Manalink update Jan 01 : Happy 2011 !
The latest Manalink updates are posted here.
PLEASE DO NOT BUMP OLD UPDATES!
PLEASE DO NOT BUMP OLD UPDATES!
Moderators: BAgate, drool66, Aswan jaguar, gmzombie, stassy, CCGHQ Admins
Re: Manalink update : Happy 2011 !
by Gargaroz » 02 Jan 2011, 19:57
Xenocyde, thanx for the pictures, however the Elspeth one is about the "old Elspeth", we need a better picture of the new one
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- Current / medium term task: adjusting the code for making Misdirection and such usable
- Long term task: inserting all the good stuff I left out from the "Golden Years" mod
- Current / medium term task: adjusting the code for making Misdirection and such usable
- Long term task: inserting all the good stuff I left out from the "Golden Years" mod
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Re: Manalink update : Happy 2011 !
by Xenocyde » 02 Jan 2011, 20:50
Here you go
http://media.wizards.com/images/magic/daily/ld/ld120_elspeth.jpg
The old Elspeth also needs an image for her emblem and that is why I linked to that picture
http://media.wizards.com/images/magic/daily/ld/ld120_elspeth.jpg
The old Elspeth also needs an image for her emblem and that is why I linked to that picture
Re: Manalink update : Happy 2011 !
by aww1979 » 02 Jan 2011, 23:32
Ah, and finally with that picture the mystery of Elspeth's gender is solved for me... :p
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Re: Manalink update : Happy 2011 !
by bayobar » 03 Jan 2011, 02:05
there are no words to define my thx guys. GOD BLESS U!!!
Re: Manalink update : Happy 2011 !
by juzamjedi » 04 Jan 2011, 00:05
Holy smokes, Ancestral Vision ? That is awesome that you figured out the suspend ability. I'm getting ahead of myself a little, but... I really really like Jhoira of the Ghitu and I'm excited that you figured out suspend.
Re: Manalink update : Happy 2011 !
by Stroggoii » 04 Jan 2011, 05:15
Argyle just posted a Glissa wallpaper http://www.steveargyle.com/wallpapers/1 ... red%29.JPG
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Re: Manalink update : Happy 2011 !
by Xenocyde » 04 Jan 2011, 09:46
Plus a Glissa scary face (if anyone wants to make an avatar )
http://fc07.deviantart.net/fs71/f/2011/003/8/7/notglissa__the_zbrush_4_study_by_steveargyle-d36d3z0.jpg
http://fc07.deviantart.net/fs71/f/2011/003/8/7/notglissa__the_zbrush_4_study_by_steveargyle-d36d3z0.jpg
Re: Manalink update : Happy 2011 !
by 0rion79 » 04 Jan 2011, 13:54
Pals, please be careful when packing new stuff: in your archive there was a MagicCustom.exe file, which may overwrite my one (with very bad results, making me VERY angry ) I feel lucky that I always keep a backup copy, but still...
Ah, about Skithiryx, the Blight Dragon, I remember I've faced something similar a lot of time ago when coding Eron the Relentless and/or Lim-Dûl's High Guard: I think I did resolve that matter by comparing the last part of the card's code inside the exe. In SkyMagic editor it is under the "Reserved Information" voice. If something is missing there, then the dragon will never give the chance to regenerate even if the ability is finely coded. Hope it may help...
Ah, about Skithiryx, the Blight Dragon, I remember I've faced something similar a lot of time ago when coding Eron the Relentless and/or Lim-Dûl's High Guard: I think I did resolve that matter by comparing the last part of the card's code inside the exe. In SkyMagic editor it is under the "Reserved Information" voice. If something is missing there, then the dragon will never give the chance to regenerate even if the ability is finely coded. Hope it may help...
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Re: Manalink update : Happy 2011 !
by jatill » 04 Jan 2011, 21:11
Here's a version with Skythyrix working.
http://www.mediafire.com/file/nrzfoccmx ... 110104.zip
http://www.mediafire.com/file/nrzfoccmx ... 110104.zip
Apps by jatill: http://www.slightlymagic.net/wiki/Other_Apps_by_jatill
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Re: Manalink update : Happy 2011 !
by stassy » 06 Jan 2011, 06:38
Glissa has text garbage between the word "card" and "from", resulting in a "blank text line".
She also has green and black manas ource tag generator while she shouldn't.
Karador, Ghost Chieftain also has 3 wrong mana source tag.
Koth of the Hammer has a typo "Untap target Mountian"
Venser, the Sojourner small card name got a bit...err truncated to VenserTS, not a bug but I would prefer just "Venser" to preserve the bit of coolness he has
Not a big issue but Venser effect card appear when you blink a permanent and its text is the "unblockable" effect one.
Same deal for Molten-Tail Masticore, though I don't know how it would be possible to shrink the name better than MT Masticore...
Argentum Armor open a wrong parameter error windows when casted and crash the game when equipped...it even corrupt the autosave and save file from the crashed game ("couldn't load save game; corrupt file or different version")
Sword of Body and Mind still have an old uncommon issue with creature ability : an Abysmal specter equipped with it will trigger it twice, one on damage assignement phase and another on cleanup phase (8 dmg, 20 card exiled and 2 summon wolf haha)
http://rapidshare.com/files/441081346/bug.zip
There is now another counter icon (image of a cross)in the Rules Engine card that dupe the counter, don't know if it's intentionnal or not.
Here are the temporary card images until someone get a hand on HQ ones, unfortunately due to some personal issue I stopped at Vengevine in the list, will resume the image shopping later:
http://rapidshare.com/files/441086952/c ... 110101.zip
Extract the content of this zip file in the CardArtNew folder of your Magic directory and confirm override. I just dupped token and emblem from original card due to lack of time.
She also has green and black manas ource tag generator while she shouldn't.
Karador, Ghost Chieftain also has 3 wrong mana source tag.
Koth of the Hammer has a typo "Untap target Mountian"
Venser, the Sojourner small card name got a bit...err truncated to VenserTS, not a bug but I would prefer just "Venser" to preserve the bit of coolness he has
Not a big issue but Venser effect card appear when you blink a permanent and its text is the "unblockable" effect one.
Same deal for Molten-Tail Masticore, though I don't know how it would be possible to shrink the name better than MT Masticore...
Argentum Armor open a wrong parameter error windows when casted and crash the game when equipped...it even corrupt the autosave and save file from the crashed game ("couldn't load save game; corrupt file or different version")
Sword of Body and Mind still have an old uncommon issue with creature ability : an Abysmal specter equipped with it will trigger it twice, one on damage assignement phase and another on cleanup phase (8 dmg, 20 card exiled and 2 summon wolf haha)
http://rapidshare.com/files/441081346/bug.zip
There is now another counter icon (image of a cross)in the Rules Engine card that dupe the counter, don't know if it's intentionnal or not.
Here are the temporary card images until someone get a hand on HQ ones, unfortunately due to some personal issue I stopped at Vengevine in the list, will resume the image shopping later:
http://rapidshare.com/files/441086952/c ... 110101.zip
Extract the content of this zip file in the CardArtNew folder of your Magic directory and confirm override. I just dupped token and emblem from original card due to lack of time.
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Re: Manalink update : Happy 2011 !
by jatill » 06 Jan 2011, 13:23
The cross is storm count for creatures, which is used for Vengevine. The rest I think I can address.
Edit: Swords work with Shadowmage Infiltrator, but not Specter. Weird.
Edit: Swords work with Shadowmage Infiltrator, but not Specter. Weird.
Apps by jatill: http://www.slightlymagic.net/wiki/Other_Apps_by_jatill
Re: Manalink update : Happy 2011 !
by stassy » 06 Jan 2011, 13:55
Seems to be Absymal Specter got somehow 1st strike ability because the sword effect trigger on this phase (by hovering the mouse on the phase icon it say 1st strike) then trigger again on normal damage phase...or maybe you just coded double strike some time ago with a genius stroke
Just tested with Blazing Specter and Hypnotic Specter and they don't have this issue.
Consume the Meek destroy all creatures with converted mana cost of 3 or less that are in the battlefield...and in player/AI hands
Just tested with Blazing Specter and Hypnotic Specter and they don't have this issue.
Consume the Meek destroy all creatures with converted mana cost of 3 or less that are in the battlefield...and in player/AI hands
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