[confirmed]Shining Shoal-City of Brass damage resolve issues
Report wrong Card behavior to get it fixed.
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[confirmed]Shining Shoal-City of Brass damage resolve issues
by Aswan jaguar » 08 Aug 2013, 14:01
Describe the Bug:
Shining Shoal has a bad synergy with City of Brass (probably any land that makes damage to you when tapped)as when you cast it and pay the first mana:
1- the damage resolves (damage cards of course disappear) so then after you pay the 2nd and the mana to redirect damage there is no damage card to select.(if you have a white card in hand)
2- The same happens if you haven't a white card in hand but after you pay the first mana a menu appear saying "interrupts?...damage prevention" and then the damage resolves (damage cards of course disappear)
Which card did behave improperly ?
Shining Shoal or City of Brass (maybe any land that makes damage to you when tapped)
Which update are you using?(date,name)Which type(Duel,Gauntlet,Sealed Deck)
ML3-ODYSSEY.V2 *** still a bug in PTT
What exactly should be the correct behavior/interaction ?
1- No matter that you are dealt damage from City Brass as you tap it for mana to cast Shining Shoal you can proceed to pay as much mana to play the spell and then target the damage card you want.(so every City of Brass tapped have to ask for "interrupts?...damage prevention" after you decide how much mana to spend for all x? so that Engine doesn't see that you want to proceed with damage resolution when you tap a City and push done when menu from City's damage appear to ask you for "interrupts?...damage prevention" as it sees that you have Shining Shoal that can prevent the city damage)
Are any other cards possibly affected by this bug ?
Shining Shoal has a bad synergy with City of Brass (probably any land that makes damage to you when tapped)as when you cast it and pay the first mana:
1- the damage resolves (damage cards of course disappear) so then after you pay the 2nd and the mana to redirect damage there is no damage card to select.(if you have a white card in hand)
2- The same happens if you haven't a white card in hand but after you pay the first mana a menu appear saying "interrupts?...damage prevention" and then the damage resolves (damage cards of course disappear)
Which card did behave improperly ?
Shining Shoal or City of Brass (maybe any land that makes damage to you when tapped)
Which update are you using?(date,name)Which type(Duel,Gauntlet,Sealed Deck)
ML3-ODYSSEY.V2 *** still a bug in PTT
What exactly should be the correct behavior/interaction ?
1- No matter that you are dealt damage from City Brass as you tap it for mana to cast Shining Shoal you can proceed to pay as much mana to play the spell and then target the damage card you want.(so every City of Brass tapped have to ask for "interrupts?...damage prevention" after you decide how much mana to spend for all x? so that Engine doesn't see that you want to proceed with damage resolution when you tap a City and push done when menu from City's damage appear to ask you for "interrupts?...damage prevention" as it sees that you have Shining Shoal that can prevent the city damage)
Are any other cards possibly affected by this bug ?
- Attachments
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- shining shoal-doesn't catch damage card.rar
- (2.04 KiB) Downloaded 187 times
Last edited by Aswan jaguar on 27 Feb 2017, 08:33, edited 3 times in total.
Reason: still bugged by BAgate-reconfirmed and retitled by me
Reason: still bugged by BAgate-reconfirmed and retitled by me
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Trying to squash some bugs and playtesting.
Trying to squash some bugs and playtesting.
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Re: [confirmed]Shining Shoal
by Gargaroz » 22 Mar 2014, 01:18
Please check this again with the actual patch, it's probably working right now.
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- Current / medium term task: adjusting the code for making Misdirection and such usable
- Long term task: inserting all the good stuff I left out from the "Golden Years" mod
- Current / medium term task: adjusting the code for making Misdirection and such usable
- Long term task: inserting all the good stuff I left out from the "Golden Years" mod
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Re: [confirmed]Shining Shoal
by BAgate » 22 Mar 2014, 03:31
Sort of working, but needs massive improvement. If you get damaged and try to cast Shining Shoal with a City of Brass, tapping the City of Brass causes you damage and you are asked if you want to cast an interrupt for damage prevention. If you do things in exactly the right order rarely it works, but if you don't the bug still exists.
Last edited by Aswan jaguar on 27 Feb 2017, 08:47, edited 1 time in total.
Reason: italic added to correct behaviour
Reason: italic added to correct behaviour
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