Re: Bug reports
Agent of the Fates is missing deathtouch.
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Incredibly niche, but yes, this actually is a bug:jerichopumpkin wrote:not a bug, but an intersting thing: Altac Bloodseeker has a heavy flaw: if it is unblocked and another attacking creature with first strike (or double strike) kills an opponent creature, Altac Bloodseeker does not deal any damage, because it gains first strike, but the damage from first strike creatures has already been assigned.
Hopefully it won't make my brain melt trying to fix this...702.7c Giving first strike to a creature without it after combat damage has already been dealt in the first combat damage step won’t prevent that creature from assigning combat damage in the second combat damage step. Removing first strike from a creature after it has already dealt combat damage in the first combat damage step won’t allow it to also assign combat damage in the second combat damage step (unless the creature has double strike).
Oh s**t, for real? Oh, wait, I see why... It's to avoid using first strike as a prevent damage trick.ShawnieBoy wrote:Hopefully it won't make my brain melt trying to fix this...702.7c Giving first strike to a creature without it after combat damage has already been dealt in the first combat damage step won’t prevent that creature from assigning combat damage in the second combat damage step. Removing first strike from a creature after it has already dealt combat damage in the first combat damage step won’t allow it to also assign combat damage in the second combat damage step (unless the creature has double strike).
Thanks - submitted a fix.jerichopumpkin wrote:Nighthowler is missing bestow cost
Yes, looks like it's assuming the caster won't want to choose. The problem with Browbeat et al. is with having multiple choices, or at least a serial of choices which stops when a particular choice is made.PalladiaMors wrote:I was trying to use Argothian Wurm's groovy to do other cards, when I noticed a minor issue: only the opponent is getting the option to sacrifice a land, when both players should get the choice. A lot of cards use the same mechanic (i.e. Browbeat), I tried to make it somehow get APNAP but didn't manage to make it work.
Oops!PalladiaMors wrote:Huge thanks for adding Surge of Strength - it helps control my OCD by increasing the number of cards in Alliances - but I think the script's doubling the creature's power instead of increasing it by its converted cost?