CSV errors & Legacy/Effect cards with no text
Report wrong Card behavior to get it fixed.
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Re: Legacy effect with no text
by Gargaroz » 26 Mar 2013, 17:55
As for Story Circle, the new "color label" is done, consider it fixed.
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- Current / medium term task: adjusting the code for making Misdirection and such usable
- Long term task: inserting all the good stuff I left out from the "Golden Years" mod
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Re: Legacy effect with no text
by Sonic » 27 Mar 2013, 23:51
So you didn't need to use the new Color 'Token' entries, then?Gargaroz wrote:As for Story Circle, the new "color label" is done, consider it fixed.
Would it be possible to change the legacy card titles to their respective color, rather than the currently displayed land type?
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Re: Legacy effect with no text
by Sonic » 27 Mar 2013, 23:55
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Re: Legacy effect with no text
by stassy » 29 Mar 2013, 05:40
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Re: Legacy effect with no text
by Sonic » 29 Mar 2013, 17:57
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Re: Legacy effect with no text
by stassy » 30 Mar 2013, 16:04
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Re: Legacy effect with no text
by Sonic » 31 Mar 2013, 01:59
Unfortunately it's not fixable in the Manalink.xls as I've already entered all the relevant Effect Text for the Bloodrush cards. I can only assume its something to do with the coding of the Bloodrush effect.
Although, with the picture, Rubblehulk's Bloodrush effect is contingent on the number of lands you control, so this might be a clue as to why the land pic shows up for that card. But you'd have to check with Gargaroz if this is what he intended the effect card to display though.
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Re: Legacy effect with no text
by Aswan jaguar » 03 Apr 2013, 16:00
Scion of the Wild
EDIT 4 APRIL - Ring of Kalonia has a legacy card for the trample but it should have also for the pump effect +1/+1 on the text.
EDIT 4 APRIL - Ring of Kalonia has a legacy card for the trample but it should have also for the pump effect +1/+1 on the text.
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Re: Legacy effect with no text
by Sonic » 06 Apr 2013, 00:58
Done.Aswan jaguar wrote:Scion of the Wild
EDIT 4 APRIL - Ring of Kalonia has a legacy card for the trample but it should have also for the pump effect +1/+1 on the text.
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Re: Legacy effect with no text
by stassy » 06 Apr 2013, 15:08
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Re: Legacy effect with no text
by Sonic » 07 Apr 2013, 22:12
Done.
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Re: Legacy effect with no text
by stassy » 09 Apr 2013, 06:47
Vizkopa Guildmage should 2 differents legacy effect card (one for lifelink, the Sanguine Blood effect), don't know if it's doable though
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Re: Legacy effect with no text
by Sonic » 09 Apr 2013, 13:11
As I mentioned earlier in the thread. The ASM coding has a facility to reference the text in the Effect Text/Legacy Text entries using the codes |#1, |#2, |#3. It then appears in the Effect/Legacy cards as separate text for each numbered Effect/Legacy card a card can produce. But until we can implement these codes into the C coding, the best I can do currently is to 'list' each effect in the Effect/Legacy text so it appears as:stassy wrote:Vizkopa Guildmage should 2 differents legacy effect card (one for lifelink, the Sanguine Blood effect), don't know if it's doable though
"Target creature gains lifelink until end of turn; and/or whenever you gain life this turn, each opponent loses that much life."
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Re: Legacy effect with no text
by stassy » 18 Apr 2013, 06:53
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Re: Legacy effect with no text
by Aswan jaguar » 19 Apr 2013, 16:14
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