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Magic : Golden Years v4 (Final) - Urza Block

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Magic : Golden Years v4 (Final) - Urza Block

Postby Gargaroz » 10 Jun 2011, 00:04

Ok, here's the latest and last installment of the Golden Years mod. This time, we'll revisit the exciting (and broken) world of the Urza block. As usual, the cards from this block that are locked by some challenges are not featured : they remain an exclusive of Costructed version.
In order to improve the browsing and allowing "block" drafting, I've changed the "edition" value of all folloqing this scheme :

--- NEW SETS ARRANGEMENT ---
4th Edition --> Alpha, Beta, Unlimited
8th Edition --> Arabian Nights, Antiquities, Legends
Astral set --> Original Astral Set, Avatar cards & co (Draft and EDH), The Dark, Fallen Empires, Homelands, few leftover cards left for testing purpose.
Arabian Nights --> Ice Age Block (include Coldsnap)
Antiquities --> Mirage block
Legends --> Tempest block
The Dark --> Urza block

Have fun and let's meet on my next mod, "Time Warp", for some fun in costumes (and masques) ;)
Your friendly neighborhood,
Gargaroz

AS usual, first dowload the latest Manalink update here : viewtopic.php?f=85&t=4773
And then the GoldenYears mod : http://www.mediafire.com/?4415yuf0bsl4n45

---- NEW CARD ADDED TO GOLDEN YEARS ---

--- URZA'S SAGA ---

1620 Abundance
1621 Academy Researchers
1622 Acidic Soil
1623 Acridian
1624 Albino Troll
1625 Angelic Chorus
1626 Annull
1627 Arcane Laboratory
1628 Argothian Wurm
1629 Attunement
1630 Barrin's Codex
1631 Barrin, Master Wizard
1632 Befoul
1633 Catastrophe
1634 Child of Gaea
1635 Chimeric Staff
1636 Citanul Flute
1637 Citanul Hierophants
1638 Claws of Gix
1639 Congregate
1640 Cradle Guard
1641 Crater Hellion
1642 Diabolic Servitude
1643 Discordant Dirge
1644 Disruptive Student
1645 Dragon's Blood
1646 Drifting Djinn
1647 Elvish Herder
1648 Endless Wurm
1649 Energy Field
1650 Exhaustion
1651 Faith Healer
1652 Falter
1653 Fault Line
1654 Fire Ants
1655 Flesh Reaver
1656 Fluctuator
1657 Fog Bank
1658 Gaea's Embrace
1659 Gilded Drake
1660 Goblin Offensive
1661 Goblin Patrol
1662 Goblin War Buggy
1663 Herald of Serra
1664 Hermetic Study
1665 Hidden Guerrillas
1666 Hidden Guerrillas Animated
1667 Ill-Gotten Gains
1668 Imaginary Pet
1669 Launch
1670 Lifeline
1671 Lightning Dragon
1672 Lotus Blossom
1673 Lurking Evil
1674 Lurking Evil Animated
1675 Meltdown
1676 Metrognome
1677 Midsummer Revel
1678 Mishra's Helix
1679 Monk Idealist
1680 Monk Realist
1681 No Rest for the Wicked
1682 Noetic Scales
1683 Opal Acrolith
1684 Opal Acrolith Animated
1686 Opal Titan
1688 Opal Titan Animated
1690 Oppression
1693 Persecute
1694 Phyrexian Ghoul
1695 Phyrexian Tower
1797 Planar Birth
1798 Pouncing Jaguar
1800 Purging Scythe
1801 Rain of Filth
1802 Rain of Filth Effect
1803 Recantation
1804 Remembrance
1805 Reprocess
1806 Rumbling Crescendo
1807 Serra's Liturgy
1808 Shivan Gorge
1809 Shivan Hellkite
1810 Skirge Familiar
1811 Skittering Skirge
1812 Somnophore
1813 Spined Fluke
1814 Steam Blast
1815 Stern Proctor
1816 Symbiosis
1817 Tainted Æther
1818 Temporal Aperture
1819 Thran Quarry
1820 Umbilicus
1822 Vampiric Embrace
1823 Vernal Bloom
1824 Vile Requiem
1825 Wild Dogs
1826 Worn Powerstone
1827 Zephid
1828 Zephid's Embrace

--- URZA'S LEGACY ---
1829 Anthroplasm
1830 Crawlspace
1831 Defender of Chaos
1832 Defender of the Law
1833 Defense of the Heart
1834 Delusion of Mediocrity
1836 Engineered Plague
1837 Faerie Conclave
1838 Faerie Conclave Animated
1839 Forbidding Watchtower
1840 Forbidding Watchtower Animated
1841 Ghitu Encampment
1842 Ghitu Encampment Animated
1843 Ghitu War Cry
1844 Hope and Glory
1845 Impending Disaster
1848 Jhoira's Toolbox
1849 Knighthood
1850 Martyr's Cause
1851 Miscalculation
1852 Molten Hydra
1853 Mother of Runes
1854 Multani's Acolyte
1855 Multani, Maro Sorcerer
1856 No Mercy
1857 Peace and Quiet
1858 Phyrexian Broodlings
1859 Phyrexian Reclamation
1860 Planar Collapse
1861 Purify
1863 Pyromancy
1864 Quicksilver Amulet
1865 Rack and Ruin
1866 Radiant, Archangel
1867 Raven Familiar
1868 Ring of Gix
1869 Scrapheap
1870 Second Chance
1871 Sick and Tired
1872 Simian Grunts
1873 Spawning Pool
1874 Spawning Pool Animated
1876 Thran Weaponry
1877 Ticking Gnomes
1878 Unearth
1879 Urza's Blueprints
1880 Viashino Heretic
1882 Weatherseed Treefolk
1885 Yavimaya Granger
1931 Rancor (new code)

--- URZA'S DESTINY ---
1886 Apprentice Necromancer
1887 Body Snatcher
1888 Brine Seer
1889 Bubbling Muck
1890 Caltrops
1891 Cinder Seer
1892 Eradicate
1893 False Prophet
1894 Field Surgeon
1895 Fledgling Osprey
1896 Gamekeeper
1897 Goblin Marshall
1899 Heart Warden
1900 Hunting Moa
1901 Iridescent Drake
1902 Ivy Seer
1903 Jasmine Seer
1904 Junk Diver
1906 Keldon Champion
1907 Marker Beetles
1908 Metathran Elite
1909 Nightshade Seer
1910 Powder Keg
1912 Quash
1913 Rayne, Academy Chancellor
1914 Reckless Abandon
1916 Reliquiary Monk
1917 Scour
1918 Sigil of Sleep
1919 Skittering Horror
1920 Sowing Salt
1921 Splinter
1922 Taunting Elf
1923 Tethered Griffin
1924 Thran Dynamo
1925 Thran Foundry
1926 Thran Golem
1927 Twisted Experiment
1928 Wake of Destruction
1929 Yavimaya Enchantress
1930 Yavimaya Hollow


--- FROM COSTRUCTED TO GOLDEN YEARS ---

0027 Arc Lightning
0078 Exploration
0120 Pattern of Rebirth
0301 Ghitu Slinger
0517 Deranged Hermit
0559 Yawgmoth's Bargain
0577 Carnival of Souls
0688 Goblin Matron
0689 Reflecting Pool
0690 Memory Jar
0695 Yawgmoth's Will
0708 Treetop Village
0722 Palinchron
0729 Academy Rector
0757 Sneak Attack
0788 Avalanche Riders
0789 Treetop Village Ape
0790 Exhume
0814 Opposition
0818 Priest of Titania
0821 Serra Sanctum
0992 Gamble
0993 Ancient Tomb
1106 Price of Progress
1156 Show and Tell
1181 * Elder Dragon Highlander
1193 Goblin Lackey
1332 Grafted Skullcap
1458 Levitation
1459 Smokestack
1460 Serra Avatar
1461 Yavimaya Elder
1462 Viashino Cutthroat
1463 Sanguine Guard
1464 Order of Yawgmoth

1932 Phyrexian Dreadnought
1933 Replenish
1934 Stroke of Genius
1935 Bone Shredder
1936 Windfall
1937 Tolarian Academy
1938 Gaea's Cradle
1939 Rofellos, Llanowar Emissary
1940 Crop Rotation
1941 Wildfire
1942 Back to Basics
1943 Horseshoe Crab
1944 Sunder
1945 Victimize
1946 Metalworker
1947 Phyrexian Processor
1948 Karmic Guide
1949 Greater Good
1950 Blessed Reversal
1951 Karn, Silver Golem
1952 Glorious Anthem
1953 Telepathy
1954 Blanchwood Armor
1955 Bloodshot Cyclops
1956 Catalog
1957 Confiscate
1959 Defense Grid
1960 Elvish Lyrist
1961 Elvish Piper
1962 Fecundity
1963 Fertile Ground
1964 Fleeting Image
1965 Intrepid Hero
1967 Master Healer
1968 Temporal Adept
1969 Might of Oaks
1970 Attrition
1971 Plow Under
1972 Ravenous Rats
1973 Turnabout
1974 Soul Feast
1975 Thieving Magpie
1976 Thorn Elemental
1978 Wing Snare
1980 Worship
1981 Cathodion
1982 Masticore
1983 Argothian Enchantress
1984 Ancient Silverback
1985 Serra's Embrace
1986 Treachery
1987 Time Spiral
1988 Peregrine Drake
1990 Snap
1991 Tinker
1992 Morphling
1993 Opportunity
1994 Frantic Search
1999 Radiant's Dragoons

---- BUGS FIXED ----
* Fixed subtype and ability for Stromgald Crusader
* Fixed ability for White Shield Crusader
* Fixed a global bug that made creatures with Lifelink act like if they have Wither too.
* Fixed subtype for Jötun Grunt.
* Fixed subtype for Bull Elephant, Woolly Mammoths, Rogue Elephant and Elephant token.
* Fixed the "play spell for free" ability of Aluren.
* Fixed code for Righteous War : now it affects only your creatures.
* Fixed AI code of Coldsteel Heart, so it choose the right color.
* Fixed code for Barbed Foliage
* Fixed abilities for Orim, Samite Healer.
* Fixed code for Attrition : now you're able to cast it.
Last edited by Gargaroz on 11 Jun 2011, 13:16, edited 2 times in total.
----
- Current / medium term task: adjusting the code for making Misdirection and such usable
- Long term task: inserting all the good stuff I left out from the "Golden Years" mod
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Re: Magic : Golden Years v4 (Final) - Urza Block

Postby 0rion79 » 10 Jun 2011, 08:10

It's really an impressive ammount of cards :) It is so nice to see how some cards have evolved: Child of Gaea in fact looks the intermediate step among Force of Nature and Silvos, Rogue Elemental .
Just a pity that the old Avenging Angel wasn't in : I was expecting for it, but I'm not complaying at all, of course!!
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Re: Magic : Golden Years v4 (Final) - Urza Block

Postby Aswan jaguar » 10 Jun 2011, 11:36

If I tried to thank you once for each card you coded each bug you fixed I would have to type all day!!! :lol: so,


THANK YOU FOR THIS EXCELLENT MOD
---
Just playtesting.
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Re: Magic : Golden Years v4 (Final) - Urza Block

Postby thedrigo » 11 Jun 2011, 17:42

Hey, I have this weird problem with the mod (which is of course, AWESOME)... I built a RG and a Mono Red Landkill deck, but when I try to play with them, only 12 cards show up on my library... I will attach the decklists and a savegame. Hope it helps.
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Re: Magic : Golden Years v4 (Final) - Urza Block

Postby 0rion79 » 11 Jun 2011, 17:45

Probably there is one card that has no code and, as long as it is in the deck, is "cutting" your deck. Try to remove each card one by one and see which one is causing the problem. Most likely a new one.
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Re: Magic : Golden Years v4 (Final) - Urza Block

Postby thedrigo » 11 Jun 2011, 19:52

Oh and I forgot to mention too: Shard Phoenix and Lightning Dragon (That I know of...) don't have flying. Just in case anybody else had noticed. :D
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Re: Magic : Golden Years v4 (Final) - Urza Block

Postby Gargaroz » 12 Jun 2011, 01:45

Thanks thedrigo, but please post that in the "Bug report" section, or I'll go mad.
However, the culprit is Avalanche Riders.
If some other bug will be reported, I'll release a V2 the next week.
----
- Current / medium term task: adjusting the code for making Misdirection and such usable
- Long term task: inserting all the good stuff I left out from the "Golden Years" mod
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Re: Magic : Golden Years v4 (Final) - Urza Block

Postby thedrigo » 13 Jun 2011, 05:53

Sorry about the bug posting... I just figured it was related.
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Re: Magic : Golden Years v4 (Final) - Urza Block

Postby thedrigo » 19 Jun 2011, 19:52

Ugh... I hate to always be the one to say something about these things and I want to repeat, it is NOT complaining, just curiosity, since I really think there's ABSOLUTELY NOTHING wrong with the patches: is there a reason why Cursed Scroll, Covetous Dragon, High Tide, Donate, Illusions of Grandeur, Gemstone Mine and other historical deck staples weren't included in the Golden Years version? I'm just asking cuz those cards were in world championship-winning decks at the time and are in the constructed version.

Just a question. :)
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Re: Magic : Golden Years v4 (Final) - Urza Block

Postby Gargaroz » 20 Jun 2011, 14:39

Thedrigo, Cursed Scroll, Donate, Illusions of Grandeur and Gemstone Mine are reward for Challenges and, since Challenges doesn't work on other version, they will remain exclusives in Costructed version.
I admit I forgot to add Covetous Dragon and High Tide, my bad.
There are other cards that you feel missing from Golden Years ? If you make a list, I'll add them and release a V2.
----
- Current / medium term task: adjusting the code for making Misdirection and such usable
- Long term task: inserting all the good stuff I left out from the "Golden Years" mod
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Re: Magic : Golden Years v4 (Final) - Urza Block

Postby thedrigo » 21 Jun 2011, 03:20

Oh yeaaaaahhh... I forgot about the challenges. Sorry.

Let me take a look through and I'll post some more.
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Re: Magic : Golden Years v4 (Final) - Urza Block

Postby thedrigo » 24 Jun 2011, 16:57

I looked through but I really couldn't think of much more to add, other than Necromancy, High Tide, Covetous Dragon, Choking Sands, Opalescence, Planar Void (in my day, everyone played this card together with Energy Field)... Everything else is pretty much there.

Let me know what you guys think/if you guys think there's more to add.
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Re: Magic : Golden Years v4 (Final) - Urza Block

Postby 0rion79 » 25 Jun 2011, 18:00

I would also like to have Avenging Angel ... quite a persistent card, especially vs. diabolic edict and black anti-creature sources
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Re: Magic : Golden Years v4 (Final) - Urza Block

Postby Sonic » 20 Jul 2011, 00:59

Sorry if I've missed it, but has a 'V2' been released yet? [-o<
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Re: Magic : Golden Years v4 (Final) - Urza Block

Postby Gargaroz » 20 Jul 2011, 12:03

No, and I'm a bit busy right now. Perhaps in future.
----
- Current / medium term task: adjusting the code for making Misdirection and such usable
- Long term task: inserting all the good stuff I left out from the "Golden Years" mod
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