[confirmed]trample/lifelink gain more life/damage split over
Report wrong Card behavior to get it fixed.
PLEASE ADD SAVEGAMES TO YOUR TOPIC !
PLEASE ADD SAVEGAMES TO YOUR TOPIC !
Moderators: BAgate, drool66, Aswan jaguar, gmzombie, stassy, CCGHQ Admins
[confirmed]trample/lifelink gain more life/damage split over
by BAgate » 28 May 2013, 02:51
This combo doesn't resolve properly. Let's say I attack with a 13/10 creature with trample and lifelink and he gets blocked by a 2/2 creature. The 2/2 should die, the opponent should suffer 11 damage, and I should gain 13 life. But while the 2/2 creature dies and the opponent suffers 11 damage, I gain 24 life. Apparently you gain life equal to the attacker's (with trample/lifelink) power when it deals damage to the blocker, then you gain life equal to the trample damage dealt.
Using PtoM patch.
Still having issues in PTT.
Using PtoM patch.
Still having issues in PTT.
- Attachments
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- trample lifelink.rar
- (2.94 KiB) Downloaded 258 times
Last edited by Aswan jaguar on 14 Jul 2018, 07:36, edited 4 times in total.
Reason: bug confirmed by BAgate-reconfirmed/renamed in dev 778ccb5 version by me
Reason: bug confirmed by BAgate-reconfirmed/renamed in dev 778ccb5 version by me
Working on: housekeeping and archived reports
Re: trample/lifelink
by stassy » 28 May 2013, 10:54
Unfortunately your savegame is corrupted and in a clean game so far creatures (Garruk's Companion) with trample enchanted by Lifelink interact correctly in life gain.
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Re: trample/lifelink
by BAgate » 28 May 2013, 20:27
Unfortunately all of my savegames seem to be corrupted today (which might indicate a larger problem). So here are two screenshots, one from when blockers are declared, and one from after combat. I've tried with giving lifelink via the enchantment to creatures with trample, and giving both via the Loxodon Warhammer with the same result. Still not working right for me.
Working on: housekeeping and archived reports
Re: trample/lifelink
by stassy » 25 Jun 2013, 10:15
ok finally was able to confirm it, though it seems very random on 1 attacker vs 1 blocker or 1 attacker vs 2+ blocker, with 2 attackers with lifelink/trample it seems to work correctly
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