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06/01/2014: Commanding the revision of Ice Age.(V2 out 12/1)

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06/01/2014: Commanding the revision of Ice Age.(V2 out 12/1)

Postby Gargaroz » 06 Jan 2014, 16:25

Well, Manalink friends, you holidays present is here !

In this great patch you will find :
- Commander 2013
- Some stuff left over from Antiquities, Arabian Nights, Legends, The Dark, Fallen Empires and the Ice Age block
- The usual long string of bugs fixed and improvements (check the log file attached)

Before the link, the usual list of thanx :
- Korath, our new programming mastermind, his help is immense and guys, be sure to offer him 10 drinks if you'll meet him in person !
- Sonic, for the usual data insertinon and artwork management. You know you rock !
- Stassy, for the work with AI values. You rule !
- Foolosopher, for the work on the Draft section.
- Everyone else who is helping and supporting us, in particular the Bug Hunters bunch !

Here's the link and then Sonic's corner : V2 - https://www.mediafire.com/?620q54rum2nc7wn

Update 30/01/2014
CIAv2 up to date Text.res file available here, extract the archive to the main Magic folder, this correct hint bar issues :
download/file.php?id=15490
Important Card Art File Changes - YOU MUST READ THIS

As of the January 2014 patch the card art file naming convention has been changed. Due to this change your currently installed ‘CardArtManalink’ folder and card artwork will need to be replaced with those in the two archives posted in the links below - BEFORE installing this months card art update files.
All card art update links posted before the date of this thread are now redundant.


‘2012_CardArtManalink.zip’ (Main Folder / Artwork) – http://www.mediafire.com/download/pnj15 ... nalink.zip
‘2012_2013_CardArtUpdates.zip’ (Compiled 2012/13 Card Art Updates) – http://www.mediafire.com/download/p1i5a ... pdates.zip


And now… Manalink 2014

CardArtManalink_Jan2014 – http://www.mediafire.com/download/dsln1 ... an2014.zip

Unfortunately we are unable to source a full set of HQ artwork for Commander 2013 at present. Subsequently most of the new Commander card artwork included in the archive is currently LQ, and will be updated as soon as the HQ card art becomes available.

Archive includes alternative artwork for:

Abhorrent Overlord
Annul
Anthousa, Setessan Hero
Beast (Token)
Beast Within
Behemoth Sledge
Bident of Thassa
Bird (Token)
Celestial Archon
Centaur (Token)
Consume Spirit
Corrupt
Countersquall
Deep Analysis
Demolish
Dryad Militant
Elemental (Token)
Ember Swallower
Fires of Yavimaya
Fyndhorn Elves
Gainsay
Giant Warrior (Token)
Gitaxian Probe
Goblin Rogue (Token)
Golem (Token)
Griffin (Token)
Griffin Guide
Griptide
Hive Stirrings
Illusion (Token)
Impulse
Last Breath
Lightning Helix
Magma Jet
Megantic Sliver
Miraculous Recovery
Mnemonic Wall
Nessian Courser
Ogre Arsonist
Orcish Lumberjack
Pyrokinesis
Ratchet Bomb
Regrowth
Reliquary Tower
Rift Bolt
Savage Surge
Searing Spear
Shipbreaker Kraken
Sneak Attack
Soldier (Token) x2
Spider (Token)
Standstill
Sun Titan
Tangle Wire
Thoughtseize
Tibalt, the Fiend-Blooded
Traveler's Amulet
Treefolk Shaman
Trostani's Summoner
Turnabout
Unmake
Xathrid Gorgon
Zameck Guildmage

Please Note: This card art update only contains the card artwork for the January 2014 Manalink 3.0 patch.

If you are downloading Manalink 3.0 for the first time, or your currently installed ‘CardArtManalink’ folder is older than the January 2014 release, please download and install the folder and files in the following archives:

‘2012_CardArtManalink.zip’ (Main Folder / Artwork) – http://www.mediafire.com/download/pnj15 ... nalink.zip
‘2012_2013_CardArtUpdates.zip’ (Compiled 2012/13 CardArt Updates) – http://www.mediafire.com/download/p1i5a ... pdates.zip

Delete your currently installed ‘CardArtManalink’ folder and replace it with the folder in the 2012_CardArtManalink archive. Then copy the artwork from the 2012_2013_CardArtUpdates, and January archives into the newly installed ‘CardArtManalink’ folder.

Updated number of image files in the CardArtManalink folder: 11801


CardArtShandalar.zip (March 2012 release) – http://www.mediafire.com/?u6h5by3b9fbf8cf

If your current CardArtShandalar folder is older than the March 2012 release, please delete it before installing the one in the link above.
The folder for the March release contains images with corrected file names, copying the new files into an old CardArtShandalar folder will not overwrite the incorrectly named files.

Number of images image files in the CardArtShandalar folder: 1259

----

Changelog from the previous patch :
Attachments
log_01062014_v2.txt
(297.24 KiB) Downloaded 230 times
Last edited by stassy on 30 Jan 2014, 18:03, edited 5 times in total.
Reason: v2 in title-add date
----
- Current / medium term task: adjusting the code for making Misdirection and such usable
- Long term task: inserting all the good stuff I left out from the "Golden Years" mod
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Re: Manalink upd. 06/01/2014: Commanding the revision of Ice

Postby stassy » 06 Jan 2014, 21:19

List of newly coded cards according to new cardimages, include token and new Archenemy schemes:

| Open
A Display of My Dark Power
Act of Authority
Aegis of the Meek
All in Good Time
All Shall Smolder in My Wake
Allosaurus Rider
Angel of Finality
Approach My Molten Realm
Ashnod's Cylix
Auratouched Mage
Aurochs Herd
Balduvian Fallen
Balduvian Rage
Balduvian Trading Post
Baleful Force
Bane of Progress
Banefire
Baton of Morale
Behold the Power of Destruction
Bestial Fury
Blood of the Martyr
Brine Shaman
Bruna, Light of Alabaster
Bull Aurochs
Celestial Sword
Choose Your Champion
City in a Bottle
Cleansing
Controvert
Cover of Winter
Curse of Chaos
Curse of Inertia
Curse of Predation
Curse of Shallow Graves
Curse of the Forsaken
Dance, Pathetic Marionette
Darksteel Mutation Insect
Darksteel Mutation
Deepfire Elemental
Derevi, Empyrial Tactician
Diamond Faerie
Disciple of Tevesh Szat
Diseased Vermin
Diviner Spirit
Djinn of Infinite Deceits
Embrace My Diabolical Vision
Energy Arc
Energy Storm
Every Hope Shall Vanish
Every Last Vestige Shall Rot
Evil Comes to Fruition
Excruciator
Eye of Doom
Fatal Lore
Feast of Flesh
Feed the Machine
Fell Shepherd
Flaring Pain
Freyalise Supplicant
From the Ashes
Frostweb Spider
Frozen Solid
Fyndhorn Bow
Gahiji, Honored One
Garza's Assassin
Gelid Shackles
Golgothian Sylex
Gorilla Chieftain
Gorilla War Cry
Grim Harvest
Gutless Ghoul
Heart of Yavimaya
Heidar, Rimewind Master
Hooded Horror
I Bask in Your Silent Awe
I Call on the Ancient Magics
I Delight in Your Convulsions
I Know All, I See All
Iceberg
Icefall
Ignite the Cloneforge_
Insist
Into the Earthen Maw
Introductions Are in Order
Jeleva, Nephalia's Scourge
Jokulmorder
Karplusan Minotaur
Karplusan Wolverine
Keeper of Tresserhorn
Kjeldoran War Cry
Know Naught but Fire
Krovikan Elementalist
Krovikan Rot
Krovikan Vampire
Krovikan Whispers
Lava Burst
Leyline of Lifeforce
Library of Lat-Nam
Lim-D_l's Paladin
Look Skyward and Despair
Magmatic Core
Marath, Will of the Wild
Martyr of Bones
Martyr of Frost
Martyr of Spores
May Civilization Collapse
Meteor Shower
Misfortune
Mortal Flesh Is Weak
Mudslide
Musician
My Crushing Masterstroke
My Genius Knows No Bounds
My Undead Horde Awakens
My Wish Is Your Command
Nature Demands an Offering
Nature Shields Its Own
Nature's Chosen
Naya Soulbeast
Nekusar, the Mindrazer
Noble Steeds
Nothing Can Stop Me Now
Oloro, Ageless Ascetic
Only Blood Ends Your Nightmares
Opal Palace
Ophiomancer
Order of Succession
Overmaster
Pestilence Rats
Phyrexian Soulgorger
Phyrexian War Beast
Portent
Price of Knowledge
Primal Vigor
Prossh, Skyraider of Kher
Realms Befitting My Majesty
Reprisal
Restore
Rimebound Dead
Rimefeather Owl
Rimescale Dragon
Rimewind Taskmage
Rogue Skycaptain
Roon of the Hidden Realm
Root Sliver
Roots of All Evil
Rotted Ones, Lay Siege
Runed Arch
Savage Summoning
Season of the Witch
Seraph
Serene Master
Shape of the Wiitigo
Shattergang Brothers
Sheltered Valley
Skeleton Ship
Skull Catapult
Sol Grail
Soldier of Fortune
Soul Spike
Sound the Call
Spawning Grounds
Squall Drifter
Sudden Demise
Sun's Bounty
Sunscour
Surge of Strength
Surging Dementia
Surging Flame
Surging Might
Surging Sentinels
Surging _ther
Surrender Your Thoughts
Surveyor's Scope
Sustaining Spirit
Sydri, Galvanic Genius
Taste of Paradise
Tempt with Discovery
Tempt with Glory
Tempt with Immortality
Tempt with Reflections
Tempt with Vengeance
Terra Ravager
The Dead Shall Serve
The Fate of the Flammable
The Iron Guardian Stirs
The Pieces Are Coming Together
The Very Soil Shall Shake
Thermopod
Thrumming Stone
Tidal Force
Tooth, Claw, and Tail
Tornado
Toxic Deluge
True-Name Nemesis
Unexpectedly Absent
Unlikely Alliance
Vanish into Memory
Vexing Shusher
Vibrating Sphere
Void Maw
Whalebone Glider
Which of You Burns Brightest_
Whip Vine
Whirling Catapult
Widespread Panic
Wiitigo
Wilderness Elemental
Witch Hunt
Woolly Razorback
Your Fate Is Thrice Sealed
Your Puny Minds Cannot Fathom
Your Will Is Not Your Own
Zur's Weirding


Attached are 2 test decks, good luck bug hunters and don't forget to update your PDA!

I noticed 2 Archeney schemes unrecognized by PDA (instead of flagging them as UNCODED I get UNMATCHED because their cardimage name I am basing on are different from their coded name (Ignite the Cloneforge_.jpg and Which of You Burns Brightest_.jpg), is it intended?

Also the dreaded DraftSets file is back and Leyline of Sanctity is the last one not in yet :cry: ...

Edit: Noticed also that the number that is supposed to be the total number of coded card in the Manalink.xls decreased from 9286 to 8072 (cell C2:C13483), something happened? :P
Attachments
CIA.zip
(2.49 KiB) Downloaded 184 times
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Re: Manalink upd. 06/01/2014: Commanding the revision of Ice

Postby ozks » 06 Jan 2014, 22:45

Amazing! thank you all you guys
downloading...
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Re: Manalink upd. 06/01/2014: Commanding the revision of Ice

Postby drool66 » 07 Jan 2014, 01:21

This update is absolutely spectacular - thank you especially for the Commander cards!
Also, the names of the updates really crack me up!
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Re: Manalink upd. 06/01/2014: Commanding the revision of Ice

Postby Sonic » 07 Jan 2014, 04:55

stassy wrote:I noticed 2 Archeney schemes unrecognized by PDA (instead of flagging them as UNCODED I get UNMATCHED because their cardimage name I am basing on are different from their coded name (Ignite the Cloneforge_.jpg and Which of You Burns Brightest_.jpg), is it intended?

Also the dreaded DraftSets file is back and Leyline of Sanctity is the last one not in yet :cry: ...

Edit: Noticed also that the number that is supposed to be the total number of coded card in the Manalink.xls decreased from 9286 to 8072 (cell C2:C13483), something happened? :P
As I mentioned in the cardart section - the card image naming convention has changed. This was primarily due to the two Archenemy schemes you mention including the illegal file naming characters '?' and '!'.
Korath then made the decision to adapt the CardArtLib.dll to accept the non-english characters in the card names, so the game would run with non-english Windows setups.
However, to make this work required all the non-english characters in the file names being converted to '_'.

Æther Adept = _ther Adept.jpg
Lim-Dûl's High Guard = Lim-D_l's High Guard.jpg
Déjà Vu = D_j_ Vu.jpg

Ignore the total number of coded cards in the Manalink.xls - It's only there to allow me to keep track of active new entries during data entry.
Although, I think your manalink.xls file is out of date, the current total is 9492 (C2:C13935)
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Re: Manalink upd. 06/01/2014: Commanding the revision of Ice

Postby stassy » 07 Jan 2014, 09:27

Unfortunately this clashes with current PDA, will have to notify Ciroth of that so he can update it accordingly (getting UNMATCHED error with Lim-D_l's High Guard still).

Ah right, I used the xls instead of the csv and it's the latter which is up to date :P
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Re: Manalink upd. 06/01/2014: Commanding the revision of Ice

Postby Sonic » 07 Jan 2014, 15:00

Quick heads up. The watermarks.csv file which determines which cards display the cards watermarks and the futureshift and timeshift frames still hasn't been updated in the patch archive. Subsequently the futureshift and timeshift frames aren't being displayed.

Edit: Correct file in Korath's post below.
Last edited by Sonic on 07 Jan 2014, 17:57, edited 1 time in total.
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Re: Manalink upd. 06/01/2014: Commanding the revision of Ice

Postby Korath » 07 Jan 2014, 15:36

Watermarks.csv was last changed October 25. I don't know whether the most recent one was put in PtT either. At this point I'd be surprised if it was.
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Re: Manalink upd. 06/01/2014: Commanding the revision of Ice

Postby HarlequinCasts » 07 Jan 2014, 17:46

This is a tad nit-picky and definitely not a bug, but I noticed the menu text during draft has changed significantly.

Previously it would just say "Sets 71-80" and you would click down to choose a set for pack 1. It seems like now the entire set name is displayed making it difficult to read since the text does not really come close to fitting in the box - such as "Rise of the Eldrazi - Magic: Th". See the picture below, but the point is it is just a really cluttered interface now.

Also draft crashes into a ditch if I make any of the packs "Born of the Gods" but I'm guessing that is a place holder?
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manalink draft2.png
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Re: Manalink upd. 06/01/2014: Commanding the revision of Ice

Postby mathusalem » 07 Jan 2014, 18:27

I'm sorry to complain once again but there is still a big problem with commander : it considers artifacts as forbidden colors for the commander deck.... automatic game loss.
Now I would really like to test the new commander features.... but I can't even start a single game :cry: :cry: :cry:
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Re: Manalink upd. 06/01/2014: Commanding the revision of Ice

Postby Aswan jaguar » 07 Jan 2014, 18:46

Unfortunately enforcing the rules for Commander - EDH games for the last 2 updates goes from bad to worse as now you can't even start an EDH game.Lets hope V2 will be soon and all issues will get fixed.
---
Trying to squash some bugs and playtesting.
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Re: Manalink upd. 06/01/2014: Commanding the revision of Ice

Postby Korath » 07 Jan 2014, 19:01

Attach an EDH deck that should work and I'll manhandle it into doing so (there's a couple attached to the bug). I don't care for EDH myself so haven't been playing it nor actively developing, only responding to specific bugs.

And the bug forum is ⇨ thataway. Where this was already posted.
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Re: Manalink upd. 06/01/2014: Commanding the revision of Ice

Postby Korath » 07 Jan 2014, 22:27

HarlequinCasts wrote:Previously it would just say "Sets 71-80" and you would click down to choose a set for pack 1. It seems like now the entire set name is displayed making it difficult to read since the text does not really come close to fitting in the box - such as "Rise of the Eldrazi - Magic: Th". See the picture below, but the point is it is just a really cluttered interface now.
I can't imagine "Sets 71-80" is more usable than "Rise of the Eldrazi - Magic: The", even with it truncated. At least you know the first set in the submenu.

We could make an alternate set of strings for it to display ("Alpha" instead of "Limited Edition Alpha", for instance), but having to update many related things in many places is how the legal sets in draft got so far behind in the first place.

The real fix is to make the dialog bigger. But that'll be very difficult - whatever tool the last person used to edit the resources in Magic.exe seems to have corrupted it to the point where almost nothing can parse them anymore, and nothing I've tried can edit them further without corrupting them to the point where Windows can't read them either. And the Windows api makes it unreasonably difficult to edit dialogs at runtime instead of in resources.
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Re: Manalink upd. 06/01/2014: Commanding the revision of Ice

Postby kingpin » 08 Jan 2014, 02:24

Problem starting Battle after the full Jan 2014 update
Attachments
problem.JPG
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Re: Manalink upd. 06/01/2014: Commanding the revision of Ice

Postby RanDomino » 08 Jan 2014, 04:04

kingpin wrote:Problem starting Battle
viewforum.php?f=86
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