both cards were in play at that point.
Edit: thanks for fixing so quickly, I was mistaken when I said the casting cost was being increased sometimes by more than , the reason was that both cards were in play at that point.
Last edited by PalladiaMors on 18 Feb 2016, 02:21, edited 1 time in total.
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Re: Bug reports for Magarena 1.70
by melvin » 18 Feb 2016, 02:08
Great catch, we should have tested increasers more carefully. Fixed in https://github.com/magarena/magarena/issues/698PalladiaMors wrote:Thorn of Amethyst is increasing the casting cost of creatures by .
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Re: Bug reports for Magarena 1.70
by ShawnieBoy » 18 Feb 2016, 10:53
This also fixes the Eye of Ugin problem
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Re: Bug reports for Magarena 1.70
by muppet » 20 Feb 2016, 09:37
some more Not a bug. Add Journey To Nowhere to the oblivion ring etc category.
I thought of a problem with adding these rules though you might actually want to use them to get surge to trigger.
A new problem group is cards that sac to do things e.g. Goblin Sledder. Welding Jar. Benevolent Bodyguard.
The AI will just sac these at pretty much the first opportunity even when they do nothing.
Another issue I brought up which I think the official answer is we aren't going to do that is casting things for x = 0. pretty much the only common one is Chalice of the Void for 0 vs affinity but that comes up enough to be annoying.
I thought of a problem with adding these rules though you might actually want to use them to get surge to trigger.
A new problem group is cards that sac to do things e.g. Goblin Sledder. Welding Jar. Benevolent Bodyguard.
The AI will just sac these at pretty much the first opportunity even when they do nothing.
Another issue I brought up which I think the official answer is we aren't going to do that is casting things for x = 0. pretty much the only common one is Chalice of the Void for 0 vs affinity but that comes up enough to be annoying.
Re: Bug reports for Magarena 1.70
by jerichopumpkin » 20 Feb 2016, 18:23
Pernicious Deed for 0 was one of my favourite moves (usually after turning into cratures the opponent's lands)muppet wrote:
Another issue I brought up which I think the official answer is we aren't going to do that is casting things for x = 0. pretty much the only common one is Chalice of the Void for 0 vs affinity but that comes up enough to be annoying.
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Re: Bug reports for Magarena 1.70
by muppet » 22 Feb 2016, 13:38
In case you think Valorous Stance not targeting is fixed its not.
Try targeting Thunderbreak Regent for example.
Try targeting Thunderbreak Regent for example.
Re: Bug reports for Magarena 1.70
by ShawnieBoy » 22 Feb 2016, 22:05
Issue #678 is still open.muppet wrote:In case you think Valorous Stance not targeting is fixed its not.
Try targeting Thunderbreak Regent for example.
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Re: Bug reports for Magarena 1.70
by jerichopumpkin » 29 Feb 2016, 23:44
Zada's Commando can tap itself to use cohort
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Re: Bug reports for Magarena 1.70
by melvin » 01 Mar 2016, 05:36
Good catch! Thanks for the report. This affects all activated abilities with '{T}, Tap an untapped Ally you control' as an activation cost. Fixed in https://github.com/magarena/magarena/co ... b25efd036ejerichopumpkin wrote:Zada's Commando can tap itself to use cohort
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Re: Bug reports for Magarena 1.70
by muppet » 02 Mar 2016, 17:03
Carrion Feeder seems to be causing a crash i'll try to get the log next time it happens and explain more.
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