@Gargaroz, thanks for previous answer.
Since there are many bug-reports here, let me at what follows:
Archon of Justice is an Archon, not an Angel, and so it should have ID 16 in the CSV file.
Lord of the Unreal misses Power & thoughnes values in the CSV, after the expert rarity column and also, if there are 2 of them on the battlefield, they affect each other as if they were illusions (both get +1/+1)
There is a splash of non-creature artifacts that miss the ID 44 in the left column, which is useful for the original deckbuilder and potentially for other in-game functions: you may use excell filters to get them all.
Your latest patch doesn't include GMZombie's latest deckcus.dll for alternative Deck editor arts in Custom version.
About Custom version, I really have to ask you and Jatil a big favor: please, make the proper changes to Magic.exe and turn it into
a new MagicCustom.exe file. The actual one is really too old and some cards are not working as they should because of that. EG: once you have removed the 5/5 dragon token,
Dragon Roost is generating 4/4 dargon tokens.
Just edit the actual Magic.exe to use the right Custom files and folders instead: that should be enough. Then we "custom" users may use some easy program to copy & paste the code from one exe to the other. Thank you.