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Manalink july 2013: Odyssey, then Invasion of new features !

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Re: Manalink july 2013: Odyssey, then Invasion of new featur

Postby gmzombie » 23 Jul 2013, 02:45

Sonic wrote:
gmzombie wrote:But i dont know how far sonic has gotten on it. it also will only allow for a few sets to be switched in.
Take about 10mins to generate a new Expansion Rarity column for the manalink file, once its established which 5 sets we can agree on using.

Adding everything will take longer. Because first we need to decide how to categorize each of the available 5 slots (Core, expansion, reprints, etc).

Personally, I liked your idea. The last block (3 sets), latest core, and Modern Masters.
you talked about changing the digits to represent what sets are in. is that in a specific code in the magic.exe or somewhere else?
can I maze of ith your snowstorm?

http://home.comcast.net/~gmzombie/index.html old stuff in here. don't use this stuff right now till I get time to get back into it and readjust.
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Re: Manalink july 2013: Odyssey, then Invasion of new featur

Postby Sonic » 23 Jul 2013, 05:47

gmzombie wrote:you talked about changing the digits to represent what sets are in. is that in a specific code in the magic.exe or somewhere else?
The values in the 'Expansions Rarity' column in the manalink.xls/csv file are made up of a five digit code currently representing the sets 8th, Chronicles, 5th, 4th and Revised. Go back to the 'Sealed - possible fix' thread viewtopic.php?f=56&t=10760 for the actual specifics.

Each number in the code represents a rarity

0 - Unavailable
1 - Uncommon
5 - Common
7 - Special Chronicles
9 - Rare

So for example - 5h represents a common card in Revised. Or 9000h would be a rare in Chronicles.

To update the sealed game you actually need to reconstruct the codes in the manalink.xls/csv for the card entries you wish to include, and then recompile the card.dat file using the Magic Updater.
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Re: Manalink july 2013: Odyssey, then Invasion of new featur

Postby BAgate » 23 Jul 2013, 11:56

After installing V2 the phase description box (the one you have to click 'done' on to advance phase) text is a little to small and not as clear as it used to be. Did the font get changed?
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Re: Manalink july 2013: Odyssey, then Invasion of new featur

Postby Aswan jaguar » 23 Jul 2013, 13:14

Korath wrote:Maybe do something similar to the Draft card?
Why you can already draft any of the sets you like(all sets can be drafted).
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Re: Manalink july 2013: Odyssey, then Invasion of new featur

Postby Korath » 23 Jul 2013, 14:47

What I meant was, use code similar to the Draft card to pick out the starters and boosters to be used in sealed deck, either generating the cards itself or using the choices to overwrite the expansion/rarity field.
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Re: Manalink july 2013: Odyssey, then Invasion of new featur

Postby gmzombie » 23 Jul 2013, 15:49

Korath in your times with the exe have you Come across anything about sealed deck code?
can I maze of ith your snowstorm?

http://home.comcast.net/~gmzombie/index.html old stuff in here. don't use this stuff right now till I get time to get back into it and readjust.
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Re: Manalink july 2013: Odyssey, then Invasion of new featur

Postby Korath » 23 Jul 2013, 19:39

I've noticed some code that seems to be AI for building decks; and I looked briefly for the booster/starter-pack generating code in response to this, but couldn't find it. It's anything but straightforward.

On the other hand, the manalink.csv column for expansion/rarity seems very likely to map directly to one of the fields in the card_ptr_t struct, or possibly card_data_t. We already know where the canonical versions of those are, so manipulating them at runtime should be feasible.
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Re: Manalink july 2013: Odyssey, then Invasion of new featur

Postby Gilber » 06 Aug 2013, 16:13

hi guys i am your friend from syria and i have a couple of questions if you don't mind
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Re: Manalink july 2013: Odyssey, then Invasion of new featur

Postby Gilber » 06 Aug 2013, 16:15

question 1:
in cardart folder in this update there is a file it's name is Powertoughness.PIC
what this file do ?????
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Re: Manalink july 2013: Odyssey, then Invasion of new featur

Postby Gilber » 06 Aug 2013, 16:18

question 2:
I delete expansion symol.PIC in cardart folder to remove expansion symol from appearing in cards but the game became broke(don't work)
so how i can remove expansion symol from appearing in cards and keep the game running ????
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Re: Manalink july 2013: Odyssey, then Invasion of new featur

Postby Gilber » 06 Aug 2013, 16:20

question 3:
in this update and all updates there is a patch file
should i open it ?
and if i should what i have to select Custom patch or default patch or all ????
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Re: Manalink july 2013: Odyssey, then Invasion of new featur

Postby Gilber » 06 Aug 2013, 16:21

question 4:
can i play this awsome game online?
and if i can how ?
and did it need money or it's free ?
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Re: Manalink july 2013: Odyssey, then Invasion of new featur

Postby Gilber » 06 Aug 2013, 16:25

question 5:
would any one please mention other cards games ?
not because i get bored from this awsome game because this games is always interesting but i just want to know what you guys like to play because i adore the idea of card games ?
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Re: Manalink july 2013: Odyssey, then Invasion of new featur

Postby Gilber » 06 Aug 2013, 16:25

and thanks
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Re: Manalink july 2013: Odyssey, then Invasion of new featur

Postby Aswan jaguar » 06 Aug 2013, 16:38

question 3:
in this update and all updates there is a patch file
The patch is obsolete to my knowledge and doesn't work,just a relic.

About question 4 see:
viewtopic.php?f=56&t=7002

About question 5 here in our own place there are other cardgames you can try:
http://www.slightlymagic.net/forum
I have only tried Dreamwalkers which has a very good AI.
Other cardgames here are:
Dominion,Dreamblade,Innovation,Ascension: Chronicle of the Godslayer
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