[partly confirm]Quicksilver Dragon countered Cruel Revival
Report wrong Card behavior to get it fixed.
PLEASE ADD SAVEGAMES TO YOUR TOPIC !
PLEASE ADD SAVEGAMES TO YOUR TOPIC !
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[partly confirm]Quicksilver Dragon countered Cruel Revival
by Blyfycyfyfyf » 06 Jan 2022, 16:00
Describe the Bug:
Quicksilver Dragon - activating it's ability counter spell instead of redirecting it; there were two creatures in play, both controlled by me. AI played Cruel Revival against my Quicksilver Dragon, so I activated it's ability. And I didn't have option to redirect the spell, instead the spell was countered.
Which update are you using? (date, name)Which type? (duel, gauntlet, sealed deck)
Holidays 2021, duel.
What exactly should be the correct behavior/interaction?
Quicksilver Dragon should redirect the spell.
Are any other cards possibly affected by this bug?
No.
Sorry for lack of savegame, I just didn't see this sutuation coming
Quicksilver Dragon - activating it's ability counter spell instead of redirecting it; there were two creatures in play, both controlled by me. AI played Cruel Revival against my Quicksilver Dragon, so I activated it's ability. And I didn't have option to redirect the spell, instead the spell was countered.
Which update are you using? (date, name)Which type? (duel, gauntlet, sealed deck)
Holidays 2021, duel.
What exactly should be the correct behavior/interaction?
Quicksilver Dragon should redirect the spell.
Are any other cards possibly affected by this bug?
No.
Sorry for lack of savegame, I just didn't see this sutuation coming
Last edited by Aswan jaguar on 28 Jan 2022, 14:08, edited 3 times in total.
Reason: partly confirmed/retitled
Reason: partly confirmed/retitled
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Re: Quicksilver Dragon - activating it's ability counter spe
by Aswan jaguar » 06 Jan 2022, 16:07
It saves automatically each turn so if you don't pass that turn and go to savegame file you will find the AUTOSAVE.E1M if you play solo duels AUTOSAVE.E1G if you play gauntlet and AUTOSAVE.E1S if you play sealed then have to rename it so it doesn't get replaced. This can be done also in crashes if you don't begin a new game after the crash.Blyfycyfyfyf wrote:Sorry for lack of savegame, I just didn't see this sutuation coming
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Trying to squash some bugs and playtesting.
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Re: Quicksilver Dragon - activating it's ability counter spe
by Blyfycyfyfyf » 06 Jan 2022, 16:14
Ah, sorry, it makes sense. So next time I will paste the savegame
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Re: Quicksilver Dragon - activating it's ability counter spe
by Korath » 06 Jan 2022, 16:15
A savegame from immediately after something weird happens, so long as it's the same turn, is just as useful to us. (This is because "saving a game" from the right-click menu just copies the start-of-turn autosave instead of making a new one.)
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Re: [unconfirm]Quicksilver Dragon - activating it'counter ss
by Aswan jaguar » 28 Jan 2022, 14:05
I partly confirm this, Cruel Revival has two targets, the second a card in your graveyard so Quicksilver Dragon can't redirect Cruel Revival. However it did counter Cruel Revival which didn't kill Quicksilver Dragon as it should have.
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Trying to squash some bugs and playtesting.
Trying to squash some bugs and playtesting.
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Re: [partly confirm]Quicksilver Dragon countered Cruel Reviv
by drool66 » 12 Feb 2022, 20:51
Fixed some of the flaws in redirection in 670a9f7; working on the dual targets thing now.
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The latest Manalink installation directory will be here. Well, not quite, anymore. Check the latest patches.
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