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Re: Legacy effect with no text

Postby Aswan jaguar » 30 May 2013, 17:07

Arm with Æther
1/NOV EDIT- Evil Twin
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Re: Legacy effect with no text

Postby Sonic » 01 Jun 2013, 13:53

Aswan jaguar wrote:Arm with Æther
1/NOV EDIT- Evil Twin
Done.
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Re: Legacy effect with no text

Postby stassy » 07 Jun 2013, 17:17

Don't know if it's worth it because the legacy card only appear visible at regen phase :
Magma Spray
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Re: Legacy effect with no text

Postby Sonic » 07 Jun 2013, 23:18

stassy wrote:Don't know if it's worth it because the legacy card only appear visible at regen phase :
Magma Spray
No problem. Currently the cards rule is entered in the Damage Text - "Magma Spray deals 2 damage to target creature. If that creature would die this turn, exile it instead."
I'll split the text between the damage card and the legacy card. So the damage card reads "Magma Spray deals 2 damage to target creature." and the legacy card reads "If target creature would die this turn, exile it instead."
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Re: Legacy effect with no text

Postby stassy » 09 Jun 2013, 14:37

Dauntless Escort (it's the legacy effect on the special effect generated by the ability)
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Re: Legacy effect with no text

Postby Sonic » 11 Jun 2013, 00:30

stassy wrote:Dauntless Escort (it's the legacy effect on the special effect generated by the ability)
This one looks like it's gonna be a problem.
The effects title and text entries for Dauntless Escort are already entered.
So it might have something to do with the Special Effect card. But I'm not actually sure which effects the Special Effect card deals with. Indestructibility seeming being one - but there maybe be others.
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Re: Legacy effect with no text

Postby Aswan jaguar » 11 Jun 2013, 13:35

From Korath report:
Praetor's Counsel
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Re: Legacy effect with no text

Postby Sonic » 11 Jun 2013, 15:42

Aswan jaguar wrote:From Korath report:
Praetor's Counsel
Well the text was there - only it was in the Legacy Card entries.

I'll move it to the Effect Card entries.

To be honest, I can't see why everybody insists on still using the term 'Legacy Card' for reporting missing Effects Card entries.

Seemingly the original games use of the Legacy Card is now redundant. As all effects and abilities are entered in the Effects Card entries - regardless of whether a card has an effect or ability that leaves a 'legacy' after the card itself has left play.
:-s

Although, the thread title might be a clue. :lol:
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Re: Legacy effect with no text

Postby Aswan jaguar » 11 Jun 2013, 16:26

Ok,since you mentioned that(and I wondered why don't we distinguish between them and refer them all as "legacy cards") here is everything about "engine cards" of the game (after hard work :lol: I gathered and made very good explanations about them :lol: ) :

Legacy "Card":
Some cards leave lasting effects on the duel, even though the card that caused the effect may be out of play. When it is possible or necessary for a player to interact with such an effect, that effect is represented by a Legacy Card.

As with other effects, if it is possible to interact with a legacy, the text on the card is yellow. If it is mandatory, the text is orange.

Damage “Card”

This card represents potential damage. What that means is that the creature or player to which this card is attached has unresolved damage “assigned” to it. Because the damage is unresolved, it is still possible to use damage prevention and redirection to lessen or eliminate that damage.

All unresolved damage is represented by Damage Cards; thus, these cards are the only legal targets for damage prevention and redirection spells and effects.

After the damage is resolved (during the appropriate damage resolution step) this card disappears and any damage dealt to the creature (assuming it is still in play) is represented on the creature card itself.

Effect “Card”

This card represents the result of a card effect. It is for information only; neither player can interact with an Effect Card.

If an effect affects a particular card, the card to which the Effect Card is attached is the one which has been affected by that effect.

A brief reminder of what effect has affected the card is listed on the Effect Card (for effect).

And my very OWN Engine "Card" =D> :

Hunting “Card”

This card is a reminder of exactly what type of creature the Aswan Jaguar has chosen to hunt.

If the type listed after “Hunting:” matches the creature type of a creature in play, then that creature might be a legal target for Aswan Jaguar’s effect.

Activation “Card”

This card represents a single activation of a particular card effect. (Remember, only permanents have card effects; no spell will ever create an Activation Card.)

Certain card effects can be used more than once during the same spell chain. In a spell chain, it is important to keep track of which effects are used in what order. Therefore, when a player activates such an effect, each separate activation is represented by an Activation Card.

Blocker “Card”

This “card” represents a blocker.

In some cases, a single blocking creature is able to block more than one attacking creature. Rather than displaying multiple copies of the blocking creature in the Combat window (which might be confusing), the Duel represents any block after the first with a virtual blocker, the Blocker Card.

Note that, because the Blocker Card is only a representation, not a “real” card, no player can select it as a target for anything. To target the blocking creature, you must find and target the original. However, automatic combat effects (such as the Thicket Basilisk’s stoning effect) adhere to the original as if it were identical with each of its Blocker Cards.

I am really tired after all this exhausting work. :^o
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Re: Legacy effect with no text

Postby Sonic » 11 Jun 2013, 22:11

Aswan jaguar wrote:I am really tired after all this exhausting work. :^o
That's a lot of hard work just to prove me right, I must admit.

:lol:
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Re: Legacy effect with no text

Postby stassy » 12 Jun 2013, 10:17

Fun buggy fact : you can also toy with "legacy blocker" which are cards that are randomly shown in chain spell window that doesn't target a particular card but that often lead to game crash.

Well let's get back to serious business with another wrong legacy attribution : Cycled cards that buff target creature will show the RuleEngine legacy effect instead of the cycled card, is it in your range of ability Sonic? :twisted: (in the sc below the cycled card is Resounding Roar)

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Re: Legacy effect with no text

Postby Gargaroz » 12 Jun 2013, 13:46

Nah, the "cycle" mechanic is all about code, I'll try to arrange something.
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Re: Legacy effect with no text

Postby Aswan jaguar » 12 Jun 2013, 14:18

Droning Bureaucrats
EDITED 13\JUNE Moonlit Strider :has wrong ability in the text instead is missing "protection from chosen colour until the end of turn" it has only the "Soulshift" ability on it.

Edit:Having in mind Moonlit Strider Gargaroz is there any reason for Soulshift to generate "Effect Cards" since the ability resolves exactly when creature dies?(not at the end of turn or next turn or...)answered

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Last edited by Aswan jaguar on 13 Jun 2013, 14:18, edited 1 time in total.
Reason: corrected what is needed at Moonlit Strider effect card
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Re: Legacy effect with no text

Postby Sonic » 12 Jun 2013, 16:15

stassy wrote:Well let's get back to serious business with another wrong legacy attribution : Cycled cards that buff target creature will show the RuleEngine legacy effect instead of the cycled card, is it in your range of ability Sonic?
Like Gargaroz says; effects/legacy cards appearing where their not expected is his department.
Sonic's remit in this thread is purely 'text corrections'.
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Re: Legacy effect with no text

Postby Aswan jaguar » 13 Jun 2013, 14:43

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