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Manalink Update 8/19: Challenge Mode 7 + Planeswalkers

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Manalink Update 8/19: Challenge Mode 7 + Planeswalkers

Postby jatill » 19 Aug 2009, 18:15

http://rapidshare.com/files/270891349/20090824.zip

The newest challenge is available for all 1-2 of you who have completed the first 6 :) This one is hardly luck-based at all, and a skillfully-constructed deck should be able to beat the challenge on the 3rd try or so, barring crashes.

The new cards added as rewards are:
Garruk Wildspeaker
Chandra Nalaar
Jace Beleren
Liliana Vess
Ajani Goldmane
Nicol Bolas, Planeswalker

Yes, Planeswalkers. The game doesn't support these perfectly, so here are a few known issues:

-Card type is actually Enchantment
-If you damage yourself, AI can redirect it to your Planeswalkers

Am I really so mean as to add these cards only to have them locked for the majority of players? Well, sorta... These cards are actually all available to everyone. I just locked down the ultimate abilities. So good luck, and enjoy!
Last edited by jatill on 24 Aug 2009, 12:54, edited 5 times in total.
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Re: Challenge Mode 7 + a few M10 cards

Postby somacat » 19 Aug 2009, 18:27

Wow, that's pretty exciting! Now I know why you wanted to know about damage sources :D Hopefully I will get some time to play this in the next few weeks!
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Re: Challenge Mode 7 + a few M10 cards

Postby Salbei » 19 Aug 2009, 19:26

whow ! i can´t wait to unlock these. good job =D>
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Re: Challenge Mode 7 + a few M10 cards

Postby Snacko » 19 Aug 2009, 19:41

Will the source directories cards and functions ever return ?
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Re: Challenge Mode 7 + a few M10 cards

Postby Salbei » 19 Aug 2009, 19:46

i saw a src folder in there. haven´t checked it yet.

edit:first bug ->
i couldn´t draw cards after i´ve played a second garruk and created a 3/3 token with it after the first garruk died cause i removed the last counter to create a 3/3 token. for the rest of the duel there was a "draw a card" card in my hand and i couldn´t draw anymore cards.

game crashed the turn the AI wanted to attack ajani with multiple spawnwrithe.
Last edited by Salbei on 19 Aug 2009, 20:05, edited 1 time in total.
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Re: Challenge Mode 7 + a few M10 cards

Postby jatill » 19 Aug 2009, 20:03

Snacko wrote:Will the source directories cards and functions ever return ?
Not unless someone needs it...
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Re: Challenge Mode 7 + a few M10 cards

Postby jatill » 19 Aug 2009, 20:12

Salbei wrote:i couldn´t draw cards after i´ve played a second garruk and created a 3/3 token with it after the first garruk died cause i removed the last counter to create a 3/3 token. for the rest of the duel there was a "draw a card" card in my hand and i couldn´t draw anymore cards.
I can replicate this with Garruk, but not Ajani. I wonder if I'll be able to track this down. Sounds obscure :) The crash I cannot duplicate. Probably just a random crash.
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Re: Challenge Mode 7 + a few M10 cards

Postby Salbei » 19 Aug 2009, 20:14

the "draw a card bug" appeared again. happened after i´ve removed the last counter from jace.

first draw during the next turn after i´ve removed the last counter gives you a "draw a card" card to your hand. the second turn after this card removes itself but you still do not draw any cards.3rd turn and the following ones you don´t draw anything anymore during your drawstep - instead you discard Oo
Last edited by Salbei on 19 Aug 2009, 20:19, edited 1 time in total.
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Re: Challenge Mode 7 + a few M10 cards

Postby jatill » 19 Aug 2009, 20:19

Salbei wrote:the "draw a card bug" appeared again. happened after i´ve removed the last counter from jace.

first draw during the next turn after i´ve removed the last counter gives you a "draw a card" card to your hand. the second turn after this card removes itself but you still do not draw any cards.
Did it only happen when you then played another Jace? I tried a few times, and I only got the error once. One time, though, a couple lands blew up randomly when I used up the Planeswalker. If you can track down a scenario where the same weird hing happens 100% of the time, I think I can fix it.
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Re: Challenge Mode 7 + a few M10 cards

Postby Salbei » 19 Aug 2009, 20:23

this is the deck played.
first game in challenge mode 4.

i´ve just played the planeswalkers and used their -1 things.

Code: Select all
;walkers GW
;
;User
;User E-Mail
;19/08/2009
;1
;4th Edition
;

.802   4   Garruk Wildspeaker
.807   4   Ajani Goldmane
.1804   4   Noble Hierarch
.1861   4   Qasali Pridemage
.1949   4   Wilt-Leaf Liege*
.165   1   Mox Emerald
.166   1   Mox Jet
.167   1   Mox Pearl
.168   1   Mox Ruby
.169   1   Mox Sapphire
.457   1   Mox Diamond
.17   1   Black Lotus
.1034   4   Fertile Ground
.212   4   Savannah
.1897   4   Land Grant
.1935   4   Kitchen Finks
.230   1   Sol Ring
.804   4   Jace Beleren
.809   2   Chandra Nalaar
.1   1   Ancestral Recall
.249   1   Time Walk
.241   4   Taiga
.252   4   Tropical Island
--
i´m running windows xp

this is my config file:
Code: Select all
// Turn debug mode ON by default
Debug:0

// Turn on challenge mode.  Make sure debug is off.
ChallengeMode:1

// Warn you if your deck is not legal in any format
CheckDeckLegality:0

// Make the AI start with 0 cards in hand
CrippleAI:0

// Start the game without milligans or play/draw decisions
QuickStart:0

// Give all creatures haste
AutoHaste:0

// Give players unlimited mana
UnlimitedMana:0

// start the game with 30 cards in the grave for each player
AutoMill:0

// turn the rules engine on (turning this off is not recommended)
RulesEngine:1
use any planeswalkers -1 ability till it goes to the graveyard. then pass the turn and wait for your drawstep.

i´ve also noticed that the last land you´ve played dissapeares as soon as the last loyalty counter got removed from a planeswalker.
->edit jace just got counterspelled and my first land +2 random other lands got destroyed (along with fertile ground) :/
->ajani just got countered and my garruk 3/3 tokens dissapeared.
->edit i´ve found out that every card got treated like it is legendary. so if you´ve got 2 tropical islands they both go to the graveyard.after the planeswalker leaves play.

a cancel button would be great when you are promted what you want to do.

the game crash seems to happen when the AI got enough creatures to kill you and there is a plainswalker in play they could attack.guess they are told to attack the planeswalker but are also told to win the game.
Last edited by Salbei on 20 Aug 2009, 07:09, edited 1 time in total.
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Re: Challenge Mode 7 + a few M10 cards

Postby scherbchen » 19 Aug 2009, 23:43

holy whipped cream I have to get back to challenge number two...
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Re: Challenge Mode 7 + a few M10 cards

Postby aww1979 » 20 Aug 2009, 00:22

Wow, nice! I guess I'll have to go read WotC rules on planeswalkers in detail now, because I'm not really familiar with them, being old school myself. I know the basics, but I'm not certain on some of the details and how to handle some obscure situations.

For others in the same boat:

http://www.wizards.com/Magic/TCG/Articl ... neswalkers

Also see rule 306 in the official rules.
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Re: Challenge Mode 7 + a few M10 cards

Postby EviL_CLonE » 20 Aug 2009, 02:32

The only important question is: Will the Planeswalker PUMP THE TARMOGOYF?
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Re: Challenge Mode 7 + a few M10 cards

Postby jatill » 20 Aug 2009, 12:13

Salbei-
If you could get me a savegame state, that would be helpful. Get your planeswalker down to 1 loyalty, and then on the next turn, before you use it up, save the game. Then see if you get the bug. If you do, load the game, and see if you get it again. If you do, please send me the file. I should be able to fix this as long as I get get the error consistently.

PS- Yes, Tarmogoyf gets pumped :)
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Re: Manalink Update 8/19: Challenge Mode 7 + a few M10 cards

Postby Salbei » 20 Aug 2009, 12:22

alright gonna try it and edit it in.

-> savegames uploaded

win xp pro (service pack 2)
latest version of dotp+your updates(obviously)
3gb ram
amd athlon64 4000+
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