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Manalink update 27 May 2012 aka Avacyn's Machinery

The latest Manalink updates are posted here.
PLEASE DO NOT BUMP OLD UPDATES!

Moderators: BAgate, drool66, Aswan jaguar, gmzombie, stassy, CCGHQ Admins

Re: Manalink update 27 May 2012 aka Avacyn's Machinery

Postby Gargaroz » 29 May 2012, 13:20

Ah, that piece of code regarding subtype names is really unfriendly, as Orion reported many times, I'll fix that for the V2.
----
- Current / medium term task: adjusting the code for making Misdirection and such usable
- Long term task: inserting all the good stuff I left out from the "Golden Years" mod
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Re: Manalink update 27 May 2012 aka Avacyn's Machinery

Postby stassy » 29 May 2012, 17:34

The card itself was bugged anyway, thanks for fixing both issue, though I wonder how are you going to fix it, you can't possibly list all subtypes in one window...
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Re: Manalink update 27 May 2012 aka Avacyn's Machinery

Postby Sarlack » 29 May 2012, 22:51

6 of my Vampire cards do not work since this update. They are all from Innistrad and Dark Ascension.
Should I list them individually in the bug section, or could it be a global problem?

Bloodcrazed Neonate -no counters when damage hits player
Erdwal Ripper -no counters when damage hits player
Falkenrath Marauders -no counters when damage hits player
Markov Blademaster -no counters when damage hits player
Markov Warlord -Haste don't work
Rakish Heir -WORKS (other vampires get their counters)
Stromkirk Noble -no counters when damage hits player
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Re: Manalink update 27 May 2012 aka Avacyn's Machinery

Postby stassy » 30 May 2012, 03:44

Please post card bug report in the bug section (one post is enough if all issues are shared).
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Re: Manalink update 27 May 2012 aka Avacyn's Machinery

Postby Silverfox » 30 May 2012, 14:34

Hi,

do i have to use the new "Draftsets" file or the older folder with some files in it, cause i can´t have both in a folder together?

Thanks for the patch and the fixes, cause now i can play my
sac-deck.
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Re: Manalink update 27 May 2012 aka Avacyn's Machinery

Postby Shantak » 30 May 2012, 20:55

Thank you for the amazing update, Gargaroz!

Gargaroz wrote:This includes the whole Avacyn Restored set (save for a pair of undoable cards)
I'm curious what these cards are. I didn't see Borderland Ranger and Angelic Wall, but they're surely missing for other reasons (maybe you thought they were alrady coded, as they're reprints, and Civic Wayfinder at least is already in Manalink). I only noticed them when I was trying to build some decks I drafted.
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Re: Manalink update 27 May 2012 aka Avacyn's Machinery

Postby gmzombie » 30 May 2012, 22:17

amazing update as always Gar, i only wish i took some computer programming classes when i was younger..its hard to figure this stuff out now.
can I maze of ith your snowstorm?

http://home.comcast.net/~gmzombie/index.html old stuff in here. don't use this stuff right now till I get time to get back into it and readjust.
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Re: Manalink update 27 May 2012 aka Avacyn's Machinery

Postby Althuna » 31 May 2012, 19:06

gmzombie wrote:amazing update as always Gar, i only wish i took some computer programming classes when i was younger..its hard to figure this stuff out now.
Me too :(
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Re: Manalink update 27 May 2012 aka Avacyn's Machinery

Postby stassy » 04 Jun 2012, 04:59

In the list of new cards, there is a card called Twin but not present in DeckEditor nor Gatherer, what is it?
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Re: Manalink update 27 May 2012 aka Avacyn's Machinery

Postby loldotcom » 04 Jun 2012, 14:01

Question on updating, I am trying to get some friends set up with ML3, and had a few questions on the install process.

Do I have to send them links for all the past patches after ML3 up to this one (Avacyn)? Or can you just go from the MagicGCV base version straight to Avacyn patch?
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Re: Manalink update 27 May 2012 aka Avacyn's Machinery

Postby CirothUngol » 04 Jun 2012, 15:06

@stassy
Perhaps the new card is actually Maalfeld Twins ?

@loldotcom
They can grab the version HERE and update if necessary. It's complete and updated to the date in the filename.

Edit-
Please note that the May 27, 2012 v1 update still contains the old version of Mok's New DeckBuilder (Deckdll.dll). The update contains the dll dated Jan 15, 2012... the correct one is dated Jan 21, 2012. Take care not to over-write the newer version when updating.
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Re: Manalink update 27 May 2012 aka Avacyn's Machinery

Postby 0rion79 » 06 Jun 2012, 15:18

No v.2 out yet? :)
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Re: Manalink update 27 May 2012 aka Avacyn's Machinery

Postby Sonic » 06 Jun 2012, 23:45

CirothUngol wrote:Please note that the May 27, 2012 v1 update still contains the old version of Mok's New DeckBuilder (Deckdll.dll). The update contains the dll dated Jan 15, 2012... the correct one is dated Jan 21, 2012. Take care not to over-write the newer version when updating.
I sent the Jan 21 Deckdll.dll to Gargaroz with the V2 manalink files and explained the situation.
Hopefully he'll drop it in the patch folder for the V2 release.
Sorry, I'm part to blame here - the dll has been sitting on my desktop for a month or so, with the intention of sending it to Gargaroz. But I've been so busy with other stuff, I kept forgetting to send it. Duh!
Working On: Life, the Universe, and Everything.
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Re: Manalink update 27 May 2012 aka Avacyn's Machinery

Postby 0rion79 » 07 Jun 2012, 09:56

Really hope so! :) With all those nice cards, it is really a pity to be unable to play a good EDH format, especially when Cavern of Souls is erroneously marked as forbidden! Also, hope that Oran Rief 's code will be fixed.

EDIT: PS: just noticed that the EDH rules card prevents the using of any Bringer of .. since mana inside their text is forbidden. Is it correct, accordingly to official rules?
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Re: Manalink update 27 May 2012 aka Avacyn's Machinery

Postby Xenocyde » 07 Jun 2012, 13:49

Depends on what your general is. If it's a 5color general, they shouldn't be forbidden. The Bringers and some other cards that have all five mana symbols in their text boxes can only be included in a deck that has a 5color general.
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