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[confirmed]Ad Nauseam (?)

PostPosted: 22 Jan 2014, 02:05
by HarlequinCasts
Describe the Bug:
I don't know for sure what is causing this bug, and am having trouble reproducing it except with this exact deck and or hand. Removing Ad Nauseam seems to prevent it from crashing though.

Basically the AI is considering doing something during its first main phase that involves a bunch of acceleration into an Ad Nauseam and it is throwing a bunch of little errors then crashing.

Application: Magic.exe
Offset: 00098b74

Which card did behave improperly ?
Ad Nauseam (?)

Which update are you using?(date,name)Which type(Duel,Gauntlet,Sealed Deck)
CIA v2 Jan 2014

What exactly should be the correct behavior/interaction ?
?

Are any other cards possibly affected by this bug ?
NA

Re: Ad Nauseam (?)

PostPosted: 22 Jan 2014, 03:27
by Korath
The "little" errors are generally more likely to be useful than the line that it finally crashes at - all that's happening at the latter in this case is dereferencing pointer that became invalid because of the previous problems.

(And it's the module name that's important, not the application, which will always be Magic.exe. Though they happen to be the same here.)

Re: Ad Nauseam (?)

PostPosted: 22 Jan 2014, 05:50
by HarlequinCasts
Running the save a couple more times gave the following errors. The offset changes but the address of the "little error" seems to stay the same.

Re: Ad Nauseam (?)

PostPosted: 25 Jan 2014, 18:46
by Aswan jaguar
If you still are interested korath in the parade of little errors that lead to the crash tell me and I will attach them but are 16-17 and I don't want to do it if you have figure this out or something.

I have tried a lot of scenarios about this bug and I tried making AI put the first 1,2,3,4,6,13 first cards of AI's Library to his graveyard till 6 cards the problem couldn't be avoided for 4,6 just delayed a turn or 2.BUT when I made AI put the first 13 cards to his graveyard the bug never happened.Less cards to compute for Ad Nauseam effect?+ Laboratory Maniac not accessible easily without costing AI all it's life?

Re: [confirmed]Ad Nauseam (?)

PostPosted: 02 Feb 2014, 07:55
by Aswan jaguar
I zipped all 17 errors that lead to crash.