c[confirmed]Banefire & co can be prevented

Describe the Bug:
Damage dealt by a Banefire with x ≥ 5 can be prevented. Tested this with Personal Sanctuary and Safe Passage.
Which card did behave improperly ?
Banefire
Which update are you using?(date,name)Which type(Duel,Gauntlet,Sealed Deck)
JOU v1, duel
What exactly should be the correct behavior/interaction ?
Damage dealt by a Banefire with x≥5 can't be prevented.
Are any other cards possibly affected by this bug ?
Also tested Flames of the Blood Hand -> same bug.
Affected: Arrow Storm.
Other cards possibly affected: Combust, Demonfire, Everlasting Torment, Excruciator, Flaring Pain, Lava Burst, Leyline of Punishment, Malignus, Skullcrack, Unstable Footing, Urza's Rage, Volcano Hellion and Whippoorwill
Might also occur in conjuntion with creatures like Cho-Manno, Revolutionary, Dawn Elemental, Phantom Centaur, Protean Hydra etc.
Damage dealt by a Banefire with x ≥ 5 can be prevented. Tested this with Personal Sanctuary and Safe Passage.
Which card did behave improperly ?
Banefire
Which update are you using?(date,name)Which type(Duel,Gauntlet,Sealed Deck)
JOU v1, duel
What exactly should be the correct behavior/interaction ?
Damage dealt by a Banefire with x≥5 can't be prevented.
Are any other cards possibly affected by this bug ?
Also tested Flames of the Blood Hand -> same bug.
Affected: Arrow Storm.
Other cards possibly affected: Combust, Demonfire, Everlasting Torment, Excruciator, Flaring Pain, Lava Burst, Leyline of Punishment, Malignus, Skullcrack, Unstable Footing, Urza's Rage, Volcano Hellion and Whippoorwill
Might also occur in conjuntion with creatures like Cho-Manno, Revolutionary, Dawn Elemental, Phantom Centaur, Protean Hydra etc.