Re: CSV errors & Legacy/Effect cards with no text
Posted: 01 Nov 2015, 18:03
Just that as a sorcery it can't be really on play so you can see the shroud while it is on hand.(or on stack)
By the way I saw your post on the bug tracker (and replied to it) about a lot of fixes/corrections you made on ct_all and scv's thanks for that.I was wondering if your corrections on your tests were only for cards that co-exist on both Shandalar and Manalink as there are still other cards with none play/activate value on ct_all beyond the ones you found.
Some of those corrections and many others were observed also by me and were send to Sonic previous summer but didn't make it to the official releases as a result of a mess with updates,mini patches and work load of Sonic among other things which was very disappointing to me as I had spend way too much time to check all those cards one by one!
By the way I saw your post on the bug tracker (and replied to it) about a lot of fixes/corrections you made on ct_all and scv's thanks for that.I was wondering if your corrections on your tests were only for cards that co-exist on both Shandalar and Manalink as there are still other cards with none play/activate value on ct_all beyond the ones you found.
Some of those corrections and many others were observed also by me and were send to Sonic previous summer but didn't make it to the official releases as a result of a mess with updates,mini patches and work load of Sonic among other things which was very disappointing to me as I had spend way too much time to check all those cards one by one!