Manalink Update April 8 2009 - Final Update
Posted: 08 Apr 2009, 19:18
http://www.savefile.com/files/1997761
warning: Due to the sheer quantity of cards, I only did minimal testing.
As mentioned in another thread, this is my last card update patch until the 2000 card limit
is broken. I wanted to go out with a bang, and I think this submission accomplishes that.
I added a couple cards just to see what Mathusalem would do with the art
Speaking of work I'm hoping other people will do... I was very lazy with the set, DB Ability,
and AI base value for the new cards. Someone needs to update those. In fact, every
single card in the csv should have its AI Base Value reviewed, since the value for most cards
are poorly chosen. So if anyone's looking for an easy project, there you go.
Enjoy!
Bugs fixed:
-correct creature type text on Cursecatcher
-Make Bitterblossom show in deck editor (at the expense of no longer being a Faerie... still Tribal, though)
-Update Dual and Shock lands to have basic land subtypes
-Fix Kjeldoran Outpost bug
-Set numpics to 1 for a bunch of recent cards
-Change Beacon of Immortality to Instant (wording bug only)
-Allow Mystical Tutor to find Interrupts
-Fix Mulldrifter / Ressurection interaction
-Turn off Skullclamp, Karoos
-Rewrite Brainstorm to fix the random weird bugs
-Fixed hand size bug for Mox Diamond
New Bugs:
-Aether Vial doesn't interact right with cost reduction creatures
-Balancing Act doesn't interact with Symbiotic Wurm (and others) properly, but the same is true of Balance.
-Goblin Lackey triggers only on combat damage
-If Light Greaves is un-equipped, creature doesn't lose haste (same bug as Concordant Crossroads, basically)
-Nezumi Shortfang, when flipped, isn't Legendary or a Shaman (still a Rogue). Also, no visual indicator that card is flipped.
-AI only knows about Green mana for Noble Hierarch
-Goblin Tutor returns to your hand on a 2 instead of searching for a Goblin Tutor
-Big Bug: creatures that pump other creatures until EOT stop working if the creature
granting the ability leaves play. (ex: exalted). I didn't realize this until
I had already added a ton of these cards.
-Dauthi Slayer and Tattermunge Maniac don't have to attack each turn... unless there is a Juggernaut in play
-Dark depths is not snow, and Marit Lage has the usual indestructible bug. Neither are likely to ever matter.
Notes:
-I tried pretty hard to make Rafiq of the Many, but no luck this go around. I'm
sure we'll figure double strike out eventually.
-The new domain cards DO take into account land types from the Ravnica shocklands
-I also got pretty close on Isochron Scepter, but the game crashes when you active it with no legal targets.
And now for the exciting part...
New cards:
Door to Nothingness
Aether Vial (could use better AI, but I was lazy)
Honden of Cleansing Fire
Honden of Seeing Winds
Honden of Life's Web
Honden of Night's Reach
Honden of Infinite Rage
Daze
Gush
Disrupt
--
Rumblin Slum
Tower of Fortunes
Balancing Act
Weird Harvest
Plumeveil
Eureka
Show and Tell
Smallpox
Pox
Thoughts of Ruin
--
Fireblast
Goblin Lackey
Gerrard's Verdict
Bringer of the Blue Dawn
Bringer of the Black Dawn
Bringer of the Green Dawn
Maelstrom Archangel
Child Of Alara
Wydwen the Biting Gale
Hidetsugu's Second Rite
--
Innocent Blood
Barter in Blood
Grafted Skullcap
Helldozer
Covetous Dragon
Courier's Capsule
Lightning Greaves
Empyrial Plate
Loxodon Warhammer
Fire // Ice
--
Dwarven Ruins
Ebon Stronghold
Havenwood Battleground
Ruins of Trokair
Svyelunite Temple
Ancient Spring
Geothermal Crevice
Irrigation Ditch
Sulfur Vent
Tinder Farm
--
Nezumi Shortfang*
Early Harvest
Death Cloud
Oversold Cemetery
Desolation Angel
Goblin Piledriver
Arkasan Squire
Sigiled Paladin
Battlegrace Angel
Aven Squire
--
Angelic Benediction
Noble Hierarch
Court Archers
Guardians of Akrasa
Rhox Charger
Waveskimmer Aven
Skirk Prospecter
Broodstar
Stratadon
Draco
--
Goblin Tutor (for real this time)
Wall of Reverence
Master Transmuter
Wirewood Symbiote
Dauthi Horror
Dauthi Marauder
Dauthi Mercenary
Dauthi Slayer*
Dauthi Warlord
Soltari Foot Soldier
--
Soltari Trooper
Soltari Monk
Soltari Priest
Stronghold Overseer
Trespasser il-Vec
Looter il-Kor
Drifter il-Dal
Barbarian Ring
Meloku, The Clouded Mirror
Sword of Fire and Ice
--
Sarcomancy
Tattermunge Maniac*
Nightscape Familiar
Hellfire
Pernicious Deed
Forbid
Browbeat
Arcanis the Omnipotent
Ravages of War
Dark Depths
warning: Due to the sheer quantity of cards, I only did minimal testing.
As mentioned in another thread, this is my last card update patch until the 2000 card limit
is broken. I wanted to go out with a bang, and I think this submission accomplishes that.
I added a couple cards just to see what Mathusalem would do with the art
Speaking of work I'm hoping other people will do... I was very lazy with the set, DB Ability,
and AI base value for the new cards. Someone needs to update those. In fact, every
single card in the csv should have its AI Base Value reviewed, since the value for most cards
are poorly chosen. So if anyone's looking for an easy project, there you go.
Enjoy!
Bugs fixed:
-correct creature type text on Cursecatcher
-Make Bitterblossom show in deck editor (at the expense of no longer being a Faerie... still Tribal, though)
-Update Dual and Shock lands to have basic land subtypes
-Fix Kjeldoran Outpost bug
-Set numpics to 1 for a bunch of recent cards
-Change Beacon of Immortality to Instant (wording bug only)
-Allow Mystical Tutor to find Interrupts
-Fix Mulldrifter / Ressurection interaction
-Turn off Skullclamp, Karoos
-Rewrite Brainstorm to fix the random weird bugs
-Fixed hand size bug for Mox Diamond
New Bugs:
-Aether Vial doesn't interact right with cost reduction creatures
-Balancing Act doesn't interact with Symbiotic Wurm (and others) properly, but the same is true of Balance.
-Goblin Lackey triggers only on combat damage
-If Light Greaves is un-equipped, creature doesn't lose haste (same bug as Concordant Crossroads, basically)
-Nezumi Shortfang, when flipped, isn't Legendary or a Shaman (still a Rogue). Also, no visual indicator that card is flipped.
-AI only knows about Green mana for Noble Hierarch
-Goblin Tutor returns to your hand on a 2 instead of searching for a Goblin Tutor
-Big Bug: creatures that pump other creatures until EOT stop working if the creature
granting the ability leaves play. (ex: exalted). I didn't realize this until
I had already added a ton of these cards.
-Dauthi Slayer and Tattermunge Maniac don't have to attack each turn... unless there is a Juggernaut in play
-Dark depths is not snow, and Marit Lage has the usual indestructible bug. Neither are likely to ever matter.
Notes:
-I tried pretty hard to make Rafiq of the Many, but no luck this go around. I'm
sure we'll figure double strike out eventually.
-The new domain cards DO take into account land types from the Ravnica shocklands
-I also got pretty close on Isochron Scepter, but the game crashes when you active it with no legal targets.
And now for the exciting part...
New cards:
Door to Nothingness
Aether Vial (could use better AI, but I was lazy)
Honden of Cleansing Fire
Honden of Seeing Winds
Honden of Life's Web
Honden of Night's Reach
Honden of Infinite Rage
Daze
Gush
Disrupt
--
Rumblin Slum
Tower of Fortunes
Balancing Act
Weird Harvest
Plumeveil
Eureka
Show and Tell
Smallpox
Pox
Thoughts of Ruin
--
Fireblast
Goblin Lackey
Gerrard's Verdict
Bringer of the Blue Dawn
Bringer of the Black Dawn
Bringer of the Green Dawn
Maelstrom Archangel
Child Of Alara
Wydwen the Biting Gale
Hidetsugu's Second Rite
--
Innocent Blood
Barter in Blood
Grafted Skullcap
Helldozer
Covetous Dragon
Courier's Capsule
Lightning Greaves
Empyrial Plate
Loxodon Warhammer
Fire // Ice
--
Dwarven Ruins
Ebon Stronghold
Havenwood Battleground
Ruins of Trokair
Svyelunite Temple
Ancient Spring
Geothermal Crevice
Irrigation Ditch
Sulfur Vent
Tinder Farm
--
Nezumi Shortfang*
Early Harvest
Death Cloud
Oversold Cemetery
Desolation Angel
Goblin Piledriver
Arkasan Squire
Sigiled Paladin
Battlegrace Angel
Aven Squire
--
Angelic Benediction
Noble Hierarch
Court Archers
Guardians of Akrasa
Rhox Charger
Waveskimmer Aven
Skirk Prospecter
Broodstar
Stratadon
Draco
--
Goblin Tutor (for real this time)
Wall of Reverence
Master Transmuter
Wirewood Symbiote
Dauthi Horror
Dauthi Marauder
Dauthi Mercenary
Dauthi Slayer*
Dauthi Warlord
Soltari Foot Soldier
--
Soltari Trooper
Soltari Monk
Soltari Priest
Stronghold Overseer
Trespasser il-Vec
Looter il-Kor
Drifter il-Dal
Barbarian Ring
Meloku, The Clouded Mirror
Sword of Fire and Ice
--
Sarcomancy
Tattermunge Maniac*
Nightscape Familiar
Hellfire
Pernicious Deed
Forbid
Browbeat
Arcanis the Omnipotent
Ravages of War
Dark Depths