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Manalink update Jan 30: Bring Your Daughter to the Slaughter

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Re: Manalink update : Bring Your Daughter... to the Slaughte

Postby Gargaroz » 31 Jan 2011, 14:36

Salbei wrote:Ancestral Vision
After suspending this card counts towards your creature count (so after you draw cards with it you only need to play one creature to trigger Vengevine).
Actually, this is a very important find : there were other errors associated to this, and while I was fixing them I discovered that the AI was unable to return back Vengevine from graveyard, as its "creatures played" count was not updating. And in the meantime I fixed another thing that (I hope) could speed up a little the program.
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- Current / medium term task: adjusting the code for making Misdirection and such usable
- Long term task: inserting all the good stuff I left out from the "Golden Years" mod
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Re: Manalink update : Bring Your Daughter... to the Slaughte

Postby Wronskian » 31 Jan 2011, 19:28

Thank you very much. But painter's servant costs 2 not 3..
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Re: Manalink update : Bring Your Daughter... to the Slaughte

Postby 0rion79 » 31 Jan 2011, 20:15

A question: some cards as Triskelion have been re-coded. What about custom version? Do I have to refresh that card too? Or shall it be automatically updated? Thank you
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Re: Manalink update : Bring Your Daughter... to the Slaughte

Postby monopoman » 31 Jan 2011, 21:15

Lol 99 mana for lotus bloom that is kind of funny. Obviously it had to be done though for sure..

Thanks Jatill!
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Re: Manalink update : Bring Your Daughter... to the Slaughte

Postby EviL_CLonE » 31 Jan 2011, 21:40

Dude, how did you do to code Ninjutsu and Troll's shroud? It was impossible 6 monts ago to do that. Thank you a lot for this update, I can't wait to try it.
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Re: Manalink update : Bring Your Daughter... to the Slaughte

Postby Gargaroz » 31 Jan 2011, 22:20

Actually, Troll's Shroud was coded by Jatill (I think, however it was already there when I've started to code this update) and it's an approximation.
Ninjutsu was a bit tricky, but in the end was just another card that can be activate from hand, like it was for Cycling, so the only complex part was the timing.
Too bad in it's actually implementation the AI couldn't use it (requires the Rules Engine).
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- Current / medium term task: adjusting the code for making Misdirection and such usable
- Long term task: inserting all the good stuff I left out from the "Golden Years" mod
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Re: Manalink update : Bring Your Daughter... to the Slaughte

Postby aww1979 » 01 Feb 2011, 03:46

Not sure what happened with the art in this update, but Mox Ruby and Mox Jet have gray blank art while in play now :p (dunno about other moxes or cards, but I just noticed those two in the game I'm playing right now)
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Re: Manalink update : Bring Your Daughter... to the Slaughte

Postby Sonic » 01 Feb 2011, 04:30

aww1979 wrote:Not sure what happened with the art in this update, but Mox Ruby and Mox Jet have gray blank art while in play now :p (dunno about other moxes or cards, but I just noticed those two in the game I'm playing right now)
I think I know what's going on.
You need these updated folders - http://www.mediafire.com/?a65oz5bi2pm6p0q
Jatill posted them in Gargaroz last update thread when he was doing some bug fixes for the update. They include the alternative rewards artwork for the Moxes and a few other cards which you must be missing to produce the blanks.
Working On: Life, the Universe, and Everything.
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Re: Manalink update : Bring Your Daughter... to the Slaughte

Postby aww1979 » 01 Feb 2011, 04:42

I'll give that a try, thanks :)
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Re: Manalink update : Bring Your Daughter... to the Slaughte

Postby Xenocyde » 02 Feb 2011, 09:53

No Phyrexian Crusader? :? Heh, no big deal. Holy update! :shock: Tons of goodies, yeeey =D>
Last edited by Xenocyde on 02 Feb 2011, 11:45, edited 1 time in total.
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Re: Manalink update : Bring Your Daughter... to the Slaughte

Postby Shantak » 02 Feb 2011, 10:09

Crusader was already in the earlier Happy 2011 update ;)
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Re: Manalink update : Bring Your Daughter... to the Slaughte

Postby Xenocyde » 02 Feb 2011, 10:15

Oh, yeah, sorry. Mirran was missing because double strike wasn't implemented yet, I remembered :) We got Student too, woooot!
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Re: Manalink update : Bring Your Daughter... to the Slaughte

Postby Stroggoii » 02 Feb 2011, 10:55

Dude this is huge, you're my hero :shock:
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Re: Manalink update : Bring Your Daughter... to the Slaughte

Postby Aswan jaguar » 02 Feb 2011, 20:01

Thanks for this great update, the cards with withering,all new card abilities and especially DOUBLE STRIKE.
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Trying to squash some bugs and playtesting.
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Re: Manalink update : Bring Your Daughter... to the Slaughte

Postby discoransom » 03 Feb 2011, 05:16

This, and the last update, are both just too cool for words. Thanks so much!
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