Manalink update : April 01 2011 aka No April Fool For Ya
Posted: 01 Apr 2011, 09:47
http://www.mediafire.com/?tj5685wvogvz5aj
This is a special release, did mainly after hearing the complaints about the slowdowns caused by the Rules Engine.
After some brainstorming with Jatill and some changes, we think we've found a better way to handle things.
So, from now :
1) The Rules Engine card will be putted in play only if the cards in your or in AI's deck requires it to fully function. Please note that Challenge mode requires the Rules Engine to function.
2) Only the mandatory checks will be performed by the Rules Engine, so if you are playing decks with no cards that interacts with Storm, no storm counter will be added, for example.
This probably will ease a lot the slowdowns, since they're caused mainly from cards with static / triggered abilities in the graveyard (such as Vengevine and Genesis) and cards that can be Cycled, Flashbacked, Unearthed and such.
However, there are few new entries and this time say goodbye to old Astral cards (they're still in Limited Edition, of course)
0860 Call from the Grave --> Glimmerpost
0861 Prismatic Dragon --> Moment's Peace
0862 Rainbow Knights --> Repeal
0863 Pandora's Box --> Makeshift Mannequin
0864 Whimsy --> Basilisk Collar
0867 Power Struggle --> Inkmoth Nexus
0868 Aswan Jaguar --> Infective Blinkmoth (Inkmoth Nexus animated)
Plus, there are some important bugfixes (Lifelink ! check below) :
---- BUGS FIXED ----
* Fixed code for Goblin Ringleader, so it won't mess your hand size anymore
* Fixed legend status and "messing hand size" bug for Vendilion Clique
* Fixed "animation" ability, ultimate ability and display text for Tezzeret, Agent of Bolas
* Fixed Morph code (by Jatill)
* Fixed "forced attack" for Berserkers of Blood Ridge and probably other cards
* Fixed interaction between Nissa Revane ultimate ability and elf creatures with CIP ability
* Fixed "free gain life" for Thelonite Monk
* Fixed "free land" ability for Oracle of Mul Daya and probably other cards
* Fixed Utopia Sprawl's "count mana" bug (by Jatill)
* Fixed interactions between Genesis Wave and creatures with CIP ability
* Fixed Timber Protector : now Forest are Indestructible too
* Fixed wrong CC for Viridian Corrupter
* Fixed code for Consume the Meek : regeneration is no more allowed.
* Fixed interaction between Astral Slide ability, face-down creatures and animated lands.
* Fixed Bribery code, so finally the "stolen" creature will go in the appropriate graveyard when dying.
* Fixed data entry error for Tolaria West : no more Shroud for it.
* Fixed finally some issues with Lifelink : you WILL gain life when attack a Planeswalker and you will gain the correct amount of life when attacking with a creature with Trample and Lifelink (thanx Serra for the latter). Plus, now creatures with Infect and Lifelink will make you gain life and give counters.
* Fixed wrong name for Hero of Bladehold
* Fixed interaction between Noble Purpose and creatures with Infect / Wither
This is a special release, did mainly after hearing the complaints about the slowdowns caused by the Rules Engine.
After some brainstorming with Jatill and some changes, we think we've found a better way to handle things.
So, from now :
1) The Rules Engine card will be putted in play only if the cards in your or in AI's deck requires it to fully function. Please note that Challenge mode requires the Rules Engine to function.
2) Only the mandatory checks will be performed by the Rules Engine, so if you are playing decks with no cards that interacts with Storm, no storm counter will be added, for example.
This probably will ease a lot the slowdowns, since they're caused mainly from cards with static / triggered abilities in the graveyard (such as Vengevine and Genesis) and cards that can be Cycled, Flashbacked, Unearthed and such.
However, there are few new entries and this time say goodbye to old Astral cards (they're still in Limited Edition, of course)
0860 Call from the Grave --> Glimmerpost
0861 Prismatic Dragon --> Moment's Peace
0862 Rainbow Knights --> Repeal
0863 Pandora's Box --> Makeshift Mannequin
0864 Whimsy --> Basilisk Collar
0867 Power Struggle --> Inkmoth Nexus
0868 Aswan Jaguar --> Infective Blinkmoth (Inkmoth Nexus animated)
Plus, there are some important bugfixes (Lifelink ! check below) :
---- BUGS FIXED ----
* Fixed code for Goblin Ringleader, so it won't mess your hand size anymore
* Fixed legend status and "messing hand size" bug for Vendilion Clique
* Fixed "animation" ability, ultimate ability and display text for Tezzeret, Agent of Bolas
* Fixed Morph code (by Jatill)
* Fixed "forced attack" for Berserkers of Blood Ridge and probably other cards
* Fixed interaction between Nissa Revane ultimate ability and elf creatures with CIP ability
* Fixed "free gain life" for Thelonite Monk
* Fixed "free land" ability for Oracle of Mul Daya and probably other cards
* Fixed Utopia Sprawl's "count mana" bug (by Jatill)
* Fixed interactions between Genesis Wave and creatures with CIP ability
* Fixed Timber Protector : now Forest are Indestructible too
* Fixed wrong CC for Viridian Corrupter
* Fixed code for Consume the Meek : regeneration is no more allowed.
* Fixed interaction between Astral Slide ability, face-down creatures and animated lands.
* Fixed Bribery code, so finally the "stolen" creature will go in the appropriate graveyard when dying.
* Fixed data entry error for Tolaria West : no more Shroud for it.
* Fixed finally some issues with Lifelink : you WILL gain life when attack a Planeswalker and you will gain the correct amount of life when attacking with a creature with Trample and Lifelink (thanx Serra for the latter). Plus, now creatures with Infect and Lifelink will make you gain life and give counters.
* Fixed wrong name for Hero of Bladehold
* Fixed interaction between Noble Purpose and creatures with Infect / Wither