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[waitlisted]Nefarious Lich vs Moment's Peace and co

Report wrong Card behavior to get it fixed.
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[waitlisted]Nefarious Lich vs Moment's Peace and co

Postby Aswan jaguar » 09 Apr 2014, 18:40

Describe the Bug:
1- Nefarious Lich exiles cards from your graveyard even when you deal the damage so protects opponent from damage,too.(at least when owned by AI).
2- It exiles only 1 card per source of damage.
3- The cards that get exiled don't appear on the exile zone.
4- I don't think it works well with other effects that prevent damage.I attacked to AI (AI had Nefarious Lich) and then I played Moment's Peace to test it and AI still exiled a card due to Nefarious Lich.Is this correct?
5- Also AI attacked with 3 creatures and had 2 cards in Library and probably because of that a series of 6 errors occurred.
6- (minor)If you disenchant it,return to library,etc you win the game but Nefarious Lich still appears on the battlefield.
Which card did behave improperly ?
Nefarious Lich

Which update are you using?(date,name)Which type(Duel,Gauntlet,Sealed Deck)
2014/02/18: Born of the Gods v2 - DUEL

What exactly should be the correct behavior/interaction ?
1- Exiles cards only when You are dealt damage and prevents Only damage to you not opponent.
2- Exiles as many cards as the damage you are dealt.
3- Exiled cards show on exile zone.
4- ?
5-
6- (minor)Nefarious Lich has to leave the battlefield (visually at least it doesn't)for the effect to take place.
Are any other cards possibly affected by this bug ?
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1-
2014-04-08_214609.jpg

2-
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3-
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4-
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2014-04-08_214705.jpg (9.1 KiB) Viewed 1419 times

5-
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6-
2014-04-08_214733.jpg
2014-04-08_214733.jpg (9.06 KiB) Viewed 1419 times
Attachments
nefarious lich protects opponent,too..rar
(1.91 KiB) Downloaded 203 times
Last edited by Aswan jaguar on 20 Jun 2016, 08:48, edited 5 times in total.
Reason: waitlisted by BAgate-reconfirmed strikethrough me-retitled
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Trying to squash some bugs and playtesting.
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Re: [confirmed]Nefarious Lich various bugs

Postby Gargaroz » 14 Jul 2014, 16:24

Bug 1, 2, 3, and 5 are fixed in fde7ba8
Bug 4 is really more complicated to fix, waitlisted.
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- Current / medium term task: adjusting the code for making Misdirection and such usable
- Long term task: inserting all the good stuff I left out from the "Golden Years" mod
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