Manalink Update - Sep 16th - Dredge
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Re: Manalink Update - Sep 16th - Dredge
by Revan » 17 Sep 2009, 07:56
Great update!
Hope you will give us such an update when Zendikar comes around, since it will give us enemy color fetch and Day of Judgement (Wog that allows regeneration.) as you can see here: http://mtgsalvation.com/zendikar-spoiler.html
Hope you will give us such an update when Zendikar comes around, since it will give us enemy color fetch and Day of Judgement (Wog that allows regeneration.) as you can see here: http://mtgsalvation.com/zendikar-spoiler.html
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Re: Manalink Update - Sep 16th - Dredge
by MalkolmX » 17 Sep 2009, 09:28
True, but in Extended/Standard, Mindbreak Trap will have a great use since it can counter spells that are not supose to be countered such as Volcanic Fallout and Great Sable Stag, which are staples in the current metagame.monopoman wrote:Woot cards without a challenge!!
I am glad we are still getting updates not attached to 10 more challenges or something.
By the way the improved force of will is not force of will level at all. It is only better against combo decks that like to play solitaire.
Most decks in T2 or Extended don't cast 3+ spells a turn.
Is it just me or does Ichorid not allow you to resurrect him using his ability.
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Re: Manalink Update - Sep 16th - Dredge
by monopoman » 17 Sep 2009, 10:13
With spots limited I'm not sure we need a 3rd wrath of god. If we can expand the card base beyond 2000 then I'm sure Jatill would happily make some less powerful cards.
Re: Manalink Update - Sep 16th - Dredge
by Revan » 17 Sep 2009, 10:28
It's a great addition for highlander decks in the game, plus you can evade cards like medlling mage and cabal therapy with it.
Plus non black using decks can then play 5-8 WoG that cost only 4 wich is important against fast aggro decks.
The can't regenerate clause isn't that important, so I think day of judgment will be a great addition.
Plus non black using decks can then play 5-8 WoG that cost only 4 wich is important against fast aggro decks.
The can't regenerate clause isn't that important, so I think day of judgment will be a great addition.
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Re: Manalink Update - Sep 16th - Dredge
by aww1979 » 17 Sep 2009, 11:56
Except that we already have Wrath of God, Rout, and Final Judgement, all in white, not to mention stuff like Damnation and Nevinyrral's Disk.
Re: Manalink Update - Sep 16th - Dredge
by Revan » 17 Sep 2009, 14:59
Except for damnation, they are all not possible turn 4 without acceleration. But nevermind. We will see what the future brings.
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Re: Manalink Update - Sep 16th - Dredge
by monopoman » 17 Sep 2009, 22:08
Apparently I'm the only one having problems with Ichorid unless I am doing it wrong I was looking for a trigger off the rules engine during my upkeep. Didn't see it come up...
Re: Manalink Update - Sep 16th - Dredge
by aww1979 » 17 Sep 2009, 22:44
I never had any problems; it came up automatically for me during upkeep. Did you read the part where you need a black creature in the graveyard to remove?monopoman wrote:Apparently I'm the only one having problems with Ichorid unless I am doing it wrong I was looking for a trigger off the rules engine during my upkeep. Didn't see it come up...
Re: Manalink Update - Sep 16th - Dredge
by monopoman » 17 Sep 2009, 23:32
Yeah I'm looking for the trigger when I've got like 45+ cards in my graveyard and some of them are black creatures for sure.
Re: Manalink Update - Sep 16th - Dredge
by somacat » 18 Sep 2009, 00:05
Normally works fine for me, though once or twice I've had 2 Ichorids trigger, then a 3rd wouldn't (with Black creatures in gy etc).
And on Day of Judgement - maybe it could *replace* one of the more expensive wraths, perhaps Final Judgement - although that is currently in the Turbofog challenge deck...
And on Day of Judgement - maybe it could *replace* one of the more expensive wraths, perhaps Final Judgement - although that is currently in the Turbofog challenge deck...
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Re: Manalink Update - Sep 16th - Dredge
by Broolex » 18 Sep 2009, 00:41
I really want Spellstutter Sprite and Mistbind Clique ! Is there any chance of their inclusion on the next update?
Thanks!!!
Thanks!!!
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Re: Manalink Update - Sep 16th - Dredge
by aww1979 » 18 Sep 2009, 01:15
Hmm, I have no idea then. I built a fairly ordinary dredge list to beat Epic again (legitimately this time!) and I always just had it come up automatically, the way something like Force of Nature stops you and asks what you want to do. I did find in one dredge list where I had Nether Shadow that it would stop and ask whether I wanted to process the 'rules engine' (which would go to the ichorid menu) or the shadow legacy first, but other than that it comes up automatically for me, and even in that case it won't let me skip to the next phase without making a choice on ichorid.monopoman wrote:Yeah I'm looking for the trigger when I've got like 45+ cards in my graveyard and some of them are black creatures for sure.
Re: Manalink Update - Sep 16th - Dredge
by jatill » 18 Sep 2009, 12:04
NopeBroolex wrote:I really want Spellstutter Sprite and Mistbind Clique ! Is there any chance of their inclusion on the next update?
Apps by jatill: http://www.slightlymagic.net/wiki/Other_Apps_by_jatill
Re: Manalink Update - Sep 16th - Dredge
by Salbei » 18 Sep 2009, 12:19
but i guess a 20$ donation might change that
Retired a long time ago. I will not reply.
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Salbei - DEVELOPER
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Re: Manalink Update - Sep 16th - Dredge
by Broolex » 22 Sep 2009, 00:45
Really? It seems fair enough to me!Salbei wrote:but i guess a 20$ donation might change that
I really want those two girls in my faerie army...
Also, thanks a lot for the great job with this game, guys!
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