Manalink update September 2013 : Onslaught of awesomeness
Posted: 21 Sep 2013, 13:59
Sorry for the delay guys, but I've amazing news for our Manalink bunch !
First of all, thanx again to Korath's efforts we have a new, great "drawcardlib" with some never-seen-before features like expansion symbols and more !
Second, the targeting function had an initial makeover, so now we have a full implementation of :
* Hexproof for creatures AND PLAYERS !
* Shroud FOR PLAYERS !
* Correct subtype interaction between old cards and stuff like Changelings and more.
* Enchanted Evening is correctly working with old cards.
Third, cards that can "clone" someting finally got activated abilities working (apart the ones that goes like "sac me : do this"). This include the long-awaited Vesuva (correct mana producing !).
Fourth, cards that turn a permanent into an Artifact finally works like they should (Phyrexian Metamorph, say hello !).
Fifth, finally we have a more faithful code for animate any land / artifact / enchantment (Opalescence ! Hoorey !)!
Sixth, thanx to Korath now the games runs much more faster !
Seventh, card that alter the activating cost of abilities are now implemented ! Power Artifact, raise your hand !
Eight, card like Mana Flare interact in a more precise way with newer cards (thanx Korath !)
Ninth, all the old legendary cards from Legends were recoded to adjust with the new Legend rule and to fix all the wrong interactions with newer cards.
Finally, enjoy your new goodies : M14 + Modern Masters + the best of the Onslaught block !
As usual, before the link and Sonic's corner, my deepest gratitude goes to Korath, Stassy, Sonic, all the bug hunters and all the other people I forgot that contributed to this project ! you rule !
Link - V2 : http://www.mediafire.com/?a4zrbk44e7w4xl3
CardArtManalink_Sept2013 – http://www.mediafire.com/download/ixp862kxmpdnif1
Unfortunately we are unable to source a full set of HQ artwork for M14 at present. Subsequently most of the new M14 card artwork included in the archive is currently LQ and will be updated as soon as the HQ card art becomes available.
Archive includes replacement artwork for Nimbus Maze, Woodfall Primus, Ratchet Bomb and alternative artwork for:
Breaking // Entering
Judge's Familiar
Lingering Souls
Maze's End
Scavenging Ooze
Please Note: This card art update only contains the card artwork for the September 2013 Manalink 3.0 patch.
If you are downloading Manalink 3.0 for the first time, or your currently installed CardArtManalink folder is older than the March 2012 release, please download and install the files in the following archives:
‘2012CardArtManalink.zip’ (March 2012 release - Main Folder / Artwork) – http://www.mediafire.com/?j5h6celnk6n63gk
‘2012CardArtUpdates.zip’ (Compiled 2012 CardArt Updates) – http://www.mediafire.com/?tdiijbgdodynn3a
‘CardArtManalink_Jan2013’ (Jan 2013 release) – http://www.mediafire.com/?dvv0o010v47h500
‘CardArtManalink_March2013’ (March 2013 release) – http://www.mediafire.com/?o8tduy2dztkpobz
‘CardArtManalink_May2013’ (May 2013 release) – http://www.mediafire.com/?pgn9vebe93ff9ah
‘CardArtManalink_June2013’ (June 2013 release) – http://www.mediafire.com/download/c3utvkfr4zpn33b
‘CardArtManalink_July2013’ (July 2013 release) – http://www.mediafire.com/download/zj75wb8gox4b37k
Delete your currently installed folder, and replace it with the ‘CardArtManalink’ folder in the ‘2012CardArtManalink’ archive. Then copy the artwork from the 2012CardArtUpdates, January, March, May, June, July and September archives into the newly installed CardArtManalink folder.
Updated number of image files in the CardArtManalink folder: 11110
CardArtShandalar.zip (March 2012 release) – http://www.mediafire.com/?u6h5by3b9fbf8cf
If your current CardArtShandalar folder is older than the March 2012 release, please delete it before installing the one in the link above.
The folder for the March release contains images with corrected file names, copying the new files into an old CardArtShandalar folder will not overwrite the incorrectly named files.
Number of images image files in the CardArtShandalar folder: 1259
--- BUGS FIXED ---
- V2 -
* Fixed bad values / abilities in "ct_all" for Kalonian Tusker, Nephalia Seakite, Archangel of Thune, Charging Griffin.
* Fixed bad values in "manalink.csv" for all Hondens.
* Fixed code for Tribal Unity.
* Fixed code for Anvil of Bogardan.
* Fixed code for Hell's Caretaker.
* Fixed code for Festering Newt & Bubbling Cauldron.
* Fixed tokens for Symbiotic Elf and Symbiotic Beast.
* Fixed code for Ancient Stirrings.
* Fixed code for Bogbrew Witch
* Fixed code for Chandra, Pyromaster third ability.
* Fixed code for all Fetchlands.
* Fixed code for Jace, Architect of Thought second ability.
* Fixed code for Sengir Autocrat.
* Fixed code for Blood Cultist & Vein Drinker when activating their abilities on EOT.
* Fixed code for Figure of Destiny.
* Fixed code for Dark Depths.
* Fixed code for Disruptive Pitmage.
* Fixed code for Utopia Sprawl.
* Fixed code for Ranger's Guile.
* Fixed code for Chandra, Pyromaster.
* Fixed code for Overwhelm.
* Fixed a global bug for many permanents that could fetch something from the deck.
* Fixed code for creatures with "graft".
* Fixed code for Titan Forge.
* Fixed code for "crusaders" from Coldsnap.
* Fixed code for Wear // Tear.
* Fixed code for Mindshrieker.
* Fixed code for Barbed Lightning when entwined.
* Fixed code for Biomass Mutation.
* Fixed code for Skirsdag High Priest.
* Fixed code for some of the CIP tapped lands.
* Fixed code for Phage the untouchable.
* Fixed code for Flurry of Wings.
* Fixed code for Obelisk of Alara.
* Fixed "legend rule" for the recoded Pendelhaven,Urborg, Tolaria and Pendelhaven.
* Fixed code for Wrexial, the Risen Deep.
* Fixed code for Voltaic Key.
* Fixed bad interaction between "legend rule" and "morph".
* Fixed code for Drogskol Captain.
* Fixed code for Dead // Gone.
* Fixed code for Reveille Squad.
* Fixed code for Wirewood Symbiote.
* Fixed code for Jace's Mindseeker.
* Fixed code for Dismiss into Dream.
* Fixed code for Academy Raider.
* Fixed code for Keeper Of The Nine Gales.
* Fixed code for Undead Alchemist's ability.
* Fixed code for Dragon Mage.
* Fixed code for Demonlord of Ashmouth.
* Fixed code for Staff of Domination.
* Fixed code for Syphon Sliver.
* Fixed code for Advocate of the Beast.
* Fixed code for Primeval Bounty.
* New code for Order of the Ebon Hand, Order of Leitbur, Order of the White Shield and Knight of Stromgald.
* Fixed code for Indrik Umbra when attached on an unblockable creature.
* Fixed code for Jelenn Sphinx.
* Fixed code for Dralnu, Lich Lord.
* Fixed code for Bitterheart Witch.
* Fixed code for Living End.
* Fixed code for Martyrs of Coldsnap.
* Fixed code for Young Pyromancer.
* Fixed code for Sharding Sphinx.
* Fixed code for Duskmantle Guildmage.
* Fixed code for Gem of Becoming.
* Fixed code for Alpha Status.
* Fixed code for Pillar of Flame.
* Fixed code for Soul Manipulation.
* Fixed code for Bitumious Blast.
* Fixed Morph cost for Aphetto Exterminator.
* Fixed code for Bane of the Living.
* Fixed code for Dark Supplicant.
* Fixed the kicker cost for Urza's Rage.
* Fixed a global bug for cards that cannot be countered and can target something on casting.
* Fixed a global issue for all Alliances pitchspells when hardcasted.
* Fixed tokens for Lightning Coils.
* Fixed "basic landcycling" for Twisted Abomination, Chartooth Cougar and Elvish Aberration.
* Fixed code for Essence of the Wild.
* Fixed code for Blinkmoth Nexus.
* Fixed code for Dawn Charm.
* Fixed code for Lim-Dûl's Vault.
* Fixed code for Barrage of Expendables.
- V1-
* Fixed bad data / abilities in "ct_all" for Guard Gomazoa, Nettle Swine, Spiny Starfish, "tainted"lands from Torment, Sungrass Prairie, Sungrass Egg, Mysical Teachings, Squee, Goblin Nabob, Nemesis Trap, all Dragon's Maze cluestones, Gruul War Chant, Weapon Surge, Gleam of Battle, Savageborn Hydra, Stabwhisker the Odious, Spiritual Asylum, Laccolith Grunt, Laccolith Titan, Laccolith Warrior, Laccolith Whelp, Natural Affinity.
* Fixed bad data in "manalink.csv" for Helvault.
* Fixed code for Jolrael,Empress of Beasts.
* Fixed code for Foil.
* Fixed code for Harvester of Souls.
* Fixed code for Disciple of the Vault.
* Fixed code for "filter" lands.
* Fixed interaction between Reflecting Pool and "filter" lands.
* Fixed code for Horobi, Death's Wail.
* Fixed code for Sengir Autocrat.
* Fixed code for Prismatic Lens.
* Fixed code for Sedge Sliver.
* Fixed code for Aether Vial.
* Fixed code for Reveille Squad.
* Fixed code for Karn, Silver Golem.
* Fixed code for Seasinger.
* Fixed code for Squirrel Wrangler's 2nd ability.
* Fixed a global bug for cards with "rebound".
* Fixed code for Gaea's Blessing.
* Fixed interaction of cards like Nirkana Revenant and hardcoded lands producing mana.
* Fixed code for Circu, Dimir Lobotomist.
* Fixed interaction between "buyback", "kicker", "multikicker" and cards that alters casting costs.
* Fixed interaction between Crucible of Worlds & City of Traitors.
* Fixed typo for Random Singleton's menu.
* Fixed interaction between multiples Static Orb.
* Fixed code for Drain Life when X = 0.
* Fixed ability cost for Aetherling.
* Fixed code for Warmonger's Chariot.
* Fixed code for Pawn of Ulamog.
* Fixed code for Ancient Stirrings.
* Fixed code for Silence / Abeyance / Orim's Chant.
* Fixed code for Dralnu, Lich Lord.
* Fixed code for Sylvan Primordial.
* Fixed code for Cephalid Constable.
* Fixed code for Whispersilk Cloak.
* Fixed code pointer for Hellion token.
* Fixed code for Maze's End.
* Fixed code for the "select_a_subtype" function when dealing with a deck with no creatures.
* Fixed damage prevention code for Prahv, Spires of Order, Auriok Replica and Rith's Charm.
* Fixed code for "lair" lands from Planeshift.
* Fixed code for Vesuva.
* Fixed code for cards that can "clone" something : now almost all activated abilities works, except the ones that are like "sac me : do this".
* Fixed code for Man-o'-War.
* New code for Fellwar Stone.
* Fixed code for Shimian Specter.
* Fixed code for Wild Nacatl.
* Fixed code for Cartel Aristocrat.
* Fixed a global bug for cards that force a creature to block.
* Fixed code for Followed Footsteps.
* Fixed code for Terra Eternal.
* Fixed code for Nebuchadnezzar.
* Fixed code for Echo Mage.
* Fixed code for Chains of Mephistopheles.
* Fixed Legend Rule for Emrakul, the Aeons Torn.
* Fixed code for Merfolk Sovereign.
* Fixed code for Spellbreaker Behemoth.
* Fixed code for Hellcarver Demon.
* Fixed code for Soulquake.
* Fixed code for Comet Storm.
* Fixed code for Shield of the Ages.
* Fixed code for Night Soil.
* Fixed code for Magus of the Unseen.
* Fixed code for Dreams of the Dead.
* Finally got a working code for cards that gives you an additional combat phase, thanx Xenias !
* Fixed interaction between Leonin Arbiter and fetchlands.
* Improved code for Balancing Act.
* Fixed code for all Ravnica block's signets.
* Fixed code for Bloodfire Dwarf and Bloodfire Kavu.
* Fixed code for Ray of Command.
* Fixed code for Thought Lash.
* Fixed code for Krovikan Horror.
* Fixed code for Illusionary Mask.
* Fixed AI code for Lurking Predators and "hidden / opal enchantmens" from Urza's block.
* Fixed code for Reinforcements.
* Fixed code for Swords of the Ages.
* Fixed code for Pox.
* Fixed code for Tezzeret, Agent of Bolas's "artifact animation".
* Fixed code for Krosan Restorer.
* Code redone for all the 5 "pitch spells" from Alliances (Force of Will, etc.).
* Fixed code for Cave-In, Unmask, Revent Mantra, Snapback, Vine Dryad.
* Fixed code for Violent Outburst.
* Fixed code for Kazandu Tuskcaller.
* Fixed code for Esperzoa.
* Fixed code for Stampede.
* Fixed graveyard ability for Death Spark.
* Fixed code for global bug about card with activated abilities in the graveyard (Crippling Fatigue, etc).
* Fixed tokens for Army of the Damned.
* Fixed interaction between Boros Reckoner and "lifelink" ability.
* Fixed code for Dread Slaver.
* Fixed code for Vampiric Dragon.
* Fixed code for Dread Warlock.
* Fixed code for Divination and Counsel of the Soratami.
* Fixed code for Kor Hookmaster.
* Fixed code for Shieldmate's Blessing.
* Fixed code for Shield of the Oversoul
* Fixed a global bug about cards that forbid a creature to attack / block (Faith's Fetters, etc).
* Fixed code for Dimir House Guard.
* Fixed code for Arcanum Wings.
* Fixed a global bug for the "Auto" option when you're asking to select a creature type.
* Added a more random choice for Cabal Therapy, Thought Hemorrhage and Null Chamber.
* Fixed AI choices for Golden Wish and Death Wish.
* Improved AI choice for Research // Development.
* Fixed AI selection code for Council of the Absolute.
* Fixed code for Vengeful Rebirth.
* Fixed code for Reya, Dawnbringer
* Fixed code for Pathrazer of Ulamog.
* Fixed code for Sphinx Ambassador.
* Fixed code for Prophetic Prism.
* Fixed code for Puncturing Light.
* Fixed interaction between Archive Trap and fetchlands / Farseek.
* Fixed code for Dragon's Maze cluestones.
* Fixed code for Reap Intellect.
* Fixed code for Warped Physique.
* Fixed code for Turn // Burn.
* Fixed code for Pyrewild Shaman.
* Fixed code for Angelic Armaments.
* Fixed code for Triumph of Cruelty.
* Fixed code for Vendilion Clique.
* Fixed code for Blinkmoth Nexus.
* Fixed code for Mindstatic
* Fixed code for Warleader's Helix.
* Fixed code for Krasis Incubation.
* Fixed code for Mutant's Prey.
* Fixed code for Goblin Test Pilot.
* Fixed code for Hired Torturer.
* Fixed code for Nirkana Revenant.
* Fixed code for Notion Thief.
* Fixed code for Crypt Incursion.
* Fixed code for Ready // Willing.
* Fixed code for Toil // Trouble.
* Fixed code for Showstopper.
* Fixed code for Relic of Progenitus.
* Fixed interaction between Darksteel Forge and Zealous Persecution
* Fixed code for Mortician Beetle.
* Fixed code for It That Betrays.
* Fixed code for Overlaid Terrain.
* Improved code for Joraga Treespeaker.
* Fixed code for all Sanctuaries from Apocalypse.
* Fixed a bug related to Deus of Calamity attacking a Planeswalker.
* Fixed code for Afflicted Deserter.
* Fixed code for Down // Dirty.
* Fixed code for Jelenn Sphinx.
* Fixed code for Blast of Genius.
* Fixed code for Demonlord of Ashmouth.
* Fixed code for Momentous Fall.
* Fixed code for Farseek.
* Fixed code for Melek, Izzet Paragon.
* Fixed code for Staff of Domination.
* Fixed interaction betwenn Trostani, Selesnya's Voice lifegain and tokens.
* Fixed code for Craterhoof Behemoth.
* Fixed code for Maze Abomination.
* More faithful reproduction of Chaos Orb effect. Now, if you got really bad luck, it can destroy even your permanents, but could also go up to 6 non-token permanents.
* Fixed code for Barbed Lightning.
* Fixed code for Stand Together.
* Fixed code for Sheltering Word & Nomads' Assembly.
* Fixed code for Undead Executioner.
* Fixed code for Haazda Snare Squad.
* Fixed code for Wear // Tear.
* Fixed code for Judge's Familiar.
* Fixed code for Wasteland.
* Fixed code for Damping Matrix.
* Fixed code for Telling Time.
* Fixed code for Ethersworn Adjudicator.
* Fixed code for Catch // Release.
* Fixed code for Rain of Gore.
* Fixed code for Blister Beetle.
* Fixed interaction between spells encoded with Cipher and cards that have triggered abilities based on damage.
* Fixed code for Clockspinning.
* Fixed code for Sharding Sphinx.
* Fixed code for Sphinx Summoner.
* Fixed code for Flesh // Blood.
* Fixed code for Volrath the Fallen.
* Fixed code for Complex Automaton.
* Fixed counters for Jolting Merfolk.
* Fixed code for Parallax Tide.
* Fixed code for Gideon, Champion of Justice animated.
* Fixed code for Sinister Possession.
* Fixed code for Predator, Flagship.
* Fixed code for Withdraw.
* Fixed code for Parallax Nexus.
* Fixed code for Stampede Driver.
* Fixed code for Lightning Reaver
* Fixed code for Domri Rade.
* Fixed code for Rath's Edge.
* Fixed alternative cost for Dark Triumph, Mogg Salvage, Refreshing Rain, Reverent Silence.
* Fixed code for Rhystic Circle.
* Fixed code for Parallax Inhibitor.
* Fixed code for Alexi, Zephyr Mage.
* Fixed code for Refreshing Rain.
* Fixed code for Rupture.
* Fixed code for Blurred Mongoose.
* Fixed code for Benevolent Bodyguard.
* Fixed code for Ambassador Laquatus.
* Fixed code for Balthor the Stout.
* Fixed code for Desperate Research.
* Fixed code for Animal Boneyard.
* Fixed code for Scion of the Ur-Dragon.
* Fixed code for Dromar's Charm.
* Fixed code for Ancestral Tribute.
* Fixed code for Cauldron Dance.
* Fixed code for Addle.
* Fixed code for Dismantling Blow.
* Fixed code for Bomb Squad.
* Fixed code for Anurid Scavenger.
* Fixed code for Sphinx-Bone Wand.
* Fixed token for Sarkhan the Mad 's 2nd ability.
* Fixed token for Utvara Hellkite.
* Fixed code for Natural Affinity.
* Fixed code for Shriveling Rot.
* Fixed code for Degavolver.
* Fixed code for Delaying Shield.
* Fixed code for Apocalypse's sanctuaries.
* Fixed code for Awe Strike's legacy card.
First of all, thanx again to Korath's efforts we have a new, great "drawcardlib" with some never-seen-before features like expansion symbols and more !
Second, the targeting function had an initial makeover, so now we have a full implementation of :
* Hexproof for creatures AND PLAYERS !
* Shroud FOR PLAYERS !
* Correct subtype interaction between old cards and stuff like Changelings and more.
* Enchanted Evening is correctly working with old cards.
Third, cards that can "clone" someting finally got activated abilities working (apart the ones that goes like "sac me : do this"). This include the long-awaited Vesuva (correct mana producing !).
Fourth, cards that turn a permanent into an Artifact finally works like they should (Phyrexian Metamorph, say hello !).
Fifth, finally we have a more faithful code for animate any land / artifact / enchantment (Opalescence ! Hoorey !)!
Sixth, thanx to Korath now the games runs much more faster !
Seventh, card that alter the activating cost of abilities are now implemented ! Power Artifact, raise your hand !
Eight, card like Mana Flare interact in a more precise way with newer cards (thanx Korath !)
Ninth, all the old legendary cards from Legends were recoded to adjust with the new Legend rule and to fix all the wrong interactions with newer cards.
Finally, enjoy your new goodies : M14 + Modern Masters + the best of the Onslaught block !
As usual, before the link and Sonic's corner, my deepest gratitude goes to Korath, Stassy, Sonic, all the bug hunters and all the other people I forgot that contributed to this project ! you rule !
Link - V2 : http://www.mediafire.com/?a4zrbk44e7w4xl3
CardArtManalink_Sept2013 – http://www.mediafire.com/download/ixp862kxmpdnif1
Unfortunately we are unable to source a full set of HQ artwork for M14 at present. Subsequently most of the new M14 card artwork included in the archive is currently LQ and will be updated as soon as the HQ card art becomes available.
Archive includes replacement artwork for Nimbus Maze, Woodfall Primus, Ratchet Bomb and alternative artwork for:
Breaking // Entering
Judge's Familiar
Lingering Souls
Maze's End
Scavenging Ooze
Please Note: This card art update only contains the card artwork for the September 2013 Manalink 3.0 patch.
If you are downloading Manalink 3.0 for the first time, or your currently installed CardArtManalink folder is older than the March 2012 release, please download and install the files in the following archives:
‘2012CardArtManalink.zip’ (March 2012 release - Main Folder / Artwork) – http://www.mediafire.com/?j5h6celnk6n63gk
‘2012CardArtUpdates.zip’ (Compiled 2012 CardArt Updates) – http://www.mediafire.com/?tdiijbgdodynn3a
‘CardArtManalink_Jan2013’ (Jan 2013 release) – http://www.mediafire.com/?dvv0o010v47h500
‘CardArtManalink_March2013’ (March 2013 release) – http://www.mediafire.com/?o8tduy2dztkpobz
‘CardArtManalink_May2013’ (May 2013 release) – http://www.mediafire.com/?pgn9vebe93ff9ah
‘CardArtManalink_June2013’ (June 2013 release) – http://www.mediafire.com/download/c3utvkfr4zpn33b
‘CardArtManalink_July2013’ (July 2013 release) – http://www.mediafire.com/download/zj75wb8gox4b37k
Delete your currently installed folder, and replace it with the ‘CardArtManalink’ folder in the ‘2012CardArtManalink’ archive. Then copy the artwork from the 2012CardArtUpdates, January, March, May, June, July and September archives into the newly installed CardArtManalink folder.
Updated number of image files in the CardArtManalink folder: 11110
CardArtShandalar.zip (March 2012 release) – http://www.mediafire.com/?u6h5by3b9fbf8cf
If your current CardArtShandalar folder is older than the March 2012 release, please delete it before installing the one in the link above.
The folder for the March release contains images with corrected file names, copying the new files into an old CardArtShandalar folder will not overwrite the incorrectly named files.
Number of images image files in the CardArtShandalar folder: 1259
--- BUGS FIXED ---
- V2 -
* Fixed bad values / abilities in "ct_all" for Kalonian Tusker, Nephalia Seakite, Archangel of Thune, Charging Griffin.
* Fixed bad values in "manalink.csv" for all Hondens.
* Fixed code for Tribal Unity.
* Fixed code for Anvil of Bogardan.
* Fixed code for Hell's Caretaker.
* Fixed code for Festering Newt & Bubbling Cauldron.
* Fixed tokens for Symbiotic Elf and Symbiotic Beast.
* Fixed code for Ancient Stirrings.
* Fixed code for Bogbrew Witch
* Fixed code for Chandra, Pyromaster third ability.
* Fixed code for all Fetchlands.
* Fixed code for Jace, Architect of Thought second ability.
* Fixed code for Sengir Autocrat.
* Fixed code for Blood Cultist & Vein Drinker when activating their abilities on EOT.
* Fixed code for Figure of Destiny.
* Fixed code for Dark Depths.
* Fixed code for Disruptive Pitmage.
* Fixed code for Utopia Sprawl.
* Fixed code for Ranger's Guile.
* Fixed code for Chandra, Pyromaster.
* Fixed code for Overwhelm.
* Fixed a global bug for many permanents that could fetch something from the deck.
* Fixed code for creatures with "graft".
* Fixed code for Titan Forge.
* Fixed code for "crusaders" from Coldsnap.
* Fixed code for Wear // Tear.
* Fixed code for Mindshrieker.
* Fixed code for Barbed Lightning when entwined.
* Fixed code for Biomass Mutation.
* Fixed code for Skirsdag High Priest.
* Fixed code for some of the CIP tapped lands.
* Fixed code for Phage the untouchable.
* Fixed code for Flurry of Wings.
* Fixed code for Obelisk of Alara.
* Fixed "legend rule" for the recoded Pendelhaven,Urborg, Tolaria and Pendelhaven.
* Fixed code for Wrexial, the Risen Deep.
* Fixed code for Voltaic Key.
* Fixed bad interaction between "legend rule" and "morph".
* Fixed code for Drogskol Captain.
* Fixed code for Dead // Gone.
* Fixed code for Reveille Squad.
* Fixed code for Wirewood Symbiote.
* Fixed code for Jace's Mindseeker.
* Fixed code for Dismiss into Dream.
* Fixed code for Academy Raider.
* Fixed code for Keeper Of The Nine Gales.
* Fixed code for Undead Alchemist's ability.
* Fixed code for Dragon Mage.
* Fixed code for Demonlord of Ashmouth.
* Fixed code for Staff of Domination.
* Fixed code for Syphon Sliver.
* Fixed code for Advocate of the Beast.
* Fixed code for Primeval Bounty.
* New code for Order of the Ebon Hand, Order of Leitbur, Order of the White Shield and Knight of Stromgald.
* Fixed code for Indrik Umbra when attached on an unblockable creature.
* Fixed code for Jelenn Sphinx.
* Fixed code for Dralnu, Lich Lord.
* Fixed code for Bitterheart Witch.
* Fixed code for Living End.
* Fixed code for Martyrs of Coldsnap.
* Fixed code for Young Pyromancer.
* Fixed code for Sharding Sphinx.
* Fixed code for Duskmantle Guildmage.
* Fixed code for Gem of Becoming.
* Fixed code for Alpha Status.
* Fixed code for Pillar of Flame.
* Fixed code for Soul Manipulation.
* Fixed code for Bitumious Blast.
* Fixed Morph cost for Aphetto Exterminator.
* Fixed code for Bane of the Living.
* Fixed code for Dark Supplicant.
* Fixed the kicker cost for Urza's Rage.
* Fixed a global bug for cards that cannot be countered and can target something on casting.
* Fixed a global issue for all Alliances pitchspells when hardcasted.
* Fixed tokens for Lightning Coils.
* Fixed "basic landcycling" for Twisted Abomination, Chartooth Cougar and Elvish Aberration.
* Fixed code for Essence of the Wild.
* Fixed code for Blinkmoth Nexus.
* Fixed code for Dawn Charm.
* Fixed code for Lim-Dûl's Vault.
* Fixed code for Barrage of Expendables.
- V1-
* Fixed bad data / abilities in "ct_all" for Guard Gomazoa, Nettle Swine, Spiny Starfish, "tainted"lands from Torment, Sungrass Prairie, Sungrass Egg, Mysical Teachings, Squee, Goblin Nabob, Nemesis Trap, all Dragon's Maze cluestones, Gruul War Chant, Weapon Surge, Gleam of Battle, Savageborn Hydra, Stabwhisker the Odious, Spiritual Asylum, Laccolith Grunt, Laccolith Titan, Laccolith Warrior, Laccolith Whelp, Natural Affinity.
* Fixed bad data in "manalink.csv" for Helvault.
* Fixed code for Jolrael,Empress of Beasts.
* Fixed code for Foil.
* Fixed code for Harvester of Souls.
* Fixed code for Disciple of the Vault.
* Fixed code for "filter" lands.
* Fixed interaction between Reflecting Pool and "filter" lands.
* Fixed code for Horobi, Death's Wail.
* Fixed code for Sengir Autocrat.
* Fixed code for Prismatic Lens.
* Fixed code for Sedge Sliver.
* Fixed code for Aether Vial.
* Fixed code for Reveille Squad.
* Fixed code for Karn, Silver Golem.
* Fixed code for Seasinger.
* Fixed code for Squirrel Wrangler's 2nd ability.
* Fixed a global bug for cards with "rebound".
* Fixed code for Gaea's Blessing.
* Fixed interaction of cards like Nirkana Revenant and hardcoded lands producing mana.
* Fixed code for Circu, Dimir Lobotomist.
* Fixed interaction between "buyback", "kicker", "multikicker" and cards that alters casting costs.
* Fixed interaction between Crucible of Worlds & City of Traitors.
* Fixed typo for Random Singleton's menu.
* Fixed interaction between multiples Static Orb.
* Fixed code for Drain Life when X = 0.
* Fixed ability cost for Aetherling.
* Fixed code for Warmonger's Chariot.
* Fixed code for Pawn of Ulamog.
* Fixed code for Ancient Stirrings.
* Fixed code for Silence / Abeyance / Orim's Chant.
* Fixed code for Dralnu, Lich Lord.
* Fixed code for Sylvan Primordial.
* Fixed code for Cephalid Constable.
* Fixed code for Whispersilk Cloak.
* Fixed code pointer for Hellion token.
* Fixed code for Maze's End.
* Fixed code for the "select_a_subtype" function when dealing with a deck with no creatures.
* Fixed damage prevention code for Prahv, Spires of Order, Auriok Replica and Rith's Charm.
* Fixed code for "lair" lands from Planeshift.
* Fixed code for Vesuva.
* Fixed code for cards that can "clone" something : now almost all activated abilities works, except the ones that are like "sac me : do this".
* Fixed code for Man-o'-War.
* New code for Fellwar Stone.
* Fixed code for Shimian Specter.
* Fixed code for Wild Nacatl.
* Fixed code for Cartel Aristocrat.
* Fixed a global bug for cards that force a creature to block.
* Fixed code for Followed Footsteps.
* Fixed code for Terra Eternal.
* Fixed code for Nebuchadnezzar.
* Fixed code for Echo Mage.
* Fixed code for Chains of Mephistopheles.
* Fixed Legend Rule for Emrakul, the Aeons Torn.
* Fixed code for Merfolk Sovereign.
* Fixed code for Spellbreaker Behemoth.
* Fixed code for Hellcarver Demon.
* Fixed code for Soulquake.
* Fixed code for Comet Storm.
* Fixed code for Shield of the Ages.
* Fixed code for Night Soil.
* Fixed code for Magus of the Unseen.
* Fixed code for Dreams of the Dead.
* Finally got a working code for cards that gives you an additional combat phase, thanx Xenias !
* Fixed interaction between Leonin Arbiter and fetchlands.
* Improved code for Balancing Act.
* Fixed code for all Ravnica block's signets.
* Fixed code for Bloodfire Dwarf and Bloodfire Kavu.
* Fixed code for Ray of Command.
* Fixed code for Thought Lash.
* Fixed code for Krovikan Horror.
* Fixed code for Illusionary Mask.
* Fixed AI code for Lurking Predators and "hidden / opal enchantmens" from Urza's block.
* Fixed code for Reinforcements.
* Fixed code for Swords of the Ages.
* Fixed code for Pox.
* Fixed code for Tezzeret, Agent of Bolas's "artifact animation".
* Fixed code for Krosan Restorer.
* Code redone for all the 5 "pitch spells" from Alliances (Force of Will, etc.).
* Fixed code for Cave-In, Unmask, Revent Mantra, Snapback, Vine Dryad.
* Fixed code for Violent Outburst.
* Fixed code for Kazandu Tuskcaller.
* Fixed code for Esperzoa.
* Fixed code for Stampede.
* Fixed graveyard ability for Death Spark.
* Fixed code for global bug about card with activated abilities in the graveyard (Crippling Fatigue, etc).
* Fixed tokens for Army of the Damned.
* Fixed interaction between Boros Reckoner and "lifelink" ability.
* Fixed code for Dread Slaver.
* Fixed code for Vampiric Dragon.
* Fixed code for Dread Warlock.
* Fixed code for Divination and Counsel of the Soratami.
* Fixed code for Kor Hookmaster.
* Fixed code for Shieldmate's Blessing.
* Fixed code for Shield of the Oversoul
* Fixed a global bug about cards that forbid a creature to attack / block (Faith's Fetters, etc).
* Fixed code for Dimir House Guard.
* Fixed code for Arcanum Wings.
* Fixed a global bug for the "Auto" option when you're asking to select a creature type.
* Added a more random choice for Cabal Therapy, Thought Hemorrhage and Null Chamber.
* Fixed AI choices for Golden Wish and Death Wish.
* Improved AI choice for Research // Development.
* Fixed AI selection code for Council of the Absolute.
* Fixed code for Vengeful Rebirth.
* Fixed code for Reya, Dawnbringer
* Fixed code for Pathrazer of Ulamog.
* Fixed code for Sphinx Ambassador.
* Fixed code for Prophetic Prism.
* Fixed code for Puncturing Light.
* Fixed interaction between Archive Trap and fetchlands / Farseek.
* Fixed code for Dragon's Maze cluestones.
* Fixed code for Reap Intellect.
* Fixed code for Warped Physique.
* Fixed code for Turn // Burn.
* Fixed code for Pyrewild Shaman.
* Fixed code for Angelic Armaments.
* Fixed code for Triumph of Cruelty.
* Fixed code for Vendilion Clique.
* Fixed code for Blinkmoth Nexus.
* Fixed code for Mindstatic
* Fixed code for Warleader's Helix.
* Fixed code for Krasis Incubation.
* Fixed code for Mutant's Prey.
* Fixed code for Goblin Test Pilot.
* Fixed code for Hired Torturer.
* Fixed code for Nirkana Revenant.
* Fixed code for Notion Thief.
* Fixed code for Crypt Incursion.
* Fixed code for Ready // Willing.
* Fixed code for Toil // Trouble.
* Fixed code for Showstopper.
* Fixed code for Relic of Progenitus.
* Fixed interaction between Darksteel Forge and Zealous Persecution
* Fixed code for Mortician Beetle.
* Fixed code for It That Betrays.
* Fixed code for Overlaid Terrain.
* Improved code for Joraga Treespeaker.
* Fixed code for all Sanctuaries from Apocalypse.
* Fixed a bug related to Deus of Calamity attacking a Planeswalker.
* Fixed code for Afflicted Deserter.
* Fixed code for Down // Dirty.
* Fixed code for Jelenn Sphinx.
* Fixed code for Blast of Genius.
* Fixed code for Demonlord of Ashmouth.
* Fixed code for Momentous Fall.
* Fixed code for Farseek.
* Fixed code for Melek, Izzet Paragon.
* Fixed code for Staff of Domination.
* Fixed interaction betwenn Trostani, Selesnya's Voice lifegain and tokens.
* Fixed code for Craterhoof Behemoth.
* Fixed code for Maze Abomination.
* More faithful reproduction of Chaos Orb effect. Now, if you got really bad luck, it can destroy even your permanents, but could also go up to 6 non-token permanents.
* Fixed code for Barbed Lightning.
* Fixed code for Stand Together.
* Fixed code for Sheltering Word & Nomads' Assembly.
* Fixed code for Undead Executioner.
* Fixed code for Haazda Snare Squad.
* Fixed code for Wear // Tear.
* Fixed code for Judge's Familiar.
* Fixed code for Wasteland.
* Fixed code for Damping Matrix.
* Fixed code for Telling Time.
* Fixed code for Ethersworn Adjudicator.
* Fixed code for Catch // Release.
* Fixed code for Rain of Gore.
* Fixed code for Blister Beetle.
* Fixed interaction between spells encoded with Cipher and cards that have triggered abilities based on damage.
* Fixed code for Clockspinning.
* Fixed code for Sharding Sphinx.
* Fixed code for Sphinx Summoner.
* Fixed code for Flesh // Blood.
* Fixed code for Volrath the Fallen.
* Fixed code for Complex Automaton.
* Fixed counters for Jolting Merfolk.
* Fixed code for Parallax Tide.
* Fixed code for Gideon, Champion of Justice animated.
* Fixed code for Sinister Possession.
* Fixed code for Predator, Flagship.
* Fixed code for Withdraw.
* Fixed code for Parallax Nexus.
* Fixed code for Stampede Driver.
* Fixed code for Lightning Reaver
* Fixed code for Domri Rade.
* Fixed code for Rath's Edge.
* Fixed alternative cost for Dark Triumph, Mogg Salvage, Refreshing Rain, Reverent Silence.
* Fixed code for Rhystic Circle.
* Fixed code for Parallax Inhibitor.
* Fixed code for Alexi, Zephyr Mage.
* Fixed code for Refreshing Rain.
* Fixed code for Rupture.
* Fixed code for Blurred Mongoose.
* Fixed code for Benevolent Bodyguard.
* Fixed code for Ambassador Laquatus.
* Fixed code for Balthor the Stout.
* Fixed code for Desperate Research.
* Fixed code for Animal Boneyard.
* Fixed code for Scion of the Ur-Dragon.
* Fixed code for Dromar's Charm.
* Fixed code for Ancestral Tribute.
* Fixed code for Cauldron Dance.
* Fixed code for Addle.
* Fixed code for Dismantling Blow.
* Fixed code for Bomb Squad.
* Fixed code for Anurid Scavenger.
* Fixed code for Sphinx-Bone Wand.
* Fixed token for Sarkhan the Mad 's 2nd ability.
* Fixed token for Utvara Hellkite.
* Fixed code for Natural Affinity.
* Fixed code for Shriveling Rot.
* Fixed code for Degavolver.
* Fixed code for Delaying Shield.
* Fixed code for Apocalypse's sanctuaries.
* Fixed code for Awe Strike's legacy card.