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06/01/2014: Commanding the revision of Ice Age.(V2 out 12/1)

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Re: 06/01/2014: Commanding the revision of Ice Age.(V2 out 1

Postby Fizanko » 11 Feb 2014, 13:08

I gave a try to Sarlack's Graphic mode and it didn't changed anything regarding the tooltips lacking from the deckbuilder.

Then after putting back the original files, i then installed Sonic's graphic mod and it looks like it's not compatible anymore with Manalink3 recent upgrades as when trying to launch, the game is unable to use the .pic files apparently and will popup an error message related to it for every single picture from Sonic, meaning a tons of them.

So it looks like i'm out of luck on this problem as i'm the only one that has it happening.
Fortunately it's not important as with using the deckbuilder so many times with the game sealed pack tournaments, i know what are those buttons by now.

Still i'm really curious at why the tooltips, while working in the battlefield aren't working in the deckbuilder, while for everyone else they work , even on the same OS as me, very odd.
probably outdated by now so you should avoid : Innistrad world for Forge (updated 17/11/2014)
Duel Decks for Forge - Forge custom decks (updated 25/10/2014)
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Re: 06/01/2014: Commanding the revision of Ice Age.(V2 out 1

Postby Sonic » 11 Feb 2014, 13:55

Fizanko wrote:Then after putting back the original files, i then installed Sonic's graphic mod and it looks like it's not compatible anymore with Manalink3 recent upgrades as when trying to launch, the game is unable to use the .pic files apparently and will popup an error message related to it for every single picture from Sonic, meaning a tons of them.
If you've simply copied all the folders in the graphic mod archive into the games 'Program' folder, you've probably overwritten the Duel.dat file in the 'DuelArt' folder.

This file, my old card frames, ability and counter icon files, won't work with Korath's heavily modified Drawcardlib.dll so you need to reinstall the latest game patch after the graphic mod.
Then reboot the computer.

Hopefully this will solve the problem.
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Re: 06/01/2014: Commanding the revision of Ice Age.(V2 out 1

Postby Fizanko » 11 Feb 2014, 14:30

Thanks for the explanation, i'll give a try.
edit : it worked after re-installing the patch over your graphic mod.
Unfortunately, it does not solve the tooltips lacking problem from the deckbuilder, but it looks really nice to my eyes.
probably outdated by now so you should avoid : Innistrad world for Forge (updated 17/11/2014)
Duel Decks for Forge - Forge custom decks (updated 25/10/2014)
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Re: 06/01/2014: Commanding the revision of Ice Age.(V2 out 1

Postby Fizanko » 11 Feb 2014, 14:59

Some update about the tooltip lacking from the deckbuilder.

I decided to give a try to
CirothUngol ML3 version
Drop Box
as the base Manalink3 instead of what i was using :
Korath archive updated up to Theros November 2013
http://www.mediafire.com/?gdl1kl4j319g2gr
Warning: this is a vanilla install and does contain no graphic mod
Then i setup his Manalink with the Install_Me_First!.cmd
After that i did the whole upgrade :
- Deleted the CardArtManalink from CirothUngol ML3
- Replaced it with the CardArtManalink from there :
‘2012_CardArtManalink.zip’ (Main Folder / Artwork) – http://www.mediafire.com/download/pnj15 ... nalink.zip
- Added into the CardArtManalink folder, as instructed the updated cards from there
‘2012_2013_CardArtUpdates.zip’ (Compiled 2012/13 Card Art Updates) – http://www.mediafire.com/download/p1i5a ... pdates.zip
- Added again into the CardArtManalink folder the updated card from there
And now… Manalink 2014
CardArtManalink_Jan2014 – http://www.mediafire.com/download/dsln1 ... an2014.zip
-Then patched with the Ice Age V2 patch from there
Here's the link and then Sonic's corner : V2 - https://www.mediafire.com/?620q54rum2nc7wn
- Replaced the Text.res by the corrected one from there
Update 30/01/2014
CIAv2 up to date Text.res file available here, extract the archive to the main Magic folder, this correct hint bar issues :
download/file.php?id=15490
Started then Magic.exe from C:\Manalink 3.0\Program\ (as that's the path to Magic.exe from CirothUngol ML3 directory structure)

Then i went to the Deckbuilder .
And the tooltips works there.

The only difference between that Manalink3 and my other one was the unpatched base that was the Korath archive.
So i guess the lack of tooltip in Deckbuilder must come from something inside the Korath archive, as the CirothUngol one does not have that problem.

Anyone of you that had the tooltip working in the deckbuilder used the "Korath archive updated up to Theros November 2013" as their base Manalink before patching ?
If none of you guys did, it could confirm that the problem is in it
probably outdated by now so you should avoid : Innistrad world for Forge (updated 17/11/2014)
Duel Decks for Forge - Forge custom decks (updated 25/10/2014)
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Re: 06/01/2014: Commanding the revision of Ice Age.(V2 out 1

Postby Korath » 11 Feb 2014, 15:13

Aha! That distribution was missing CueCards.txt. The filename, stupidly enough, is obfuscated within Deck.dll, so I didn't detect it as used.
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Re: 06/01/2014: Commanding the revision of Ice Age.(V2 out 1

Postby Fizanko » 11 Feb 2014, 15:33

Thanks to help me confirm i wasn't slowly going insane and not seeing things that were there :D
At leats it wasn't some odd problem with my system
probably outdated by now so you should avoid : Innistrad world for Forge (updated 17/11/2014)
Duel Decks for Forge - Forge custom decks (updated 25/10/2014)
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Re: 06/01/2014: Commanding the revision of Ice Age.(V2 out 1

Postby stassy » 11 Feb 2014, 18:18

Damn, for a moment I though to make a search within ML3 folder for file with cuecards text but I dismissed it, should have noticed it earlier :(

Well, at least we know a bit more about Manalink files :D
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Re: 06/01/2014: Commanding the revision of Ice Age.(V2 out 1

Postby Gilber » 12 Feb 2014, 12:16

stassy wrote:The cue card option only disable tooltips in the bf
Thank you very much stassy for answer my question about "What cue cards option in duel options do ?
and i really appreciate it
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Re: 06/01/2014: Commanding the revision of Ice Age.(V2 out 1

Postby Gilber » 12 Feb 2014, 12:26

stassy wrote:Ok, after some double crosscheck and some excel awesome programming, got some way to compare data and take the exact list of newly coded card for CIAv2 (a bit late but better than nothing :P) without Schemes because Schemes are just evil and messed up my compare method :cry:

| Open
Act of Authority
Aegis of the Meek
Allosaurus Rider
Angel of Finality
Ashnod's Cylix
Auratouched Mage
Aurochs Herd
Balduvian Fallen
Balduvian Rage
Balduvian Trading Post
Baleful Force
Bane of Progress
Banefire
Baton of Morale
Bestial Fury
Blood of the Martyr
Brine Shaman
Bruna, Light of Alabaster
Bull Aurochs
Celestial Sword
City in a Bottle
Cleansing
Cocoon
Controvert
Cover of Winter
Curse of Chaos
Curse of Inertia
Curse of Predation
Curse of Shallow Graves
Curse of the Forsaken
Darksteel Mutation
Deepfire Elemental
Demonic Torment
Derevi, Empyrial Tactician
Desecration Demon
Diamond Faerie
Disciple of Tevesh Szat
Diseased Vermin
Disharmony
Diviner Spirit
Djinn of Infinite Deceits
Dream Coat
Dwarven Song
Enchanted Being
Energy Arc
Energy Storm
Evil Eye of Orms-by-Gore
Excruciator
Eye of Doom
Fatal Lore
Feast of Flesh
Fell Shepherd
Field of Dreams
Flaring Pain
Forethought Amulet
Freyalise Supplicant
From the Ashes
Frostweb Spider
Frozen Solid
Fyndhorn Bow
Gahiji, Honored One
Garza's Assassin
Gelid Shackles
Giant Slug
Glyph of Delusion
Glyph of Destruction
Glyph of Doom
Glyph of Life
Glyph of Reincarnation
Golgothian Sylex
Gorilla Chieftain
Gorilla War Cry
Grim Harvest
Guerrilla Tactics
Gutless Ghoul
Heart of Yavimaya
Hooded Horror
Iceberg
Icefall
Illusionist's Gambit
Insist
Jeleva, Nephalia's Scourge
Jokulmorder
Karplusan Minotaur
Karplusan Wolverine
Keeper of Tresserhorn
Kjeldoran War Cry
Krovikan Elementalist
Krovikan Rot
Krovikan Vampire
Krovikan Whispers
Kry Shield
Lava Burst
Leyline of Lifeforce
Library of Lat-Nam
Life Matrix
Lim-Dûl's Paladin
Magmatic Core
Marath, Will of the Wild
Marble Priest
Martyr of Bones
Martyr of Frost
Martyr of Spores
Meteor Shower
Misfortune
Mudslide
Musician
Mystic Barrier
Nature's Chosen
Naya Soulbeast
Nekusar, the Mindrazer
Noble Steeds
Oloro, Ageless Ascetic
Opal Palace
Ophiomancer
Order of Succession
Overmaster
Part Water
Pestilence Rats
Phyrexian Soulgorger
Phyrexian War Beast
Portent
Price of Knowledge
Primal Vigor
Prossh, Skyraider of Kher
Psychic Purge
Rapid Fire
Reprisal
Restore
Rimebound Dead
Rimefeather Owl
Rimescale Dragon
Rimewind Taskmage
Rogue Skycaptain
Roon of the Hidden Realm
Root Sliver
Runed Arch
Savage Summoning
Sea Kings' Blessing
Season of the Witch
Sentinel
Seraph
Serene Master
Shape of the Wiitigo
Shattergang Brothers
Sheltered Valley
Skeleton Ship
Skull Catapult
Sol Grail
Soldier of Fortune
Soul Spike
Sound the Call
Spawning Grounds
Spectral Cloak
Splintering Wind
Squall Drifter
Subdue
Sudden Demise
Sun's Bounty
Sunscour
Surge of Strength
Surging Dementia
Surging Flame
Surging Might
Surging Sentinels
Surging Æther
Surveyor's Scope
Sustaining Spirit
Sydri, Galvanic Genius
Sylvan Paradise
Taste of Paradise
Teleport
Tempt with Discovery
Tempt with Glory
Tempt with Immortality
Tempt with Reflections
Tempt with Vengeance
Terra Ravager
Thermopod
Thrumming Stone
Tidal Force
Tornado
Touch of Darkness
Toxic Deluge
True-Name Nemesis
Unexpectedly Absent
Unlikely Alliance
Vanish into Memory
Venarian Gold
Vexing Shusher
Vibrating Sphere
Void Maw
Wall of Putrid Flesh
Wall of Vapor
Whalebone Glider
Whip Vine
Whirling Catapult
Widespread Panic
Wiitigo
Wilderness Elemental
Witch Hunt
Wood Elemental
Woolly Razorback
Zur's Weirding


99,999% chance those cards were set as UNCODED or were missing in PTT so thanks Gilber I now how to do this properly now :P
Oh My God
this list is absolutely complete this time because this list now contain all the unmentioned (undeclared) new cards such as Desecration Demon,Teleport Dream Coat, Glyph of Delusion......etc
and that's what i am talking about guys
stassy, now you understand me
so, thank you sooooooo much for your amazing work and i'm really very grateful
you did a great work, really truly great work =D>
you are the best stassy, God bless you [-o<
thank you again and Salam (peace out)
Last edited by Gilber on 12 Feb 2014, 12:45, edited 1 time in total.
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Re: 06/01/2014: Commanding the revision of Ice Age.(V2 out 1

Postby Gilber » 12 Feb 2014, 12:37

Image

Call the police NOW
the guy in the photo should be arrested for indecent explosion

sorry, just kidding :)

but, can any one please explain what this photo mean ?
i really didn't understand it ?

[small note: i asked this question before but nobody answered me and i don't know why ?
so, i asked again hopefully that someone kind enough to answer my question this time]
thank you all and peace out
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Re: 06/01/2014: Commanding the revision of Ice Age.(V2 out 1

Postby stassy » 12 Feb 2014, 17:04

It's just a joke about the history of the Cardart folder :P
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Re: 06/01/2014: Commanding the revision of Ice Age.(V2 out 1

Postby Sonic » 12 Feb 2014, 17:58

Michael Angelo's 'Creación de Glyph Card Art'.
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Re: 06/01/2014: Commanding the revision of Ice Age.(V2 is ou

Postby Sonic » 13 Feb 2014, 10:52

Card Art Updated 02/13/14

The 'CardArtManalink_Jan2014' archive has now been updated to include HQ Commander 2013 card artwork.

Please download the archive again and copy all the files in the archive into your CardArtManalink folder.

CardArtManalink_Jan2014 – http://www.mediafire.com/download/dsln1 ... an2014.zip (Same link as first post)

All the best... Sonic
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Re: 06/01/2014: Commanding the revision of Ice Age.(V2 out 1

Postby Sonic » 14 Feb 2014, 06:24

"Sonic calling Stassy, Sonic calling Stassy. Come in Stassy."

Have you had anything back from our mate CirothUngol about the PDA?
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Re: 06/01/2014: Commanding the revision of Ice Age.(V2 out 1

Postby stassy » 14 Feb 2014, 06:40

Which issue, the cardname one?
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