[confirmed]face down cards are revealed by casting prompt
Report wrong Card behavior to get it fixed.
PLEASE ADD SAVEGAMES TO YOUR TOPIC !
PLEASE ADD SAVEGAMES TO YOUR TOPIC !
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[confirmed]face down cards are revealed by casting prompt
by Aswan jaguar » 15 Jan 2016, 17:56
Describe the Bug:
Sometimes AI when it plays Segmented Krotiq a prompt appears,reveals
Segmented Krotiq and you see AI's choice to play it as a face down creature.
Which card did behave improperly ?
Segmented Krotiq
Which update are you using?(date,name)Which type(Duel,Gauntlet,Sealed Deck)
Manalink 2016/01/15: Battle For Zendikar,duel
What exactly should be the correct behavior/interaction ?
When AI chooses to play Segmented Krotiq as a face down creature we don't see a prompt that reveals the creature and AI's choice.
Are any other cards possibly affected by this bug ?
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NOTE: the savegame is in Battle For Zendikar but works for Battle For Zendikar v2.
NOTE1:Funny thing is that loading the savegame I have a Baloth Pup (from Oath of the Gatewatch) in play when I don't have one in deck and it is not coded either.Probably it takes the place of dragon token.
Sometimes AI when it plays Segmented Krotiq a prompt appears,reveals
Segmented Krotiq and you see AI's choice to play it as a face down creature.
Which card did behave improperly ?
Segmented Krotiq
Which update are you using?(date,name)Which type(Duel,Gauntlet,Sealed Deck)
Manalink 2016/01/15: Battle For Zendikar,duel
What exactly should be the correct behavior/interaction ?
When AI chooses to play Segmented Krotiq as a face down creature we don't see a prompt that reveals the creature and AI's choice.
Are any other cards possibly affected by this bug ?
-
NOTE: the savegame is in Battle For Zendikar but works for Battle For Zendikar v2.
NOTE1:Funny thing is that loading the savegame I have a Baloth Pup (from Oath of the Gatewatch) in play when I don't have one in deck and it is not coded either.Probably it takes the place of dragon token.
- Attachments
-
- segmented krotiq-revealed-to me-prompt.rar
- (2.53 KiB) Downloaded 158 times
Last edited by Aswan jaguar on 16 Apr 2017, 17:23, edited 2 times in total.
Reason: confirmed by Korath-reconfirmed-retitled by me.
Reason: confirmed by Korath-reconfirmed-retitled by me.
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Trying to squash some bugs and playtesting.
Trying to squash some bugs and playtesting.
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Aswan jaguar - Super Tester Elite
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Re: AI-Segmented Krotiq-as face down revealed by prompt
by Korath » 15 Jan 2016, 19:48
No, savegames from BFZ don't work in BFZ2 (nor between any two Manalink versions, whether they're bugfix releases or not). They may seem to load successfully, and (if there aren't any effect cards at all) may not immediately crash, but they won't work.
Nothing specific to Segmented Krotiq here. It'll apply to everything with morph or megamorph.
Nothing specific to Segmented Krotiq here. It'll apply to everything with morph or megamorph.
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Korath - DEVELOPER
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Re: [confirmed]Segmented Krotiq-as face down revealed by pro
by Gargaroz » 14 Apr 2016, 15:30
Korath already fixed this.
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- Current / medium term task: adjusting the code for making Misdirection and such usable
- Long term task: inserting all the good stuff I left out from the "Golden Years" mod
- Current / medium term task: adjusting the code for making Misdirection and such usable
- Long term task: inserting all the good stuff I left out from the "Golden Years" mod
- Gargaroz
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Re: [confirmed]Segmented Krotiq-as face down revealed by pro
by Aswan jaguar » 14 Apr 2016, 16:55
Not fixed in public version.
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Trying to squash some bugs and playtesting.
Trying to squash some bugs and playtesting.
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Aswan jaguar - Super Tester Elite
- Posts: 8092
- Joined: 13 May 2010, 12:17
- Has thanked: 732 times
- Been thanked: 465 times
Re: [confirmed]Segmented Krotiq-as face down revealed by pro
by Korath » 14 Apr 2016, 18:18
And I can't think of anything I did that would have had an impact.
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Korath - DEVELOPER
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