It is currently 03 May 2025, 22:45
   
Text Size

[confirmed]AI crash Staff of Domination?+Vedalken Shackles?

Report wrong Card behavior to get it fixed.
PLEASE ADD SAVEGAMES TO YOUR TOPIC !

Moderators: BAgate, drool66, Aswan jaguar, gmzombie, stassy, CCGHQ Admins

[confirmed]AI crash Staff of Domination?+Vedalken Shackles?

Postby Aswan jaguar » 28 Feb 2015, 18:57

Describe the Bug:
AI had this crash which seems to be some kind of AI thinking how use the available mana and combine Staff of Domination activations and also use Vedalken Shackles.If I remove either no crash happens.
NOTE: I have seen a lot of times some crashes (like this one) with difficult for AI cards like Staff of Domination which can have so many different plays to happen if upkeep,draw steps on AI's turn are passed quickly and not happening at all or less frequent the same crashes if you pass those steps leaving 1-2 seconds before passing to next step.This with the full AI time thinking and not with the pre-set to faster AI in config.txt in case it matters.Has anyone else experienced this?Does this happen to you with this case and savegame I provide?

Which card did behave improperly ?
Staff of Domination? Vedalken Shackles?

Which update are you using?(date,name)Which type(Duel,Gauntlet,Sealed Deck)
Manalink 2014/12/20: Commanding 2014 Urzas,duel

What exactly should be the correct behavior/interaction ?


Are any other cards possibly affected by this bug ?
-
Attachments
2015-02-22_075947crashunknown.jpg
crash to follow-staff of domination;.rar
(2.01 KiB) Downloaded 177 times
Last edited by BAgate on 01 Mar 2015, 03:18, edited 1 time in total.
Reason: confirmed bug
---
Trying to squash some bugs and playtesting.
User avatar
Aswan jaguar
Super Tester Elite
 
Posts: 8129
Joined: 13 May 2010, 12:17
Has thanked: 748 times
Been thanked: 477 times

Re: [confirmed]AI crash Staff of Domination?+Vedalken Shackl

Postby BAgate » 01 Mar 2015, 03:19

I confirmed off of your screenshot, but when I tried your savegame I played 20+ turns with no crash. So it isn't anything simple.
Working on: housekeeping and archived reports
User avatar
BAgate
Tester
 
Posts: 2444
Joined: 06 Mar 2012, 11:09
Has thanked: 117 times
Been thanked: 158 times

Re: [confirmed]AI crash Staff of Domination?+Vedalken Shackl

Postby Aswan jaguar » 01 Mar 2015, 07:02

Don't play a lot of turns just this AI turn but more times.Also if you have a stop in draw phase remove it and remember to click fast to go from upkeep (put a stop) to main phase or if it doesn't crash then quickly to 2nd main phase.
As I told use all time AI thinking (54505) if you don't already do in config.txt as it is pre-set to lower number.
If with these settings you don't have crash then it probably means my old pc and limited memory can't handle the computations as fast sometimes and that leads to crashes.Which could be the case as I report by far the most crashes.
---
Trying to squash some bugs and playtesting.
User avatar
Aswan jaguar
Super Tester Elite
 
Posts: 8129
Joined: 13 May 2010, 12:17
Has thanked: 748 times
Been thanked: 477 times

Re: [confirmed]AI crash Staff of Domination?+Vedalken Shackl

Postby BAgate » 01 Mar 2015, 07:30

The AI think time did it. With preset number it never crashed in dozens of tries, but with think time set to max as you said it crashed every time.
Working on: housekeeping and archived reports
User avatar
BAgate
Tester
 
Posts: 2444
Joined: 06 Mar 2012, 11:09
Has thanked: 117 times
Been thanked: 158 times


Return to Bug Reports

Who is online

Users browsing this forum: Baidu [Spider] and 22 guests


Who is online

In total there are 23 users online :: 1 registered, 0 hidden and 22 guests (based on users active over the past 10 minutes)
Most users ever online was 4143 on 23 Jan 2024, 08:21

Users browsing this forum: Baidu [Spider] and 22 guests

Login Form